Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 9752662803201739742 22 tymiorr the Caller (level 2, -1/19 HPs) Began as a Human Summoner on Mar 9, 2026. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (895 turns). tymiorr the Caller (Human Summoner) Turns: 895, Time: 00:01:51 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 91% Magic: 0/5 EV: 11 Int: 15 God: Gold: 101 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . (100%) c - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +0 mace (weapon) Armour a - a +0 robe (worn) d - a +0 ring mail of cold resistance Magical Staves e - a staff of cold Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of lignification {unknown} j - 2 potions of heal wounds {unknown} k - a potion of curing {unknown} Skills: - Level 2.2 Dodging - Level 2.2 Stealth + Level 2.4 Spellcasting + Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 28% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Hailstorm Conj/Ice 1% 3d5 54% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The gnoll barely misses your cerulean imp. The gnoll hits your cerulean imp with a +0 flail! Your cerulean imp closely misses the gnoll. The gnoll barely misses your cerulean imp. The gnoll hits your cerulean imp with a +0 flail! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. You swap places with your bat. Your bat hits the gnoll. You swap places with your bat. Your bat hits the gnoll. Your bat hits the gnoll but does no damage. The gnoll attacks as it pursues you! The gnoll barely misses you. Your bat barely misses the gnoll. You see here a +0 plate armour. Your bat barely misses the gnoll. The gnoll attacks as it pursues you! The gnoll misses you. Your bat hits the gnoll but does no damage. Your magical contamination has completely faded away. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your bat barely misses the gnoll. The gnoll closely misses your bat. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. Your bat hits the gnoll but does no damage. Your bat hits the gnoll. The gnoll barely misses your bat. The gnoll hits your bat with a +0 spear. The gnoll barely misses you. Your cerulean imp hits the gnoll but does no damage. You barely miss the gnoll. The gnoll is moderately wounded. Your bat hits the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits you from afar with a +0 spear. You die... #....# #....# ..###....# ##. .......## ....# #.....#### #...##........# # #.. #.j.#.......#.#....# ###.#..†j.5.#.#....# #.....jj@...<....# ###.......#......# ##...b.........# ##............# #............# #............# #.....#..##%## ##.#..#.###.# ###...........# You could see 3 gnolls, a friendly cerulean imp (summoned) and a friendly bat (summoned). Vanquished Creatures 3 dart slugs (D:1) 3 endoplasms (D:2) A hobgoblin (D:1) 3 ball pythons A bat (D:1) 3 frilled lizards A goblin (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymiorr the Human Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 350 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 466 | D:1 | Learned a level 2 spell: Call Imp 895 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, nrook_mini_vaults D:2: layout_rooms Action || total ---------------------------++------- Attack: Normal || 75 Melee: Whip || 32 Unarmed || 15 Mace || 28 Cast: Summon Small Mamm || 4 Call Imp || 2 Stab: Sleeping || 7 Armour: Robe || 41 Dodge: Dodged || 49