Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 12988950117178739189 1400 twolf1369 the Thaumaturge (level 8, -7/41 HPs) Began as a Deep Elf Earth Elementalist on May 9, 2025. Was a Follower of Vehumet. Mangled by a water moccasin (8 damage) ... on level 6 of the Dungeon. The game lasted 00:09:05 (5137 turns). twolf1369 the Thaumaturge (DEEE) Turns: 5137, Time: 00:09:05 Health: -7/41 AC: 3 Str: 5 XL: 8 Next: 41% Magic: 23/23 EV: 13 Int: 23 God: Vehumet [*.....] Gold: 280 SH: 0 Dex: 15 Spells: 21/26 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + . . a - +0 robe rPois + (no helmet) rElec . s - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... w - amulet of magic regeneration Stlth +++ h - ring of positive energy HPRegen 1.06/turn l - ring of poison resistance MPRegen 0.76/turn %: no passive effects @: lethally poisoned (-7 -> -8), hasted, very quick A: magic regeneration, cold resistance 1, regeneration 1, wild magic 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 280 gold pieces. Inventory: Missiles p - a throwing net Armour a - a +0 robe (worn) s - a +0 cloak (worn) Jewellery h - a ring of positive energy (worn) l - a ring of poison resistance (worn) w - an amulet of magic regeneration (worn) z - a ring of flight Wands d - a wand of mindburst (8) g - a wand of polymorph (12) Scrolls c - 5 scrolls of fear e - 2 scrolls of revelation {unknown} f - a scroll of immolation {unknown} i - a scroll of noise {unknown} j - a scroll of acquirement {unknown} k - 2 scrolls of enchant weapon {unknown} q - 2 scrolls of enchant armour {unknown} r - a scroll of blinking {unknown} t - a scroll of silence {unknown} v - a scroll of fog {unknown} y - a scroll of amnesia {unknown} A - a scroll of torment {unknown} Potions b - a potion of magic m - a potion of berserk rage n - 3 potions of might o - a potion of haste x - 2 potions of invisibility Skills: - Level 5.0 Dodging - Level 5.0 Stealth + Level 9.7 Spellcasting - Level 5.0 Conjurations - Level 5.0 Earth Magic You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 88% 2d18 1% 1 b - Stone Arrow Conj/Erth 88% 3d12 4% 3 c - Shock Conj/Air 100% 1d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 3% 1 Passwall Erth 44% N/A 4% 3 Freeze Ice 56% 1d7 10% 1 Soul Splinter Necr 56% N/A 10% 1 Hailstorm Conj/Ice 29% 3d8 10% 3 Brom's Barrelling Bould Conj/Erth 44% 2d8 12% 4 Grave Claw Necr 28% 2d9 13% 2 Frozen Ramparts Ice 28% 1d5 24% 3 Vampiric Draining Necr 14% 2d7 24% 3 Petrify Alch/Erth 29% N/A 28% 4 Starburst Conj/Fire 14% 6d6 98% 6 Plasma Beam Fire/Air 7% 2x1d17 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul The Shining One Portals: Necropolis: D:5 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are cold resistant. (rC+) Your natural rate of healing is unusually fast. Your spells are a little harder to cast, but a little more powerful. Message History The water moccasin attacks as it pursues you! The water moccasin barely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (74% to hit) The zap hits the water moccasin. The water moccasin is lightly wounded. The zap hits the ice beast. The ice beast is lightly wounded. You feel very sick. The water moccasin bites you. The water moccasin completely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 74% to hit) The zap misses the water moccasin. The zap hits the ice beast. The ice beast is lightly wounded. The zap hits the orc. The orc is lightly wounded. You feel sick. The water moccasin bites you but does no damage. You feel yourself speed up. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin attacks as it pursues you! The water moccasin closely misses you. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel resistant to cold. You begin to heal more quickly. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... ..#.#.# #......### #.....# #.#.#....# .# ..#.#.# #.#.#..#.# o# .##.#.# #.#.#..#.# .# ......####.#.#..#.# .# .##...>.)....)..#.# .# .##.#.####[#.)....# ##.## ....#........†....#####...###.. #####......#....@SY.o.......... #####.#######.....#####...####. ..