Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 3561556208757195029 16 tymiorr the Chiller (level 2, 0/19 HPs) Began as a Merfolk Ice Elementalist on Feb 25, 2026. Was a Follower of Kikubaaqudgha. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (1026 turns). tymiorr the Chiller (Merfolk Ice Elementalist) Turns: 1026, Time: 00:02:50 Health: 0/19 AC: 3 Str: 8 XL: 2 Next: 58% Magic: 0/5 EV: 11 Int: 14 God: Kikubaaqudgha [*.....] Gold: 81 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) c - +2 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion (0%), Unearth Wretches (21%) You were on level 2 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons b - a +0 spear c - a +2 short sword of electrocution (weapon) Armour a - a +1 robe (worn) d - a +0 ring mail Jewellery e - a +4 ring of slaying (worn) Scrolls r - a scroll of revelation Potions g - a potion of magic d - a potion of might {unknown} f - a potion of invisibility {unknown} j - a potion of curing {unknown} k - a potion of enlightenment {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 0.5 Necromancy + Level 4.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 10% 3 Ozocubu's Armour Ice 14% N/A 10% 3 Soul Splinter Necr 12% N/A 19% 1 Summon Small Mammal Summ 4% N/A 22% 1 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Grave Claw Necr 6% 2d7 28% 2 Jinxbite Hex 2% 2d2 34% 2 Gloom Hex/Necr 4% N/A 52% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 56% 3 Animate Dead Necr 3% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Okay, then. Okay, then. You aren't carrying any items that you can evoke. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You freeze something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You freeze something. Something hits you! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You freeze something. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You freeze something. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You freeze something. Something hits you. You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ##...###.###.⌠.###..# ##+####.##.#.###..<# #..#.#.#.#.#..# #.#.⌠.###.♣.#.# #..#.#.#.#.#..# ##.####.####..# #..##.⌠.# .#.# ###.##.## ##.# ##@.#......# ......{....###### ############ There were no monsters in sight! Vanquished Creatures 4 endoplasms A hobgoblin (D:1) A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) A goblin (D:1) 3 kobolds (D:1) 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymiorr the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Found a faded altar of an unknown god. 81 | D:1 | Prayed at the altar of an unknown god. 81 | D:1 | Became a worshipper of Kikubaaqudgha 81 | D:1 | Reached * piety under Kikubaaqudgha 81 | D:1 | Received a gift from Kikubaaqudgha 236 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 934 | D:2 | Encountered Sigmund 1026 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, hellmonk_ecumenical_altar_slurped_away D:2: layout_loops_corners, serial_park_tiny_2, solitary_fountain, dk_noncrumbling_3, chequers_serial_rivers_micro_e, kennysheep_decorative_pillar, st_stairs_14, kennysheep_generic_room_2, grunt_decor_mini_mirrors, minmay_tromino_v7, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 24 Melee: Spear || 7 Unarmed || 1 Short sword || 16 Cast: Freeze || 11 Read: Teleportation || 1 Fear || 1 Enchant armour || 1 Revelation || 1 Stab: Sleeping || 7 Armour: Robe || 10 Dodge: Dodged || 9