Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 14466273329554565446 7 tymiorr the Grave Robber (level 1, 0/14 HPs) Began as a Revenant Necromancer on Feb 27, 2026. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (244 turns). tymiorr the Grave Robber (Revenant Necromancer) Turns: 244, Time: 00:00:55 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 2/3 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) d - +0 war axe rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 war axe (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of resist corrosion (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Sigil of Binding Hex 1% N/A 56% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You enter the shallow water. Moving in this stuff is going to be slow. You encounter a bat. A bat is nearby! You encounter a quokka. You encounter a goblin. It is wielding a +0 dagger. You barely miss the quokka. The quokka bites you. x2 You barely miss the quokka. The goblin shouts! The quokka closely misses you. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (chance to affect: 63%) A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The quokka barely misses you. You encounter a kobold. It is wielding a +0 dagger and quivering stones. Your soul wisp barely misses the quokka. You closely miss the quokka. The quokka bites you. Your soul wisp completely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the quokka. The quokka bites you but does no damage. Your soul wisp touches the quokka. The quokka twitches its whiskers. Your soul wisp touches the quokka but does no damage. You see here 3 gold pieces. Your soul wisp touches the quokka but does no damage. You barely miss the quokka. The quokka is severely wounded. You closely miss the goblin. The quokka closely misses you. The goblin hits you with a +0 dagger. You die... .............).###......### #####P~....†..†............. ≈≈≈≈≈≈≈~~P~~P~~.~.~~~.~~~. ≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~≈≈≈≈~≈≈~~ #≈≈≈P~≈~≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈ ###~P)~~~~~~≈≈P.PP~~≈≈≈≈≈≈~ .....~P.~..~(.~.~≈~~~≈≈≈≈ ........$........~...~~~≈ ####.#.......@g......~~~ ....###r$......... .... #*......#... ... #.......# .. .......#...# .........+..... .........#...... #####....# ...## ###### .g.. You could see a quokka (weak, ally target, soul-splintered), a goblin and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymiorr the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 244 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, chequers_big_river Action || total ---------------------------++------- Attack: Normal || 32 Melee: Dagger || 27 War axe || 6 Cast: Soul Splinter || 6 Armour: Robe || 36 Dodge: Dodged || 15