Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 8997396772970781414 96 twolf1369 the Magician (level 4, -3/33 HPs) Began as a Djinni Fire Elementalist on Apr 15, 2025. Killed themself with a badly aimed concussive blast (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:10 (1961 turns). twolf1369 the Magician (Djinni Fire Elementalist) Turns: 1961, Time: 00:03:11 Health: -3/33 AC: 3 Str: 7 XL: 4 Next: 98% Gold: 137 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 cloak (worn) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of poison {unknown} d - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} Potions e - a potion of curing {unknown} f - a potion of lignification {unknown} g - a potion of attraction {unknown} i - a potion of brilliance {unknown} Skills: + Level 2.0 Fighting + Level 3.3 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Shock Conj/Air 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You're too confused to cast spells. Something hits you. You're too confused to cast spells. You're too confused to move! Something hits you. The orc hits you with a +0 dagger. You're too confused to cast spells. You hit something but do no damage. Something hits you. The orc hits you but does no damage. Unknown command. The orc attacks as it pursues you! The orc barely misses you. You bump into the rock wall. You feel less confused. Something hits you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The orc hits you with a +0 dagger. Something hits you. You are too injured to fight recklessly! Unknown command. The orc hits you with a +0 dagger. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Found a stone staircase leading down. The cloud of blastmotes explodes! The concussive blast engulfs something! Reactivating autopickup. You feel a bit more experienced. The concussive blast engulfs the orc! You kill the orc! The concussive blast engulfs you. You resist. You die... ... ... ##.# .<. ## #.# .. #.####### ###.##...g...# #.........##.###... ...#.##)##))@......> #.#####.###### #.#####.# #.......# #######.####### #.......#### #.##.......# #.##.##.# # #....# # There were no monsters in sight! Vanquished Creatures Crazy Yiuf (D:2) Terence (D:2) An orc wizard (D:3) A ribbon worm (D:2) 2 dart slugs 2 orcs (D:3) 2 ball pythons 4 endoplasms (D:1) 4 goblins 2 hobgoblins (D:1) 2 quokkas 6 bats (D:1) 4 kobolds 3 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) 6 foxfires (D:1) 6 creatures vanquished. Vanquished Creatures (others) 158 foxfires 158 creatures vanquished. Grand Total: 199 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twolf1369 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | twolf1369 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Found a faded altar of an unknown god. 146 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 614 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/0 614 | D:1 | Learned a level 1 spell: Shock 736 | D:1 | Reached skill level 1 in Fighting 1059 | D:2 | Noticed Terence 1074 | D:2 | Killed Terence 1075 | D:2 | Reached XP level 4. HP: 14/32 MP: 0/0 1446 | D:2 | Found a runed translucent door. 1447 | D:2 | Noticed Crazy Yiuf 1736 | D:2 | Killed Crazy Yiuf 1961 | D:3 | Killed themself with a badly aimed concussive blast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, chequers_ecumenical_altar_simple_redux, serial_bayou, serial_bayou_shore_b, serial_bayou_lake_a, serial_bayou_shore_a, serial_bayou_ford_a, minmay_tetromino_o2 D:2: layout_loops_cross, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, nicolae_uskayaw_suspiria Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.0 Dodging | 3 | 3.3 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | 1 || 5 Cast: Foxfire | 89 | 8 || 97 Scorch | 2 | 8 || 10 Volatile Blastmot | | 1 || 1 Armour: Robe | 9 | 15 || 24 Dodge: Dodged | 13 | 2 || 15