Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 2382699358897135296 235 twolf1369 the Ducker (level 6, -2/46 HPs) Began as a Djinni Fire Elementalist on Apr 15, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:58 (2054 turns). twolf1369 the Ducker (Djinni Fire Elementalist) Turns: 2054, Time: 00:03:59 Health: -2/46 AC: 2 Str: 7 XL: 6 Next: 26% Gold: 68 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - an amulet of faith Scrolls b - a scroll of revelation {unknown} d - 2 scrolls of fear {unknown} e - a scroll of acquirement {unknown} f - a scroll of enchant armour {unknown} Potions c - a potion of mutation {unknown} h - a potion of cancellation {unknown} Skills: + Level 3.0 Fighting + Level 4.1 Dodging - Level 2.0 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 38% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 8% 3 d - Inner Flame Hex/Fire 19% N/A 8% 3 e - Flame Wave Conj/Fire 19% 2d7 26% 4 f - Freeze Ice 76% 1d8 2% 1 g - Momentum Strike Conj/Tloc 38% 3d9 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 =* Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You conjure some foxfire! The gnoll completely misses you. There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! Unknown command. The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll misses you. The gnoll hits you with a +1 whip of venom. Your foxfire dissipates! A gnoll comes into view. It is wielding a +0 flail. You conjure some foxfire! There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! The foxfire hits the gnoll. The gnoll is heavily wounded. You conjure some foxfire! The gnoll hits you with a +0 flail! There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You conjure some foxfire! The foxfire hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 3! The gnoll hits you with a +1 whip of venom. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you with a +1 whip of venom! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You are too injured to fight recklessly! The gnoll hits you with a +1 whip of venom! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ####§..#.###.###.# #§.##.# #(# #.# #§###.# #.# #.# #§# #.# #.# #.# #.###.###.# #†. #..†......# ### #####.##### #.####### #.# # ......g@# #.# # ....###g# #.# ### . #.# #.# #.. ..#####.######.# #.. .......(....>..# #.. ..#####.######## ### ...# # ##### # You could see 2 gnolls. Vanquished Creatures Sigmund (D:2) A gnoll (D:2) An adder (D:2) A dart slug (D:1) 6 ball pythons 8 bats 3 endoplasms 2 giant cockroaches (D:1) 3 goblins 5 hobgoblins 4 kobolds 3 quokkas (D:2) 2 frilled lizards 2 rats 42 creatures vanquished. Vanquished Creatures (others) 238 foxfires 238 creatures vanquished. Grand Total: 280 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twolf1369 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | twolf1369 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 178 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 435 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/0 435 | D:1 | Learned a level 1 spell: Freeze 661 | D:1 | Reached skill level 1 in Fighting 1328 | D:2 | Noticed Sigmund 1614 | D:2 | Killed Sigmund 1615 | D:2 | Reached XP level 4. HP: 31/34 MP: 0/0 1615 | D:2 | Reached XP level 5. HP: 36/39 MP: 0/0 1615 | D:2 | Learned a level 2 spell: Momentum Strike 1615 | D:2 | Reached XP level 6. HP: 41/45 MP: 0/0 1832 | D:2 | Found Heneu's Assorted Antiques. 1866 | D:2 | Found Xafy's Jewellery Shoppe. 2054 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, minmay_tiny_reverse_x D:2: layout_loops_corners, basic_altar, shapermc_ecumenical_altar_mp_highgroup, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, serial_shops, shop, shop, nicolae_nh_oracle_at_delphi, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 | 3.0 Stealth | 2 | 2.0 Dodging | 4 | 4.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 3 || 4 Cast: Foxfire | 113 | 37 || 150 Use: Potion | 1 | || 1 Armour: Robe | 19 | 13 || 32 Dodge: Dodged | 21 | 17 || 38