Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10465094956392315269 499 twolf1369 the Magician (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on July 12, 2025. Slain by a vampire bat (3 damage) ... manifested out of Blorkula the Orcula ... on level 5 of the Dungeon. The game lasted 00:05:17 (2780 turns). twolf1369 the Magician (Deep Elf Conjurer) Turns: 2780, Time: 00:05:18 Health: -2/32 AC: 2 Str: 4 XL: 6 Next: 94% Magic: 9/18 EV: 12 Int: 25 God: Gold: 206 SH: 0 Dex: 13 Spells: 16/19 levels left rFire . . . a - staff of air rCold . . . (no offhand) rNeg . . . o - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ d - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons b - the +7 dagger of Turmoil {flame, Stlth+} (You found it on level 4 of the Dungeon) Stlth+: It makes you more stealthy. Armour o - a +0 robe (worn) Magical Staves a - a staff of air (weapon) Jewellery d - a ring of willpower (worn) Scrolls g - 2 scrolls of identify {unknown} i - 3 scrolls of teleportation {unknown} l - 4 scrolls of butterflies {unknown} n - a scroll of enchant armour {unknown} p - a scroll of amnesia {unknown} Potions e - a potion of might {unknown} f - a potion of heal wounds {unknown} h - a potion of lignification {unknown} j - a potion of attraction {unknown} k - a potion of mutation {unknown} m - a potion of invisibility {unknown} q - a potion of magic Skills: + Level 4.8 Dodging - Level 5.0 Stealth * Level 7.1 Spellcasting - Level 5.0 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ru Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Blorkula the Orcula is severely damaged. Blorkula the Orcula barely misses you. The searing ray hits Blorkula the Orcula! Blorkula the Orcula avoids the killing blow by scattering into a rainbow of bats! The searing ray hits the vampire bat. The vampire bat is moderately damaged. The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (unrewarding, 71% to hit) You focus your ray upon the vampire bat. The searing ray misses the vampire bat. The searing ray hits the vampire bat! The vampire bat is severely damaged. (Press . to maintain the ray.) The vampire bat bites something. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The searing ray hits the vampire bat. The vampire bat is severely damaged. The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The vampire bat misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. You die... P♣♣ .. ...♣♣.. ♣♣######### ...P♣§ P§§........ .♣...P ♣ P......... ♣......♣§♣♣......... ....#..§♣♣.......... ♣.....b)b.#......... ♣#...#@♣###........ ........♣.......#..# P♣.._...P.#####.# ...........<..# # ..#...#P♣P..#.# ♣.......♣.....# Pß..#?P..P#.#.# ........P♣♣.#.# ...P..♣ ..# # You could see 2 vampire bats. Vanquished Creatures A phantom (D:4) 3 scorpions 2 vampire bats (D:5) An iguana (D:4) A sleepcap (D:4) 2 orc wizards (D:3) 3 gnolls (D:4) 2 river rats (D:5) 4 adders A ribbon worm (D:2) 5 orcs 8 endoplasms 3 giant cockroaches 12 hobgoblins 2 jackals (D:4) 3 quokkas 4 ball pythons 6 bats 2 frilled lizards 6 goblins 4 kobolds 8 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twolf1369 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 115 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 297 | D:1 | Learned a level 2 spell: Searing Ray 676 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 732 | D:2 | Found a faded altar of an unknown god. 850 | D:2 | Reached skill level 4 in Spellcasting 1362 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1475 | D:3 | Reached skill level 5 in Conjurations 1638 | D:3 | You fall into a shaft and drop 1 floor! 1682 | D:4 | Reached skill level 5 in Spellcasting 1682 | D:4 | Reached XP level 5. HP: 24/28 MP: 6/14 1744 | D:4 | Found a sacrificial altar of Ru. 1972 | D:4 | Reached skill level 6 in Spellcasting 1972 | D:4 | Reached XP level 6. HP: 26/32 MP: 9/17 2093 | D:4 | Identified the +7 dagger of Turmoil {flame, Stlth+} 2627 | D:5 | Entered Level 5 of the Dungeon 2627 | D:5 | Found a radiant altar of Vehumet. 2653 | D:5 | Reached skill level 5 in Stealth 2653 | D:5 | Reached skill level 7 in Spellcasting 2772 | D:5 | Noticed Blorkula the Orcula 2780 | D:5 | HP: 1/32 [vampire bat[manifested out of Blorkula the | Orcula] (2)] 2780 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b D:2: layout_basic, basic_ecumenical_altar D:3: layout_basic, serial_park_tiny_pond, hellmonk_guarded_unrand_hermit D:4: layout_loops_ring, mainiacjoe_overflow_alcove_4 D:5: wad_woods_stonehenge, layout_basic, grunt_temple_overflow_forces_of_nature, hangedman_feature_mirror, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 | 4.8 Spellcasting | 4 5 6 7 | 7.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 84 | 102 || 186 Searing Ray | | 11 || 11 Use: Potion | | 2 || 2 Armour: Robe | 5 | 29 || 34 Dodge: Dodged | | 20 || 20