Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 6123248205548528479 46 twolf1369 the Magician (level 3, -4/27 HPs) Began as a Djinni Fire Elementalist on Apr 17, 2025. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1354 turns). twolf1369 the Magician (Djinni Fire Elementalist) Turns: 1354, Time: 00:01:28 Health: -4/27 AC: 2 Str: 7 XL: 3 Next: 92% Gold: 54 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - 3 scrolls of identify {unknown} d - a scroll of revelation {unknown} g - a scroll of poison {unknown} Potions e - 4 potions of degeneration {unknown} f - a potion of might {unknown} Skills: + Level 1.4 Fighting + Level 2.9 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Sandblast Erth 30% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Terence screams, "I want to be left alone!" You conjure some foxfire! The foxfire hits Terence. Terence is moderately wounded. A bat comes into view. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is moderately wounded. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits the bat. You kill the bat! Terence hits you with a +0 hand axe! Terence hits your foxfire with a +0 hand axe. x2 You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence barely misses your foxfire. Terence closely misses your foxfire. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Your foxfire dissipates! The foxfire hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence closely misses you. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence attacks as he pursues you! Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.#.#...... #.# #..#.#. #.# #...... ##########.# #..#.#. #........#.# #...... ####....>.>.#.# #..#.#. #......†......# #...... #.##........#.# #.#..## # #.##..@.....#.# #...... ..#####.##.@......#.# ####### ........##........#.# #...... .....†............#.# ..#.... .#.#...†..#########.#####.### ..........# .......<.... .#.#.###'## ##.#####.### .... #.# #§# .#. #.# #.. You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 4 ball pythons (D:1) 2 bats 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds 4 quokkas 4 frilled lizards 3 rats 31 creatures vanquished. Vanquished Creatures (others) 169 foxfires 169 creatures vanquished. Grand Total: 200 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twolf1369 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | twolf1369 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 206 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 407 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 407 | D:1 | Learned a level 1 spell: Sandblast 529 | D:1 | Reached skill level 1 in Fighting 1338 | D:2 | Noticed Terence 1354 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_c, glass_columns_a, item_on_display_a, minmay_between, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Stealth | 2 | 2.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 103 Armour: Robe || 11 Dodge: Dodged || 14