Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13265358496479123363 30 tygreen101 the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Oct 17, 2026. Killed from afar by Terence (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:08:13 (1206 turns). tygreen101 the Conjurer (Octopode Conjurer) Turns: 1206, Time: 00:08:13 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 20% Magic: 6/6 EV: 12 Int: 20 God: Gold: 76 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +3 sling Armour b - a +0 ring mail Scrolls c - a scroll of fog {unknown} d - 5 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Ranged Weapons + Level 2.2 Dodging + Level 3.8 Stealth + Level 0.6 Unarmed Combat + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is lightly wounded. Fire: a) +3 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident, wearing a +2 scale mail of positive energy and carrying a wand of flame (lightly wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Fire: a) +3 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident, wearing a +2 scale mail of positive energy and carrying a wand of flame (lightly wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Fire: a) +3 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident, wearing a +2 scale mail of positive energy and carrying a wand of flame (lightly wounded, 62% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. You unwield your +3 sling. Terence misses you. You barely miss Terence. Your grab misses Terence. Terence is lightly wounded. Terence hits you with a +0 trident. You tentacle-slap Terence but do no damage. You grab Terence. Terence is lightly wounded. You constrict Terence. Terence hits you with a +0 trident! You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence screams, "I'm retired! Go away!" Terence hits you with a +0 trident. You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence closely misses you. You tentacle-slap Terence. You squeeze Terence. Terence is severely wounded. You constrict Terence. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "And stay out!" ### ..# ##.## ...# ##.## #..# ......##..# #....@@..# ########.##### #.#...# ######### #...#.# ###<......# ###...# ..#.......# ##.## #.#.....<.# #.# #.#.......# #.# #.#.......# ##.# You could see Terence. Vanquished Creatures 5 endoplasms (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 9 bats 2 frilled lizards (D:1) 5 goblins (D:1) A kobold (D:1) A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tygreen101 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 106 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 803 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1195 | D:2 | Encountered Terence 1206 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, minmay_pentomino_q2 D:2: layout_loops_cross, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.8 Fighting | | 0.1 Ranged Weapons | | 0.2 Dodging | | 2.2 Unarmed Combat | | 0.6 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 53 Melee: Unarmed || 53 Tentacles || 13 Constrict || 12 Fire: Sling || 46 Stab: Sleeping || 4 Armour: None || 39 Dodge: Dodged || 56