Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 9028275220336579670 61 tymiorr the Grave Robber (level 3, -2/24 HPs) Began as a Mummy Necromancer on Feb 23, 2026. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (905 turns). tymiorr the Grave Robber (Mummy Necromancer) Turns: 905, Time: 00:03:33 Health: -2/24 AC: 3 Str: 11 XL: 3 Next: 83% Magic: 6/8 EV: 11 Int: 16 God: Gold: 52 SH: 0 Dex: 12 Spells: 4/10 levels left rFire x . . (150%) c - +2 quarterstaff (chaos) rCold + . . (50%) [offhand occupied] rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +2 quarterstaff of chaos (weapon) Armour b - a +0 robe (worn) d - a +0 cloak (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of identify {unknown} h - a scroll of revelation {unknown} j - a scroll of poison {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 56% 2d11 3% 2 c - Vampiric Draining Necr 28% 2d8 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 17% 1 Animate Dead Necr 28% N/A 22% 4 Passage of Golubria Tloc 3% N/A 86% 4 Curse of Agony Necr 28% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (chance to affect: 60%) You feel a surge of power! The gnoll resists with significant effort. The gnoll barely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (chance to affect: 60%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll closely misses you. Your soul wisp touches the gnoll. A gnoll opens the door. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. The gnoll closely misses your soul wisp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Your soul wisp touches the gnoll. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 halberd! Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. You can't drink. Unknown command. Okay, then. You hit the gnoll. The gnoll seems to speed up. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd. You die... ##.....## #.# ##.......# #.# ##........# ### .+........# ##........# ##.......#### ##### ##.......jP## ###..)# ##......j.j####.'...# ##'##..j*P.#@†##...# #.###.'..#j######## ######.########## #.......# #.###...## ######### #.##.....# #.......# #.###...## ###.##### #.####.<#######.# ................# You could see a gnoll (fast). Vanquished Creatures Crazy Yiuf (D:2) A ribbon worm (D:2) A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:2) A ball python (D:1) 3 bats A frilled lizard (D:1) 4 goblins 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 3 ball pythons (D:1) 3 endoplasms A hobgoblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymiorr the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 171 | D:1 | Reached XP level 2. HP: 16/19 MP: 4/6 174 | D:1 | Learned a level 2 spell: Grave Claw 622 | D:2 | Reached XP level 3. HP: 24/24 MP: 8/8 626 | D:2 | Learned a level 3 spell: Vampiric Draining 757 | D:2 | Encountered Crazy Yiuf 834 | D:2 | Killed Crazy Yiuf 905 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, hex_tiny D:2: layout_loops_corners, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.8 Action || total ---------------------------++------- Attack: Normal || 54 Melee: Dagger || 52 Quarterstaff || 2 Cast: Soul Splinter || 24 Grave Claw || 5 Read: Vulnerability || 1 Stab: Sleeping || 5 Armour: Robe || 38 Dodge: Dodged || 50