twolf1369 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, -8, D:1) a +0 club (10, -16, D:1) a +0 dagger (21, -35, D:1) a ball python corpse (skeletalised by now) (22, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -23, D:1) a ball python skeleton (26, -9, D:1) a rat corpse (30, -13, D:1) a +0 sling (32, 1, D:1) a +0 dagger of venom (33, -15, D:1) a +0 dagger a goblin skeleton (34, -15, D:1) a +0 club 5 stones (34, -13, D:1) a +0 leather armour (35, 1, D:1) a bat corpse (skeletalised by now) (36, 11, D:1) a +0 whip 3 stones (55, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (55, -19, D:1) a +0 robe (55, -3, D:1) a +0 falchion (66, -29, D:1) a frilled lizard skeleton (66, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (68, -19, D:1) a +0 ring mail (70, -41, D:1) the +5 executioner's axe of Distant Worlds {holy, rElec rN+ Int+4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (70, -27, D:1) a bat skeleton (70, 7, D:1) a +0 whip 3 stones