tymiorr Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -11, D:1) a talisman of death (2, 9, D:1) a +0 ring mail (3, -5, D:1) a kobold corpse (skeletalised by now) (8, -1, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, -1, D:1) a +0 whip a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (10, 7, D:1) a +0 club a +0 dagger (11, -7, D:1) a +0 leather armour (15, 7, D:1) a bat skeleton (20, 10, D:1) a +0 leather armour (22, 44, D:1) a +0 club 4 stones (23, 39, D:1) a jackal corpse (skeletalised by now) (23, 42, D:1) a +0 robe (24, 15, D:1) a +0 robe (25, 39, D:1) a jackal corpse (skeletalised by now) (26, 39, D:1) a jackal corpse (skeletalised by now) (31, 17, D:1) a jackal skeleton (32, 8, D:1) a +2 pair of boots (34, 4, D:1) a +0 club (39, 2, D:1) a ball python skeleton (42, 6, D:1) a jackal skeleton (43, 29, D:1) a +0 club a goblin skeleton (47, 5, D:1) a rat skeleton (48, 5, D:1) a +0 ring mail (49, 5, D:1) a rat skeleton (53, 5, D:1) a +0 club a goblin skeleton (54, 21, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds