tymiorr Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 2, D:1) a bat skeleton (5, 21, D:1) an inkwell talisman (5, 37, D:1) a +0 robe (20, 8, D:1) a ball python skeleton (27, 1, D:1) a frilled lizard corpse (skeletalised by now) (27, 13, D:1) a +0 long sword (33, 6, D:1) a quokka corpse (skeletalised by now) (34, 18, D:1) a frilled lizard skeleton (35, 18, D:1) a frilled lizard skeleton (35, 19, D:1) a +0 club a +0 club a goblin skeleton a kobold skeleton (45, 22, D:1) a +0 chain mail (46, 15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold skeleton (0, 1, D:2) a ball python skeleton (0, 3, D:2) a +0 club a +0 sling a goblin skeleton (3, -3, D:2) a +0 ring mail (4, -1, D:2) a ball python skeleton (10, 10, D:2) an adder corpse (skeletalised by now) (22, 2, D:2) a rat corpse (skeletalised by now) (24, -14, D:2) a scroll of poison (31, 7, D:2) a +0 short sword a kobold skeleton (33, 7, D:2) a +0 chain mail (39, -7, D:2) an adder corpse (skeletalised by now) (41, -8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, -7, D:2) a +0 falchion (46, 9, D:2) a +0 ring mail (47, -14, D:2) a +0 whip (49, -18, D:2) a parchment of Construct Spike Launcher 5 curare-tipped darts (49, -17, D:2) a potion of curing (49, -16, D:2) 4 gold pieces (50, -18, D:2) a scroll of teleportation (50, -17, D:2) a scroll of identify (50, -16, D:2) a potion of haste (50, -14, D:2) a +0 ring mail (51, -18, D:2) a scroll of blinking (51, -17, D:2) a +0 arbalest (51, -16, D:2) a potion of mutation Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (0, 19, D:3) a rat corpse (skeletalised by now) (1, 5, D:3) a +0 short sword 2 stones (2, -5, D:3) a maw talisman (3, -2, D:3) a hobgoblin skeleton (5, -3, D:3) a +0 short sword a stone a kobold skeleton (8, -16, D:3) a +0 dagger (9, 24, D:3) a parchment of Summon Small Mammal (11, -11, D:3) a +0 halberd (22, 18, D:3) a +0 robe (23, 10, D:3) a quokka skeleton (23, 17, D:3) a +0 club (29, 14, D:3) the human corpse of Terence (skeletalised by now) (37, -25, D:3) an adder corpse (skeletalised by now) (39, 1, D:3) a +0 dagger a stone (40, -15, D:3) a +0 scale mail (50, 2, D:3) a rat skeleton (50, 17, D:3) a ball python corpse (skeletalised by now) (52, 1, D:3) a +0 hand axe (53, 21, D:3) a +0 short sword a kobold corpse (skeletalised by now) (58, 21, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (11, 33, D:4) a +0 whip (12, -1, D:4) a +0 club a +0 dagger (13, -9, D:4) a +0 club (16, -7, D:4) a +0 club a +0 sling of draining (17, -12, D:4) a +0 ring mail (17, -8, D:4) a +0 short sword a +0 leather armour (18, -3, D:4) a +0 plate armour (19, 4, D:4) a +0 dagger 4 stones (32, -19, D:4) a +0 dagger a goblin skeleton (35, -9, D:4) a +0 dagger (35, 7, D:4) a +0 robe (35, 21, D:4) a +0 dagger (38, -7, D:4) a +0 scale mail (42, -8, D:4) a +0 robe a +0 dagger an orc skeleton (44, -8, D:4) a +2 dagger of flaming a +0 ring mail a +0 trident a +0 ring mail a +0 club an orc skeleton an orc skeleton (49, 10, D:4) a +0 morningstar (59, -17, D:4) a +4 great sword a +0 robe (60, -19, D:4) a +1 falchion a +0 robe a +0 short sword a +0 robe (61, -19, D:4) a +4 short sword a +0 robe Level 5 of the Dungeon (4, 17, D:5) a +0 giant club (4, 27, D:5) a +0 scythe a +0 robe (18, -7, D:5) a +0 giant club (19, -15, D:5) a +0 long sword of electrocution (62, -5, D:5) a +0 scale mail (63, -3, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 robe (14, 4, D:6) a +0 rapier (14, 5, D:6) a +0 