Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 13633298110395818689 63 tymiorr the Conjurer (level 3, -6/26 HPs) Began as a Draconian Conjurer on Feb 7, 2026. Mangled by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (970 turns). tymiorr the Conjurer (Draconian Conjurer) Turns: 970, Time: 00:03:25 Health: -6/26 AC: 5 Str: 9 XL: 3 Next: 89% Magic: 1/7 EV: 6 Int: 20 God: Gold: 72 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) b - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . d - amulet of regeneration Will ..... a - ring of protection from cold Stlth ++ (no ring) HPRegen 1.04/turn MPRegen 0.10/turn %: no passive effects @: vertiginous, on berserk cooldown, slowed, very slow A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons b - a +1 sling (weapon) c - a +0 short sword Jewellery a - a ring of protection from cold (worn) d - an amulet of regeneration (worn) Potions d - a potion of haste {unknown} k - 2 potions of enlightenment {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 5% 1 b - Searing Ray Conj 44% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 61% 4 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The kobold throws a stone. The stone barely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Okay, then. You aren't carrying any scrolls. You unwield your +0 short sword. b - a +1 sling (weapon) Your magical contamination has completely faded away. Fire: b) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (40% to hit) You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Fire: b) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (54% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you with a +0 flail! The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ##..<# #.... ##..# #... #..# ... #.)# ... . ######..## #.# .. ....†....####.# ... #####......##.####[... ##......#)........ ##....).))@j.).... #.........$....... #................. #................. #................. #................. #................. #.......<......#.. ..#........>.....# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 4 dart slugs 2 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins 3 kobolds 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymiorr the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 162 | D:1 | Found Cixohix's Antique Armour Shop. 426 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/5 730 | D:1 | Learned a level 2 spell: Searing Ray 860 | D:2 | Reached XP level 3. HP: 9/26 MP: 4/7 970 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, serial_curves, eino_curves_02, eino_curves_02, eino_curves_03, eino_curves_02, serial_shops, shop D:2: layout_rooms, minmay_tetromino_i4 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Sling || 12 Tailslap || 2 Short sword || 5 Fire: Sling || 43 Cast: Magic Dart || 23 Searing Ray || 3 Drink: Berserk rage || 2 Magic || 1 Moonshine || 1 Read: Enchant weapon || 1 Revelation || 1 Fog || 1 Amnesia || 1 Armour: None || 34 Dodge: Dodged || 32