Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 5105533283573022742 7 tymiorr the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Feb 23, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (159 turns). tymiorr the Grave Robber (Mummy Necromancer) Turns: 159, Time: 00:00:52 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 0/4 EV: 11 Int: 14 God: Gold: 16 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: weak-willed A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 36% 4 Curse of Agony Necr 21% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal leaves your sight. You can't drink. As you read the scroll labelled CIKIER LADAAQE, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The jackal barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) You feel a surge of power! There's no room for the soul wisp to form! The jackal is unaffected. The jackal misses you. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. x2; The jackal leaves your sight. You aren't carrying any items that you can evoke. You can't drink. You aren't carrying any scrolls. Unknown command. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...####.###.####### ....... #.###.# ...gh.. #.....#####.. ....... ####......... ....... ##.#####. ....... #..# .....hh ##.## .......#########..# ....!ghhrh@)...#.## ##############...# ##..# ##.# ### You could see 3 jackals, a goblin (weak-willed) and a rat (weak-willed). Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 bats (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymiorr the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 159 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Dagger || 23 Cast: Soul Splinter || 7 Read: Vulnerability || 1 Stab: Sleeping || 3 Armour: Robe || 13 Dodge: Dodged || 18