dagger a +0 robe (32, 5, D:6) a parchment of Call Canine Familiar (34, -1, D:6) a +0 giant spiked club (39, 12, D:6) a human skeleton (41, 9, D:6) a kobold skeleton (41, 15, D:6) a troll skeleton (58, -3, D:6) a +1 rapier of speed (64, 2, D:6) a +2 morningstar of draining Level 7 of the Dungeon (1, -1, D:7) a +0 club (2, -1, D:7) a +0 short sword (2, 1, D:7) a +0 robe a +0 dagger (9, -38, D:7) a +0 spear (10, -54, D:7) a parchment of Eringya's Surprising Crocodile (10, -37, D:7) a +0 spear a +0 spear (11, -36, D:7) a +0 scale mail a +1 falchion of freezing (12, -40, D:7) a +0 spear (13, -35, D:7) a +0 ring mail a +0 club a +0 robe a +0 dagger (14, -33, D:7) a +0 leather armour a +0 hand axe (31, -47, D:7) a +0 dagger of holy wrath a +0 robe (33, -47, D:7) a +0 dagger a +0 robe (37, -47, D:7) a +2 short sword a +0 robe (37, -44, D:7) a +0 dagger a +0 robe (50, -32, D:7) a +0 pair of gloves (51, -42, D:7) a +0 long sword (52, -38, D:7) a +0 club a +3 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (11, 8, D:8) a +0 long sword (33, -22, D:8) a +0 pair of boots (33, 8, D:8) a +0 dagger a stone (34, -28, D:8) a +0 plate armour (34, 8, D:8) a +0 whip a +0 short sword 8 stones a +0 dagger (34, 9, D:8) a +0 dagger (35, 7, D:8) a +0 dagger (35, 9, D:8) a +0 club (48, -19, D:8) a +0 club (48, -18, D:8) a +0 flail a +0 ring mail (49, -18, D:8) a +0 whip (50, -18, D:8) a +0 club Level 9 of the Dungeon [Shop] Estric's Book Emporium a parchment of Passwall (96 gold) a parchment of Metabolic Englaciation (202 gold) a parchment of Confusing Touch (96 gold) a parchment of Gloom (96 gold) a parchment of Lee's Rapid Deconstruction (202 gold) a parchment of Forge Lightning Spire (143 gold) a manual of Shields (880 gold) (0, 13, D:9) a +0 giant club a +0 giant spiked club (3, 4, D:9) a quill talisman (15, 27, D:9) a +2 trident a +0 robe (18, 26, D:9) a +2 halberd of freezing a +0 robe (20, 24, D:9) a +0 hand axe a +0 robe (31, 0, D:9) a +0 sling a +0 quarterstaff a +0 ring mail (36, 25, D:9) a +0 club (36, 26, D:9) a +0 club a +0 whip (37, 27, D:9) a +0 spear a +0 scale mail (40, 14, D:9) a +0 shortbow (42, 26, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Cunyoh's Antique Armour Shoppe a +0 robe (17 gold) a +0 robe (17 gold) a +0 scale mail (76 gold) a +0 buckler (85 gold) a +0 ring mail (76 gold) a +0 cloak (85 gold) a +2 kite shield (361 gold) a +1 scale mail of archery (247 gold) (0, 0, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour (1, -6, D:10) a +0 flail a +0 chain mail (3, 31, D:10) a +0 war axe of electrocution (5, 24, D:10) a +0 flail a +0 scale mail a +0 trident a +0 plate armour a +0 halberd a +0 giant club a +0 whip (6, 24, D:10) a +0 spear a +0 hand axe a +0 club a +0 dagger a +0 scale mail a +0 spear a +0 short sword a +0 giant spiked club a +0 flail (6, 25, D:10) a +0 whip a +0 ring mail a +0 trident a +0 mace (7, 24, D:10) a +0 club (14, 32, D:10) a +0 lajatang (17, 41, D:10) a +0 plate armour (25, 41, D:10) a +0 mace (28, 27, D:10) 6 boomerangs (30, 7, D:10) a +0 mace a +0 ring mail (31, 6, D:10) a +0 trident a +0 leather armour a +0 dagger (31, 7, D:10) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (40, 28, D:10) a +0 trident (52, 26, D:10) a +1 war axe of distortion a +0 leather armour (53, 25, D:10) a +0 falchion a +0 ring mail a +0 club (53, 26, D:10) a +1 short sword of venom a +0 dagger a +0 leather armour (53, 40, D:10) a +0 long sword (54, 13, D:10) a +0 orcbow