Dungeon Crawl Stone Soup version 0.34-b1-41-gfa6b30bd71 (webtiles) character file. Game seed: 15507615240246949534 965 tymiorr the Fighter (level 8, 0/71 HPs) Began as a Gnoll Wanderer on Feb 5, 2026. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 5 of the Dungeon. The game lasted 00:08:50 (4273 turns). tymiorr the Fighter (Gnoll Wanderer) Turns: 4273, Time: 00:08:51 Health: 0/71 AC: 7 Str: 10 XL: 8 Next: 15% Magic: 23/23 EV: 14 Int: 15 God: Gold: 206 SH: 0 Dex: 18 Spells: 7/15 levels left rFire + + + (20%) g - +10 sling of Anguish {heavy, rF+ Dex+3} rCold + + . (33%) (no offhand) rNeg . . . (100%) i - +1 robe "Xyegits" {rElec rF++ rC+ Will-} rPois + (33%) l - +0 helmet rElec + (33%) c - +0 cloak rCorr + (50%) (no gloves) SInv . e - +1 pair of boots Will ..... (no amulet) Stlth ++++ d - ring of magical power HPRegen 0.31/turn f - ring "Kyobb" {rPois Dex+3 Stlth+} MPRegen 0.18/turn %: no passive effects @: resistant, invisible A: fangs 1, treasure sense, distributed training a: Convert to Beogh (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons a - a +1 dagger g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Missiles j - 2 throwing nets Armour b - a +0 robe c - a +0 cloak (worn) e - a +1 pair of boots (worn) i - the +1 robe "Xyegits" (worn) {rElec rF++ rC+ Will-} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. It cannot be enchanted further. l - a +0 helmet (worn) Jewellery d - a ring of magical power (worn) f - the ring "Kyobb" (worn) {rPois Dex+3 Stlth+} (You found it on level 2 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. h - an amulet of chemistry Talismans k - the death talisman of Dishonesty {rElec rC++} (You found it on level 5 of the Dungeon) [talisman of death] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Scrolls d - a scroll of immolation {unknown} c - 2 scrolls of teleportation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} l - a scroll of noise {unknown} Potions A - 4 potions of attraction C - a potion of cancellation c - 2 potions of curing r - a potion of resistance Skills: + Level 9.1 Fighting + Level 3.1 Short Blades + Level 3.1 Long Blades + Level 3.1 Axes + Level 3.1 Maces & Flails + Level 3.1 Polearms + Level 3.1 Staves + Level 3.1 Ranged Weapons + Level 3.1 Throwing + Level 3.1 Armour + Level 5.5 Dodging + Level 3.9 Stealth + Level 3.1 Shields + Level 3.1 Unarmed Combat + Level 4.2 Spellcasting + Level 2.5 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 2.5 Forgecraft + Level 4.6 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Alchemy + Level 3.4 Invocations + Level 3.1 Evocations + Level 2.8 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Sticky Flame Fire/Alch 13% 2d5 38% 4 c - Swiftness Air 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 20% 2d3 10% 2 Lesser Beckoning Tloc 20% N/A 10% 2 Inner Flame Hex/Fire 13% N/A 12% 3 Maxwell's Portable Pile Tloc 10% (3-9)d3 19% 3 Summon Ice Beast Ice/Summ 10% N/A 19% 3 Ignite Poison Fire/Alch 13% N/A 38% 4 Awaken Armour Erth/Frge 20% N/A 54% 4 Cigotuvi's Putrefaction Necr/Air 10% N/A 54% 4 Rending Blade Conj/Frge 10% 2d(6+1*) 54% 4 Vhi's Electric Charge Tloc/Air 20% N/A 54% 4 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The orc attacks as it pursues you! The orc closely misses you. You shoot a sling bullet. The sling bullet hits the orc!! You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest closely misses you. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest hits you but does no damage. The orc priest looks braver for a moment. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest looks braver for a moment. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest barely misses you. Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. It was a potion of cancellation. You feel magically purged. f -> C - a potion of cancellation It was a potion of resistance. You feel protected. j -> r - a potion of resistance It was a potion of invisibility. You fade into invisibility! Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (unable to see you, 76% to hit) You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #......#........ ###............. ####...#####....) ## ##.####........... ###.## #...........#.##). ....## ####........######... #...###oo.........# #####.# #...##..#...##....###...).. ##.......##@..#...........## #.......####...........#..## #.......#.##........#####..# ##oo...>...........## #..# #.).................## ##... #....................