twolf1369 Level 1 of the Dungeon (12, -42, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -35, D:1) a +0 ring mail (22, -12, D:1) a +0 dagger (24, -4, D:1) a +0 dagger (28, -8, D:1) a +0 dagger (29, -36, D:1) a +0 club a kobold corpse (skeletalised by now) (30, -44, D:1) a ball python corpse (skeletalised by now) (35, -66, D:1) a ball python corpse (skeletalised by now) (37, -53, D:1) a quokka corpse (skeletalised by now) (40, -55, D:1) an inkwell talisman (41, -3, D:1) a +0 club a goblin skeleton (49, -35, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, -32, D:1) a bat corpse (skeletalised by now) (51, -18, D:1) a quokka skeleton (54, -44, D:1) a rat corpse (skeletalised by now) (55, -44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (67, -26, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Duatumm's Antique Armour Emporium a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +2 ring mail of willpower (462 gold) the +1 leather armour of a Thousand Xeniums {Int+4 Dex+2 Stlth+} (646 gold) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. an orb of glass (572 gold) a +0 ring mail (88 gold) a +0 robe (19 gold) a +3 chain mail of cold resistance (616 gold) the +0 plate armour of the New World {Ponderous, rC+} (154 gold) rC+: It protects you from cold. It cannot be enchanted further. (4, -27, D:2) a +1 dagger of venom (7, -10, D:2) a +0 ring mail (14, -22, D:2) 3 boomerangs (16, -23, D:2) a quokka skeleton (19, -18, D:2) a +1 hand axe of electrocution (21, -27, D:2) an adder skeleton (24, -28, D:2) a rat skeleton (24, -8, D:2) a +0 mace (26, -28, D:2) a +0 sling a +0 dagger (29, -29, D:2) a +0 quarterstaff (30, -25, D:2) a +0 ring mail (33, -8, D:2) a +0 dagger (34, 6, D:2) a rat skeleton (36, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -8, D:2) a rat skeleton (39, 3, D:2) an adder skeleton (42, 4, D:2) a +0 short sword 2 stones (44, 1, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a medusa talisman (1, 3, D:3) 5 boomerangs (5, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (13, 0, D:3) a +0 mace (15, -6, D:3) a hobgoblin corpse (skeletalised by now) (18, 13, D:3) a +0 dagger (23, 11, D:3) a +4 scythe a +0 robe (30, 11, D:3) a ball python corpse (31, 4, D:3) an orc corpse (skeletalised by now) (31, 5, D:3) a +0 club a +0 dagger a +0 club an adder corpse (skeletalised by now) an orc skeleton (31, 6, D:3) a +0 dagger (32, 11, D:3) a +0 leather armour (33, 5, D:3) a +0 flail (35, 12, D:3) a +0 club (36, 11, D:3) a hound corpse (39, -14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (43, 18, D:3) a +0 ring mail (47, -14, D:3) a +0 dagger (49, -13, D:3) a +0 dagger