Level 11 of the Dungeon (17, -29, D:11) a +0 giant club a +0 giant club (28, -25, D:11) a +0 flail of protection (33, -14, D:11) a +0 quarterstaff (45, -11, D:11) a +0 quarterstaff a +0 flail (45, -10, D:11) a +0 robe a +0 dagger (46, -11, D:11) a +0 hand axe a +0 robe a +0 dagger of freezing (50, -40, D:11) a +0 robe (57, -17, D:11) a +0 flail (60, -20, D:11) a sanguine talisman (62, -28, D:11) a +0 chain mail (65, -23, D:11) 5 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (19, -27, D:12) a +0 pair of boots (22, -33, D:12) a +0 chain mail (25, 0, D:12) a +0 short sword a stone (26, -25, D:12) 5 large rocks (27, 0, D:12) a +2 short sword of flaming a +0 dagger (28, 0, D:12) a +0 whip (29, 0, D:12) a +0 dagger a +0 robe a +0 whip a curare-tipped dart a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (43, -33, D:12) a +0 ring mail (43, -29, D:12) 5 large rocks (48, -22, D:12) a +0 leather armour (54, -13, D:12) a +0 dagger a +1 robe of resistance Level 13 of the Dungeon [Shop] Esmockog's Armour Shop a +2 robe of willpower (232 gold) a +2 chain mail of fire resistance (299 gold) the +6 chain mail "Saomakk" {Archery, ^Contam rF+ Str+4 Dex+3} (794 gold) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 pair of boots "Izaep" {Rampage} (149 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the +3 ring mail of the Soldier {rPois rN+} (447 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 scale mail of fire resistance (273 gold) a +3 plate armour of resonance (520 gold) the +7 chain mail of the Beginning {Archery, Harm Str-4 Int+8 Dex-5} (622 gold) Harm: It increases damage dealt and taken. Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (2, -3, D:13) a +0 orcbow (5, 15, D:13) a +0 pair of gloves (11, -12, D:13) a +0 spear (19, -10, D:13) a staff of fire (20, 2, D:13) a +0 mace (23, 1, D:13) a +0 orcbow (24, 7, D:13) a +0 chain mail (25, -8, D:13) 2 silver javelins (34, 20, D:13) the +0 leather armour of Contentment {Str+3 Int-2 Dex+2} Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (37, 9, D:13) a +0 short sword a +0 dagger a +0 robe (38, 9, D:13) a +0 whip (38, 11, D:13) a +0 hand axe Level 14 of the Dungeon (0, 0, D:14) a +0 falchion (0, 2, D:14) a +0 hand axe (2, 0, D:14) a +0 mace (2, 2, D:14) a +0 spear (14, 27, D:14) a +0 leather armour (19, 45, D:14) a +0 halberd (32, 18, D:14) a +0 war axe (40, 40, D:14) a +0 orcbow (44, 23, D:14) a +0 giant spiked club a +0 giant club (44, 24, D:14) a +0 robe a +2 spear of venom a +0 giant spiked club a +0 giant club (47, 19, D:14) a +0 giant club a +0 giant club Level 15 of the Dungeon (0, 0, D:15) 6 large rocks (4, 12, D:15) a +2 scimitar of flaming (7, -3, D:15) a +0 long sword a +0 ring mail a +2 kite shield (8, -10, D:15) a +0 long sword a +0 robe a +0 orcbow (11, -13, D:15) a +0 shortbow (12, -6, D:15) 2 boomerangs (12, 4, D:15) a +0 shortbow (15, -3, D:15) a +0 mace (17, -14, D:15) the +9 short sword of the Vine {drain, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (17, -13, D:15) a +0 long sword (17, -12, D:15) a +0 scimitar (17, -6, D:15) 4 large rocks (20, -4, D:15) a +0 broad axe a +0 leather armour a +0 orcbow (20, 0, D:15) a +0 arbalest a +0 orcbow (21, -23, D:15) a +0 war axe a +4 scimitar of flaming (22, -4, D:15) the +5 flail "Holopom" {antimagic, rF+ Will+ Str+3 Int+3} rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 orcbow (25, -18, D:15) a +0 robe (25, -4, D:15) a +0 dire flail a +0 dire flail (25, -3, D:15) a +0 arbalest (26, -24, D:15) a +0 war axe a +0 robe (26, -16, D:15) a +1 morningstar of protection (26, -1, D:15) 4 large rocks (27, 5, D:15) a +0 war axe (28, -21, D:15) a +0 long sword a +0 robe (29, -22, D:15) a +0 orcbow 5 large rocks (30, -17, D:15) 4 large rocks (31, -18, D:15) a +0 arbalest (32, 2, D:15) 2 large rocks (32, 4, D:15) a +0 long sword a +0 robe (33, 5, D:15) a +0 arbalest of freezing a +0 flail +0 pearl dragon scales (33, 9, D:15) a parchment of Silence (33, 10, D:15) a +0 rapier (34, -14, D:15) a +0 arbalest (34, -6, D:15) a +0 helmet (35, 3, D:15) a +0 arbalest (36, -2, D:15) a +0 falchion (37, -12, D:15) a +0 orcbow (37, 13, D:15) a +0 spear of entangling (39, -24, D:15) a +0 arbalest (39, 13, D:15) a +0 dagger (40, -24, D:15) 2 large rocks a +0 arbalest (40, -23, D:15) 2 large rocks (41, -24, D:15) a +0 arbalest (42, -23, D:15) a +0 arbalest (42, 13, D:15) the necromancy staff "Koxiasu" {rN+ Necro Air} [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (43, 10, D:15) a +3 plate armour of poison resistance (44, -20, D:15) a +0 broad axe a +0 leather armour a +2 kite shield of cold resistance (44, 9, D:15) a +0 orcbow (44, 12, D:15) a +0 whip of venom the Ecumenical Temple Level 1 of the Orcish Mines (20, 5, Orc:1) a +0 ring mail a +0 mace (21, 4, Orc:1) a +0 leather armour a +0 club (22, 6, Orc:1) a +0 plate armour 2 boomerangs a +0 hand axe (23, 5, Orc:1) a +0 chain mail a +0 club (23, 6, Orc:1) a +0 club (26, -5, Orc:1) a dwarf corpse (skeletalised by now) (29, -4, Orc:1) a +0 executioner's axe (29, -3, Orc:1) a dwarf corpse (skeletalised by now) (30, -4, Orc:1) a +0 plate armour a +0 cloak a dwarf corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Tusus's Magic Scroll Boutique a parchment of Manifold Assault (557 gold) a scroll of vulnerability (72 gold) a scroll of fear (72 gold) a scroll of revelation (135 gold) a scroll of enchant armour (135 gold) 3 scrolls of fog (217 gold) [Shop] Aduco's Book Boutique a parchment of Mephitic Cloud (149 gold) a parchment of Silence (312 gold) a parchment of Forge Phalanx Beetle (425 gold) a parchment of Maxwell's Portable Piledriver (149 gold) a parchment of Splinterfrost Shell (557 gold) a parchment of Forge Monarch Bomb (425 gold) a parchment of Rimeblight (557 gold) a parchment of Alistair's Walking Alembic (312 gold) a parchment of Enfeeble (557 gold) a parchment of Searing Ray (98 gold) a parchment of Swiftness (149 gold) a parchment of Forge Lightning Spire (221 gold) [Shop] Mizuplot's Antique Weapon Emporium a +2 heavy hand axe (417 gold) a +0 falchion (72 gold) a +0 rapier (132 gold) a +3 triple crossbow of freezing (1272 gold) a +2 short sword of electrocution (468 gold) a +4 heavy sling (592 gold) a +0 scimitar (144 gold) a +0 arbalest (180 gold) a +1 heavy war axe (319 gold) [Shop] Nucir's Antique Weapon Emporium the +4 dagger "Kuqagul" {venom, rN+ Str+2 Int+4} (1108 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 falchion "Lacertilianslayer" {protect, rCorr SInv} (609 gold) rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +4 heavy halberd (700 gold) a +0 giant club (50 gold) a +0 long sword (84 gold) a +0 orcbow (96 gold) a +0 whip (60 gold) a +0 longbow (264 gold) [Shop] Finum's Distillery a potion of berserk rage (unknown) (55 gold) a potion of attraction (33 gold) a potion of mutation (88 gold) a potion of moonshine (11 gold) a potion of moonshine (11 gold) [Shop] Zofitir's