###.... ).o.........................#. #.o##..................#.###### #.. ##...............##..#.##.# You could see 2 orc priests. Vanquished Creatures A phantom (D:5) 6 scorpions A bombardier beetle (D:5) A jelly (D:4) An orc priest (D:5) 3 hounds (D:5) A gnoll bouda (D:3) 2 iguanas (D:4) A clockroach (D:4) 9 gnolls 6 adders A shadow imp (D:4) 2 ufetubi (D:3) A dart slug (D:4) 2 ribbon worms (D:2) 5 endoplasms 11 hobgoblins 2 jackals (D:4) 18 orcs 6 quokkas 10 ball pythons 4 bats 2 frilled lizards 6 goblins 6 kobolds 3 rats (D:2) 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymiorr the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tymiorr set off with the following items: a +0 dagger, a +0 | robe, a +0 cloak, 2 potions of attraction; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Inner Flame, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 4/4 334 | D:1 | Reached XP level 2. HP: 24/33 MP: 5/5 1253 | D:2 | Identified the ring "Kyobb" {rPois Dex+3 Stlth+} 1387 | D:2 | Reached XP level 3. HP: 38/38 MP: 7/7 1575 | D:2 | Reached skill level 1 in Invocations 1729 | D:2 | Identified the +10 sling of Anguish {heavy, rF+ Dex+3} 1971 | D:3 | Reached skill level 1 in Short Blades 1971 | D:3 | Reached skill level 1 in Long Blades 1971 | D:3 | Reached skill level 1 in Axes 1971 | D:3 | Reached skill level 1 in Maces & Flails 1971 | D:3 | Reached skill level 1 in Polearms 1971 | D:3 | Reached skill level 1 in Staves 1971 | D:3 | Reached skill level 1 in Ranged Weapons 1971 | D:3 | Reached skill level 1 in Throwing 1971 | D:3 | Reached skill level 1 in Armour 1971 | D:3 | Reached skill level 1 in Shields 1971 | D:3 | Reached skill level 1 in Unarmed Combat 1971 | D:3 | Reached skill level 1 in Evocations 2174 | D:3 | Identified the +1 robe "Xyegits" {rElec rF++ rC+ Will-} 2197 | D:3 | Reached XP level 4. HP: 45/45 MP: 8/8 2202 | D:3 | Reached skill level 1 in Shapeshifting 2209 | D:3 | Reached skill level 1 in Conjurations 2209 | D:3 | Reached skill level 1 in Hexes 2209 | D:3 | Reached skill level 1 in Summonings 2209 | D:3 | Reached skill level 1 in Necromancy 2209 | D:3 | Reached skill level 1 in Translocations 2209 | D:3 | Reached skill level 1 in Forgecraft 2209 | D:3 | Reached skill level 1 in Ice Magic 2209 | D:3 | Reached skill level 1 in Air Magic 2209 | D:3 | Reached skill level 1 in Earth Magic 2209 | D:3 | Reached skill level 1 in Alchemy 2220 | D:3 | Reached XP level 5. HP: 13/51 MP: 9/9 2230 | D:3 | HP: 2/51 [orc/+0 mace (4)] 3015 | D:3 | Learned a level 4 spell: Sticky Flame 3089 | D:4 | Reached XP level 6. HP: 57/57 MP: 11/11 3129 | D:4 | Reached skill level 5 in Dodging 3582 | D:4 | Reached XP level 7. HP: 63/63 MP: 12/12 3816 | D:5 | Entered Level 5 of the Dungeon 3866 | D:5 | Identified the death talisman of Dishonesty {rElec rC++} 3880 | D:5 | Reached skill level 9 in Fighting 3943 | D:5 | Learned a level 3 spell: Swiftness 4077 | D:5 | Reached XP level 8. HP: 71/71 MP: 14/14 4273 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring D:2: layout_loops_ring, roderic_serpentine_path D:3: layout_loops_corners, minmay_misc_feat_diagonals D:4: kennysheep_big_flooded_room, layout_cave_pods, minmay_goblin_kobold_house D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Invocations | 1 2 3 | 3.4 Short Blades | 1 2 3 | 3.1 Long Blades | 1 2 3 | 3.1 Axes | 1 2 3 | 3.1 Maces & Flails | 1 2 3 | 3.1 Polearms | 1 2 3 | 3.1 Staves | 1 2 3 | 3.1 Ranged Weapons | 1 2 3 | 3.1 Throwing | 1 2 3 | 3.1 Armour | 1 2 3 | 3.1 Shields | 1 2 3 | 3.1 Unarmed Combat | 1 2 3 | 3.1 Evocations | 1 2 3 | 3.1 Spellcasting | 3 4 | 4.2 Shapeshifting | 1 2 | 2.8 Conjurations | 1 2 | 2.5 Hexes | 1 2 | 2.5 Summonings | 1 2 | 2.5 Necromancy | 1 2 | 2.5 Translocations | 1 2 | 2.5 Forgecraft | 1 2 | 2.5 Ice Magic | 1 2 | 2.5 Air Magic | 1 2 | 2.5 Earth Magic | 1 2 | 2.5 Alchemy | 1 2 | 2.5 Fire Magic | 4 | 4.6 Stealth | 3 | 3.9 Dodging | 5 | 5.5 Fighting | 9 | 9.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 111 | 3 | || 114 Melee: Dagger | 111 | | || 111 Bite | 9 | | || 9 Sling | | 3 | || 3 Fire: Sling | 10 | 71 | 79 || 160 Cast: Foxfire | 12 | 8 | 1 || 21 Drink: Brilliance | | 1 | || 1 Berserk rage | | 1 | || 1 Lignification | | 1 | || 1 Curing | | 1 | || 1 Cancellation | | | 1 || 1 Invisibility | | | 1 || 1 Resistance | | | 1 || 1 Read: Blinking | 1 | | 1 || 2 Enchant weapon | 1 | | || 1 Poison | 1 | | || 1 Stab: Sleeping | 8 | | || 8 Armour: Robe | 41 | 30 | 17 || 88 None | | 27 | || 27 Dodge: Dodged | 60 | 35 | 25 || 120