twolf1369 Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (4, -5, D:1) a +0 dagger (6, -13, D:1) a +0 club a jackal skeleton a jackal skeleton (7, -8, D:1) a +0 leather armour (10, 1, D:1) 6 stones (11, 2, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (15, -12, D:1) a bat skeleton (17, -29, D:1) a +0 ring mail (20, -26, D:1) a jackal skeleton (20, 7, D:1) a hobgoblin corpse (skeletalised by now) (21, -25, D:1) a jackal skeleton (22, 8, D:1) a +0 leather armour (29, -16, D:1) a staff of alchemy (33, -35, D:1) a +0 dagger (35, -34, D:1) a +0 short sword (36, -35, D:1) a ball python corpse (skeletalised by now) (36, -21, D:1) a +0 dagger (37, -35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -36, D:1) a rat corpse (skeletalised by now) (40, -15, D:1) a +0 ring mail (41, -34, D:1) 2 boomerangs Level 2 of the Dungeon (0, 0, D:2) 7 stones (3, 5, D:2) a +0 club a goblin skeleton (4, 4, D:2) 10 stones a +0 chain mail a hobgoblin skeleton (4, 5, D:2) a quokka skeleton (5, -6, D:2) an adder corpse (skeletalised by now) (7, -6, D:2) a +0 ring mail (7, 4, D:2) the +2 robe of Uskayaw, Teaching {rF+++ Int-5 Dex-3 Archmagi} Int-5: It affects your intelligence (-5). Dex-3: It affects your dexterity (-3). rF+++: It renders you almost immune to fire. Archmagi: It increases the power of your magical spells. (12, -18, D:2) a +0 short sword (40, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, -3, D:3) a +0 whip (7, -4, D:3) a +0 whip (11, 0, D:3) a +0 mace a +0 chain mail (13, 7, D:3) a +0 flail a +0 chain mail (18, 0, D:3) a +0 hand axe an orc skeleton (20, 14, D:3) a +0 short sword 4 poisoned darts (21, 21, D:3) a scarf of invisibility (29, -13, D:3) a +0 mace (31, -14, D:3) a +0 short sword a +0 shortbow 3 stones a kobold skeleton (31, 11, D:3) a +0 hand axe (34, -19, D:3) the +4 hand axe of Nemelex Xobeh's Pride {pain, *Rage rC+ Int+3 SInv} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (43, -14, D:3) a hobgoblin corpse (skeletalised by now) (44, 14, D:3) 3 stones (52, -18, D:3) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, -6, D:3) a rat skeleton (53, 19, D:3) a jackal corpse (skeletalised by now) (53, 20, D:3) a jackal corpse (skeletalised by now) (54, -19, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (11, -25, D:4) 4 stones (13, -51, D:4) a +0 war axe (15, -45, D:4) an iguana skeleton (16, -45, D:4) an adder skeleton (22, -21, D:4) a +0 robe (25, -7, D:4) a +1 whip of electrocution a +0 robe (28, -16, D:4) a quokka skeleton (34, -38, D:4) a +0 hand axe a +0 leather armour a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, -43, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (5, -1, D:5) a book of Movement (7, 8, D:5) a +0 dagger (9, 4, D:5) 5 stones (11, 5, D:5) an adder skeleton (11, 21, D:5) a +0 leather armour (21, 39, D:5) a blade talisman (24, 11, D:5) an iguana skeleton (28, 15, D:5) a +0 hand axe (30, 44, D:5) a +0 giant club (36, 38, D:5) a +1 short sword of venom a +0 chain mail the elf corpse of Duvessa (skeletalised by now) (37, 38, D:5) a +3 dagger of electrocution a +0 robe the elf corpse of Dowan (skeletalised by now) (42, 18, D:5) a +0 robe a +0 scythe a black bear skeleton (47, 28, D:5) a black bear corpse (skeletalised by now) (49, 14, D:5) a yak skeleton (49, 16, D:5) the amulet "Higra" {Faith -Tele Harm Dex+3 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+3: It affects your dexterity (+3). -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (49, 21, D:5) 2 stones (50, 16, D:5) a yak skeleton (50, 17, D:5) a yak skeleton (52, 19, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +3 hand axe (11, 2, D:6) a +2 spear a +0 robe (11, 9, D:6) a +0 leather armour (12, 2, D:6) a +0 short sword a +0 robe (13, -8, D:6) a +0 short sword (13, 3, D:6) a +0 spear a +0 robe a +3 spear a +0 robe (13, 8, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (14, 6, D:6) a +0 giant club a +0 club an ogre corpse (14, 7, D:6) a +0 whip a +0 leather armour a gnoll corpse (14, 8, D:6) a +0 club (15, -12, D:6) a book of Geomancy (15, 6, D:6) a +0 spear (16, -8, D:6) a +0 morningstar of draining (still there?) +0 steam dragon scales (still there?) the human corpse of Maggie (still there?)