>...# ###...# ##.## ############ #...# .# ##.........# #...# .. ##.#######.# #.... ... #...######.#####... ..#. ........<.........## ..#.. #...######.####### You could see a water moccasin, an ice beast and an orc. Vanquished Creatures Sigmund (D:2) A water moccasin (Temple) 5 wights A howler monkey (D:5) 2 bombardier beetles (D:6) 4 hounds 2 jellies 3 orc priests 2 gnoll boudas Jessica (D:2) A sleepcap (D:6) Ijyb (D:3) Terence (D:2) 2 orc wizards Robin (D:3) 10 gnolls 6 adders A shadow imp (Temple) 4 ufetubi (D:5) 2 dart slugs 6 ribbon worms 6 endoplasms 12 hobgoblins 3 jackals (D:1) 20 orcs A quokka (D:1) 4 ball pythons 6 bats 2 frilled lizards 2 giant cockroaches 12 goblins 4 rats 129 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twolf1369 the Deep Elf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 161 | D:1 | Identified the quill talisman "Neon" {rElec Int+3 Dex+3} 422 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 833 | D:2 | Noticed Sigmund 841 | D:2 | Killed Sigmund 842 | D:2 | Reached skill level 5 in Stealth 842 | D:2 | Reached skill level 5 in Dodging 842 | D:2 | Reached XP level 3. HP: 5/19 MP: 6/10 842 | D:2 | Reached XP level 4. HP: 7/24 MP: 6/11 842 | D:2 | Reached XP level 5. HP: 8/28 MP: 6/12 846 | D:2 | Learned a level 3 spell: Stone Arrow 935 | D:2 | Reached skill level 4 in Spellcasting 948 | D:2 | Found a faded altar of an unknown god. 1170 | D:2 | Noticed Terence 1179 | D:2 | Killed Terence 1229 | D:2 | Noticed Jessica 1237 | D:2 | Killed Jessica 1238 | D:2 | Reached skill level 5 in Spellcasting 1689 | D:3 | Reached XP level 6. HP: 32/32 MP: 13/15 2163 | D:3 | Noticed Ijyb 2172 | D:3 | Killed Ijyb 2400 | D:3 | Noticed Robin 2410 | D:3 | Killed Robin 2558 | D:3 | Reached skill level 5 in Earth Magic 3362 | D:4 | Found an iron altar of Okawaru. 3367 | D:4 | Reached XP level 7. HP: 34/36 MP: 12/16 3380 | D:4 | Found a shimmering blue altar of Sif Muna. 3680 | D:5 | Entered Level 5 of the Dungeon 3690 | D:5 | Found a staircase to the Ecumenical Temple. 3703 | Temple | Entered the Ecumenical Temple 3748 | Temple | Became a worshipper of Vehumet 3902 | Temple | Reached skill level 5 in Conjurations 4026 | D:5 | Found a burning altar of Makhleb. 4026 | D:5 | Found a phantasmal passage. 4090 | D:5 | Reached skill level 6 in Spellcasting 4186 | D:5 | Reached * piety under Vehumet 4186 | D:5 | Offered knowledge of Shock by Vehumet. 4238 | D:5 | Found a blossoming altar of Fedhas. 4248 | D:5 | Reached skill level 7 in Spellcasting 4284 | D:5 | Learned a level 1 spell: Shock 4509 | D:5 | Found a basalt altar of Yredelemnul. 4521 | D:5 | Reached XP level 8. HP: 41/41 MP: 16/21 4772 | D:6 | Identified the +2 flail "Hiemet" {heavy, rC+ Str+2} 4785 | D:6 | Reached skill level 8 in Spellcasting 4924 | D:6 | Found a stormy altar of Qazlal. 5091 | D:6 | Reached skill level 9 in Spellcasting 5136 | D:6 | HP: 1/41 [water moccasin (5)] 5137 | D:6 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 5137 | D:6 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 5137 | D:6 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 5137 | D:6 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, corexii_item_surrounded_by_moat D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, uniq_jessica, uniq_terence, uniq_sigmund D:3: layout_basic, cheibrodos_gnoll_hut, uniq_ijyb, uniq_robin D:4: layout_loops_ring, jmf_multi_god_temple2 D:5: layout_cave_pools, overflow_temple_1_default, mainiacjoe_overflow_brackets, general_overflow_altar, minmay_temple_entry_grid, index_necropolis_entry_life_lattice, nicolae_wormholes D:6: layout_loops_ring, mainiacjoe_overflow_large_starburst Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 5 | 5.0 Dodging | 5 | 5.0 Spellcasting | 5 7 9 | 9.7 Earth Magic | 5 | 5.0 Conjurations | 3 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 3 | 2 || 5 Cast: Sandblast | 21 | 90 | 92 || 203 Stone Arrow | | 5 | || 5 Shock | | | 45 || 45 Use: Scroll | | 4 | 5 || 9 Potion | | 2 | 2 || 4 Armour: Robe | 1 | 26 | 68 || 95 Dodge: Dodged | 1 | 29 | 103 || 133