Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 146388392196762604 32 twolf1369 the Chiller (level 3, -3/25 HPs) Began as a Gnoll Ice Elementalist on July 6, 2025. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (998 turns). twolf1369 the Chiller (Gnoll Ice Elementalist) Turns: 998, Time: 00:01:09 Health: -3/25 AC: 10 Str: 7 XL: 3 Next: 25% Magic: 6/9 EV: 12 Int: 16 God: Gold: 4 SH: 0 Dex: 12 Spells: 2/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: ice-armoured, attractive A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls d - 3 scrolls of fog {unknown} e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} Potions h - a potion of attraction Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 7.1 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 52% 1d8 2% 3 c - Ozocubu's Armour Ice 26% N/A 2% 3 d - Summon Ice Beast Ice/Summ 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 5% 2d6 36% 3 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 (+2d1 77% 4 Nazja's Percussive Temp Frge 2% 4d4 98% 5 Splinterfrost Shell Ice/Frge 8% 6d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History A goblin is nearby! You closely miss the goblin. The goblin misses you. You freeze the goblin! You kill the goblin! You hit Terence but do no damage. Terence closely misses you. You freeze Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. You freeze Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. You freeze Terence! Terence is heavily wounded. Terence barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Terence hits you with a +0 hand axe. Terence closely misses your ice beast. Casting: Summon Ice Beast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Summon Ice Beast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Your ice beast closely misses Terence. Terence hits you with a +0 hand axe. Terence hits your ice beast with a +0 hand axe. Casting: Summon Ice Beast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Your ice beast hits Terence but does no damage. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence closely misses your ice beast. Okay, then. It was a potion of attraction. You feel attractive to monsters. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ∆ ## # ##.## #.#<..## #..@...# #.#@Y.## ...##.## #... .. #.## .## ... +# ## You could see Terence (ally target) and a friendly ice beast (summoned). Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A giant cockroach (D:1) 7 goblins 2 kobolds (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twolf1369 the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 17 | D:1 | Reached XP level 2. HP: 13/20 MP: 4/7 388 | D:1 | Reached XP level 3. HP: 16/25 MP: 5/9 392 | D:1 | Learned a level 3 spell: Frozen Ramparts 396 | D:1 | Learned a level 3 spell: Ozocubu's Armour 400 | D:1 | Learned a level 3 spell: Summon Ice Beast 431 | D:1 | Reached skill level 5 in Spellcasting 550 | D:1 | Found a faded altar of an unknown god. 987 | D:2 | Noticed Terence 997 | D:2 | HP: 1/25 [Terence/+0 hand axe (7)] 998 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_loops_corners, minmay_nonomino_d4, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 7.1 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 16 Bite || 3 Cast: Freeze || 38 Frozen Ramparts || 2 Summon Ice Beast || 1 Ozocubu's Armour || 1 Use: Potion || 2 Stab: Distracted || 1 Armour: Robe || 27 Dodge: Dodged || 20