Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 2582019350009966256 42 twolf1369 the Conjurer (level 3, -7/19 (25) HPs) Began as a Gnoll Wanderer on Apr 11, 2025. Mangled by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1155 turns). twolf1369 the Conjurer (Gnoll Wanderer) Turns: 1155, Time: 00:01:28 HP: -7/19 (25) AC: 0 Str: 8 XL: 3 Next: 54% MP: 7/7 EV: 13 Int: 12 God: Gold: 35 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . a - melded +0 sling rCold . . . (shield currently unavailable) rNeg . . . d - melded +0 robe rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . b - melded +0 pair of boots Will ..... (no amulet) Stlth +++ (ring currently unavailable) HPRegen 0.23/turn (ring currently unavailable) MPRegen 0.10/turn %: no passive effects @: pig-form, heavily drained, very quick A: very fast, weak attacks, no casting, small, (fangs 1), strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 sling (melded) Armour b - a +0 pair of boots (melded) d - a +0 robe (melded) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of torment {unknown} h - a scroll of teleportation {unknown} i - a scroll of revelation {unknown} j - a scroll of fear {unknown} Potions c - a potion of heal wounds f - a potion of might {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 4.5 Ranged Weapons + Level 0.9 Throwing + Level 2.6 Armour + Level 0.9 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 5.4 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 2.6 Evocations + Level 0.7 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 36% 2d8 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The sling bullet hits Terence but does no damage. Terence is moderately wounded. An adder comes into view. Terence closely misses you. The adder moves out of view. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence misses you. x2 You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence zaps a wand. You turn into a filthy swine. Your +0 sling melds into your body. Your +0 pair of boots melds into your body. Your +0 robe melds into your body. You hit Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence barely misses you. Unknown command. You can't wield anything in your present form. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 trident! You die... Terence says, "Finally, peace and quiet." .#.##..........# #.#.####..###### #.#.# ##.# #.#.# #†# #.#.##.##### #.#.#.....# #.#......# #..†....## ##h.....(..# ##@.......# .........# ..........# ..#........# .##........# ....... ####### You could see Terence (very drained). Vanquished Creatures An adder (D:2) 5 ball pythons (D:1) 4 endoplasms (D:1) 2 giant cockroaches 2 goblins 2 hobgoblins (D:1) 2 quokkas (D:2) 5 bats 3 frilled lizards (D:1) 6 rats A spectral goblin (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twolf1369 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | twolf1369 set off with the following items: a +0 sling, a | +0 pair of boots, a potion of heal wounds, a +0 robe; and | the following spell memorised: Kiss of Death; and the | following spells available to memorise: Mephitic Cloud, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 68 | D:1 | Found a faded altar of an unknown god. 145 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 711 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/7 1031 | D:2 | Reached skill level 1 in Invocations 1132 | D:2 | Noticed Terence 1155 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, dreamdust_ecumenical_altar_drowned_temple, hangedman_decor_push, minmay_misc_feat_room D:2: minmay_inner_zag, layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 4.5 Throwing | | 0.9 Armour | | 2.6 Dodging | | 0.9 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 5.4 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 2.6 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 5 Fire: Sling || 127 Cast: Kiss of Death || 2 Armour: Robe || 59 Skin || 2 Dodge: Dodged || 71