Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 4911365675217208481 0 twolf1369 the Apothecary (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Apr 12, 2025. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (22 turns). twolf1369 the Apothecary (Djinni Hedge Wizard) Turns: 22, Time: 00:00:18 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of immolation {unknown} Skills: + Level 0.0 Fighting + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 7% 2 c - Call Imp Summ 26% N/A 7% 2 d - Grave Claw Necr 26% 2d8 7% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History d - a scroll labelled HOPPOF URAIJAE Found 4 stones. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #....#......> #....#....... #.#.........[ #.#......#... #.#.......... #....#....... # ######....#<...... ###.#.........###...## +.$.J@####.#.......... ###...# #.#.......... #...# #.###...###.. #...# #.# ##### #. #...# #.# . ..... #.# # #.(... ..# #..... ... You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twolf1369 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | twolf1369 set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 22 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, ebering_ecumenical_altar_box, st_stairs_8, chequers_serial_rivers_micro_b Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 1 Armour: Robe || 2 Dodge: Dodged || 1