Assorted Antiques a +1 dagger of freezing (233 gold) a +0 broad axe (198 gold) a phial of floods (880 gold) a scroll of fog (88 gold) a +0 rapier (121 gold) a sack of spiders (inert) (880 gold) [Shop] Xoke's Jewellery Shoppe a ring of willpower (unknown) (325 gold) the amulet of Qiakk {Reflect Str+2 SH+5} (535 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+2: It affects your strength (+2). SH+5: It affects your SH (+5). an amulet of chemistry (unknown) (390 gold) the ring "Kyreucwe" {Slay+3 SInv} (449 gold) [ring of see invisible] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (747 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a storm talisman (520 gold) (0, 0, Orc:2) a +0 giant club (9, -14, Orc:2) a +0 orcbow a +0 war axe a +0 chain mail (10, -24, Orc:2) a +0 robe a +0 dagger (10, -13, Orc:2) a +0 dagger a +0 robe (11, -9, Orc:2) a +0 dagger a +0 robe (12, -11, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, -10, Orc:2) a +0 falchion (12, -9, Orc:2) a +0 dagger a +0 robe (13, -12, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -11, Orc:2) a +0 dagger a +0 whip a +0 dagger a +0 robe a +0 club a +0 leather armour of poison resistance (13, -9, Orc:2) a +0 dire flail a +0 plate armour a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (14, -9, Orc:2) a +0 mace a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a +2 glaive of venom a +0 chain mail (14, -8, Orc:2) a +0 dagger a +0 robe (14, -7, Orc:2) a +0 battleaxe a +0 leather armour a +0 club a +0 flail a +0 plate armour a +0 club (14, -6, Orc:2) a +0 flail 2 boomerangs (15, -31, Orc:2) a +0 chain mail a +0 dire flail (15, -15, Orc:2) a +0 whip (15, -9, Orc:2) a +0 flail a +0 robe (15, -8, Orc:2) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +2 robe of cold resistance (15, -7, Orc:2) a +0 dagger a +0 robe (15, -6, Orc:2) a +0 dagger a +0 robe (15, -5, Orc:2) a +0 club (15, -4, Orc:2) a +0 flail (16, -30, Orc:2) a +0 hand axe a +0 giant club (16, -15, Orc:2) a +1 dagger of pain a +0 robe (16, -8, Orc:2) a +0 whip (16, -7, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -6, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -5, Orc:2) a +0 morningstar a +0 mace (16, -3, Orc:2) a +0 dagger a +0 robe (17, -31, Orc:2) a +0 chain mail a +0 great mace (17, -30, Orc:2) a +0 trident (17, -7, Orc:2) a +0 mace a +0 leather armour (17, -6, Orc:2) a +0 trident (17, -5, Orc:2) a +0 war axe a +0 plate armour (18, -6, Orc:2) a +0 dagger a +0 robe (18, -5, Orc:2) a +0 dagger a +0 robe a +0 club (19, -5, Orc:2) a +0 dagger a +0 robe (22, -47, Orc:2) a +0 hand axe a +0 leather armour a +0 club (22, -46, Orc:2) a +0 bardiche a +0 plate armour a +0 short sword (22, -45, Orc:2) a +0 whip of draining a +0 chain mail (28, -48, Orc:2) a +0 ring mail a +0 club (29, -48, Orc:2) a +0 leather armour a +0 mace (29, -47, Orc:2) a +0 chain mail a +0 short sword a +0 robe a +0 dagger (29, -6, Orc:2) a +0 war axe (29, -5, Orc:2) a +0 dagger a +0 robe (29, -4, Orc:2) a +0 short sword a +0 chain mail (29, -3, Orc:2) a +1 short sword of speed a +0 leather armour (30, -49, Orc:2) a +0 chain mail a +0 glaive (30, -3, Orc:2) a +0 club (32, -4, Orc:2) a +0 giant club a +0 giant spiked club (39, -4, Orc:2) a +1 great sword of protection a +0 leather armour (46, -18, Orc:2) a +0 leather armour a +0 whip (47, -19, Orc:2) a +0 scale mail a +1 trident of flaming (47, -18, Orc:2) a +0 chain mail a +0 battleaxe a +0 orcbow (47, -4, Orc:2) a +0 dagger a +0 leather armour (48, -19, Orc:2) a +0 flail (48, -18, Orc:2) a +0 robe a +0 dagger (48, -4, Orc:2) a +0 mace a +0 plate armour a +0 mace (49, -4, Orc:2) a +0 flail (49, -3, Orc:2) a +2 vampiric trident a +0 ring mail Level 1 of the Lair of Beasts (0, 1, Lair:1) a +0 flail (0, 4, Lair:1) a +0 war axe (39, -28, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts [Shop] Simew's Antique Armour Shop the +0 plate armour of Beogh's Castigation {Str+4 Int+3} (635 gold) Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 robe of fire resistance (286 gold) (0, 26, Lair:2) a +0 pair of gloves (1, 6, Lair:2) the +0 ring mail "Tegor" {Will++ Int+3 Slay+2} Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 cloak +0 acid dragon scales a +0 war axe a +0 sling a +0 short sword the +1 scale mail "Vuhemmul" {^Contam Rampage Str+2 Int+3} ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (4, 12, Lair:2) a +0 pair of gloves (5, 21, Lair:2) a +0 leather armour (28, 51, Lair:2) a +0 leather armour (36, 19, Lair:2) a +0 quarterstaff (38, 8, Lair:2) a +0 leather armour (47, 51, Lair:2) a +0 war axe a +0 chain mail (59, 32, Lair:2) a +0 great sword (61, -1, Lair:2) a +1 heavy long sword 6 javelins a +0 scale mail Level 3 of the Lair of Beasts (9, -7, Lair:3) a +0 leather armour (25, -24, Lair:3) a +0 ring mail (31, 19, Lair:3) a parchment of Momentum Strike (57, -14, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (18, -28, Lair:4) a spore talisman (19, 23, Lair:4) a +0 scimitar (21, -33, Lair:4) the +2 dagger of Trog, Burning {flame, rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (28, -13, Lair:4) a +0 mace (33, -29, Lair:4) a +0 leather armour (49, 1, Lair:4) a +1 longbow of flaming a +0 barding (55, -30, Lair:4) a +2 robe of resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) the +0 robe of Poodym {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (1, 4, Lair:5) a +0 rapier (2, -13, Lair:5) a +0 robe (9, 31, Lair:5) a +0 morningstar (12, 23, Lair:5) a maw talisman (18, 35, Lair:5) a +0 war axe (25, 26, Lair:5) a -2 short sword (25, 27, Lair:5) a black bear skeleton (26, 25, Lair:5) a human skeleton (26, 26, Lair:5) a -3 helmet (60, -1, Lair:5) a +0 flail (62, -3, Lair:5) a scarf of invisibility (63, 45, Lair:5) a +2 morningstar of protection Level 1 of the Spider Nest (0, 0, Spider:1) a +0 plate armour (2, 8, Spider:1) a +0 long sword (3, 15, Spider:1) the +3 short sword "Ujyn" {vamp, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (4, 24, Spider:1) a +0 leather armour (14, 10, Spider:1) a granite talisman (22, -2, Spider:1) a +0 arbalest (29, 12, Spider:1) a parchment of Hailstorm Level 2 of the Spider Nest (5, 19, Spider:2) a parchment of Call Imp (8, 22, Spider:2) a +0 trident (14, 22, Spider:2) 3 atropa-tipped darts (19, 2, Spider:2) a +0 scale mail (20, -4, Spider:2) a +0 spear (20, 18, Spider:2) a +0 hand axe a +0 robe (21, 18, Spider:2) a +0 hand axe a +0 leather armour (23, 6, Spider:2) a +0 robe (26, -4, Spider:2) the +9 hand axe of Eternal Harmony {sunder, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (26, 17, Spider:2) a +0 war axe a +0 leather armour Level 3 of the Spider Nest (20, 30, Spider:3) a +0 great mace (31, 20, Spider:3) a +0 leather armour (47, 48, Spider:3) a +0 broad axe (55, 51, Spider:3) a +0 arbalest Level 4 of the Spider Nest (0, 0, Spider:4) a blade talisman (3, 4, Spider:4) a +0 club (4, 0, Spider:4) 3 large rocks (9, -11, Spider:4) a +0 scimitar (16, 6, Spider:4) a scarf of shadows (17, 6, Spider:4) a +0 leather armour (17, 16, Spider:4) a scarf of invisibility (33, 14, Spider:4) a +0 robe (39, 7, Spider:4) a +0 hand axe a +0 leather armour (40, 5, Spider:4) a +0 war axe a +0 robe (42, 5, Spider:4) a +0 war axe a +0 robe (45, 11, Spider:4) a +0 hand axe a +0 robe (47, 6, Spider:4) a +0 rapier (47, 8, Spider:4) a +3 rapier of electrocution a +0 cloak of air a +0 pair of gloves (51, -4, Spider:4) a +0 quarterstaff (52, 4, Spider:4) a +3 war axe of distortion a +0 leather armour an orb of glass (53, 2, Spider:4) a +0 hand axe a +0 robe of fire resistance (53, 3, Spider:4) a +0 shortbow a +0 spear (55, -7, Spider:4) a +0 hand axe of electrocution a +0 ring mail (55, -6, Spider:4) the dragon-coil talisman of Idealism {rC+ Dex+3} [dragon-coil talisman] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (60, 1, Spider:4) a +0 leather armour (67, 1, Spider:4) a +0 robe Level 1 of the Vaults [Shop] Nudi's Antique Armour Shop a +1 crystal plate armour (1206 gold) a +0 chain mail of willpower (234 gold) a +2 chain mail of cold resistance (414 gold) a +2 ring mail of cold resistance (378 gold) (1, 13, Vaults:1) a +1 robe of positive energy a +0 dagger (1, 15, Vaults:1) a +0 animal skin a +0 great mace (2, 12, Vaults:1) a +0 scale mail a +0 flail (2, 13, Vaults:1) a +0 scale mail a +0 long sword a +0 ring mail a +2 dagger of venom (2, 17, Vaults:1) a +0 scale mail a +0 flail (3, 16, Vaults:1) a +0 ring mail a +0 flail (3, 24, Vaults:1) a +0 animal skin a +0 dire flail a +0 animal skin a +0 whip (3, 25, Vaults:1) a +0 orcbow (3, 26, Vaults:1) a +0 scale mail a +0 morningstar (6, 9, Vaults:1) a +0 scale mail a +0 war axe (10, 30, Vaults:1) a +0 scale mail (10, 48, Vaults:1) a +2 heavy dire flail a +0 leather armour (11, 43, Vaults:1) a +0 ring mail a +3 heavy dire flail (12, 45, Vaults:1) a +0 ring mail a +0 falchion (13, -2, Vaults:1) a +0 great mace a +0 ring mail (13, 4, Vaults:1) a parchment of Forge Phalanx Beetle (13, 43, Vaults:1) a +0 ring mail a +0 flail a +0 ring mail a +0 long sword (13, 51, Vaults:1) the +5 short sword "Tamif" {drain, Will+} Will+: It increases your willpower. It cannot be enchanted further. (15, 36, Vaults:1) a +0 ring mail a +0 long sword (17, 46, Vaults:1) a +0 great sword (21, 17, Vaults:1) a parchment of Arcjolt (23, 34, Vaults:1) a +0 arbalest a +0 arbalest (24, 33, Vaults:1) a +0 arbalest (24, 34, Vaults:1) a +0 arbalest (25, 34, Vaults:1) a +0 arbalest (31, 22, Vaults:1) a +0 scale mail a +0 mace (36, 36, Vaults:1) a +0 animal skin a +0 dire flail (43, -7, Vaults:1) a +0 battleaxe (44, 11, Vaults:1) a +0 chain mail (44, 23, Vaults:1) the serpent talisman of Past Mistakes {+Inv rElec Str-4 Dex+7} [serpent talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). (48, 9, Vaults:1) an orb of glass (50, 26, Vaults:1) a +0 cloak (50, 27, Vaults:1) a +0 cloak (55, 23, Vaults:1) 5 large rocks (56, 24, Vaults:1) a +0 arbalest of freezing (56, 38, Vaults:1) a +0 eveningstar of flaming (57, 23, Vaults:1) a +0 arbalest (57, 24, Vaults:1) a +0 scale mail (57, 25, Vaults:1) a +0 morningstar (58, 39, Vaults:1) a +3 arbalest a +0 partisan of entangling (58, 47, Vaults:1) a +0 leather armour (60, 30, Vaults:1) a +0 arbalest (60, 39, Vaults:1) the rimehorn talisman of the King of the Hill {Rampage Str+2} [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+2: It affects your strength (+2). (61, 30, Vaults:1) a +2 arbalest of freezing (62, 30, Vaults:1) a +0 arbalest (63, 3, Vaults:1) a +3 halberd a +0 chain mail a +1 great sword of flaming (64, 2, Vaults:1) a +0 great mace a +0 leather armour (64, 3, Vaults:1) a +0 long sword a +0 ring mail (64, 24, Vaults:1) a +0 robe a +0 dagger (66, 2, Vaults:1) a +0 flail a +0 ring mail (66, 3, Vaults:1) a +0 arbalest (66, 23, Vaults:1) a +0 arbalest (69, 5, Vaults:1) a +0 ring mail a +4 dire flail (70, 3, Vaults:1) a +0 whip a +0 robe Level 2 of the Vaults (0, 0, Vaults:2) a +0 cloak (4, -10, Vaults:2) a +0 cloak (4, -9, Vaults:2) a +0 cloak (8, 6, Vaults:2) a +0 arbalest (8, 7, Vaults:2) a +0 arbalest (9, -21, Vaults:2) a +0 trident a +0 animal skin a +0 whip a +0 animal skin (9, 5, Vaults:2) a +0 flail a +0 ring mail (9, 6, Vaults:2) a +4 arbalest of flaming (9, 7, Vaults:2) a +0 arbalest (10, 21, Vaults:2) a +0 great mace a +0 leather armour (12, 21, Vaults:2) a +0 pair of boots of stealth (15, 6, Vaults:2) a +0 trident (22, 5, Vaults:2) a +0 war axe (23, -8, Vaults:2) a +0 ring mail (23, -7, Vaults:2) a +0 scale mail (26, -9, Vaults:2) the inkwell talisman "Wirer" {rN+ rCorr Str-4} [inkwell talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). (28, -13, Vaults:2) a +0 orcbow of draining a +0 tower shield a +0 plate armour a +0 long sword (29, -13, Vaults:2) a +0 orcbow a +0 orcbow (29, -12, Vaults:2) a +0 leather armour a +0 great mace (29, -11, Vaults:2) a +0 chain mail a +3 great sword of holy wrath (35, 5, Vaults:2) a +0 morningstar (51, -29, Vaults:2) a +0 scale mail (52, 15, Vaults:2) a +0 ring mail (53, -29, Vaults:2) a +0 dire flail a +0 animal skin (53, -28, Vaults:2) a +0 morningstar a +0 arbalest a +0 ring mail (53, -22, Vaults:2) a +0 arbalest (53, 14, Vaults:2) a +0 scale mail a +0 great mace (54, -26, Vaults:2) a +0 scale mail a +0 war axe a +2 hand cannon of flaming (54, -23, Vaults:2) a +0 ring mail a +0 great mace (61, -18, Vaults:2) a +0 leather armour Level 3 of the Vaults (1, -4, Vaults:3) a +0 dagger a +0 robe a +0 arbalest (2, 6, Vaults:3) a +0 scale mail (3, 6, Vaults:3) a +0 great mace a +0 scale mail (5, 8, Vaults:3) a +0 leather armour (5, 17, Vaults:3) the +1 robe of Yesterday {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (7, 14, Vaults:3) 14 gold pieces a +0 flail a +0 leather armour (8, 14, Vaults:3) 5 gold pieces (still there?) a +2 great mace of protection (still there?) a +0 leather armour (still there?) (8, 15, Vaults:3) 7 gold pieces a +0 war axe a +0 scale mail (9, 12, Vaults:3) 22 gold pieces a +0 cloak (9, 14, Vaults:3) 4 gold pieces a +0 ring mail (10, 15, Vaults:3) 82 gold pieces (still there?) a +0 great mace (still there?) a +0 ring mail (still there?) the +2 shortbow of the Pit {heavy, rPois rC+ Dex+3} (still there?) rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 great sword of flaming (still there?) (10, 17, Vaults:3) 95 gold pieces (still there?) a +0 dire flail (still there?) a +2 dire flail of protection (still there?) a +2 great sword of flaming (still there?) (10, 22, Vaults:3) 51 gold pieces a +0 arbalest a +0 arbalest (11, 14, Vaults:3) a +0 pair of boots (11, 18, Vaults:3) 21 gold pieces a +0 long sword a +0 plate armour a +0 tower shield (11, 22, Vaults:3) 32 gold pieces a +0 arbalest a +0 arbalest (11, 23, Vaults:3) 18 gold pieces a +0 arbalest (13, 13, Vaults:3) a +2 pair of boots (unseen) (13, 14, Vaults:3) a +0 pair of gloves (still there?) a scarf of shadows (still there?)