Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 2936269582146764058 56 tymiorr the Magician (level 3, -1/24 HPs) Began as a Demonspawn Hedge Wizard on Mar 9, 2026. Slain by a gnoll ... wielding a +0 whip (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:47 (1514 turns). tymiorr the Magician (Demonspawn Hedge Wizard) Turns: 1514, Time: 00:04:47 Health: -1/24 AC: 3 Str: 10 XL: 3 Next: 71% Magic: 4/7 EV: 11 Int: 16 God: Gold: 132 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . (100%) d - +1 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: rugged brown scales 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 war axe (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - 3 scrolls of identify Potions g - a potion of magic e - a potion of enlightenment A - a potion of attraction f - a potion of heal wounds {unknown} d - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 2.5 Conjurations + Level 1.8 Summonings + Level 2.0 Necromancy + Level 1.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Call Imp Summ 16% N/A 13% 2 c - Grave Claw Necr 18% 2d8 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 36% N/A 8% 1 Apportation Tloc 14% N/A 10% 1 Momentum Strike Conj/Tloc 18% 3d8 12% 2 Blink Tloc 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You sometimes gain a little power by taking damage. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) You miscast Magic Dart. Nothing appears to happen. The gnoll misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. You feel a little less mighty now. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 12% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (lightly wounded) You unleash the spiteful dead! The jagged bones skewer the gnoll. The gnoll is heavily wounded. The gnoll is pinned in place! The gnoll hits you with a +0 whip. You die... ######### #.......# ## ###.......######### ... .........j@....... #. #.......######### .. #...[...# .# #.....[.# .#######.......# .........).....# .............### .............# .............# You could see a gnoll (bound). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:2) 5 hobgoblins 6 jackals A quokka (D:1) 3 ball pythons 4 bats (D:2) 3 frilled lizards 3 goblins 5 kobolds 4 rats (D:1) 37 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 jackals A goblin (D:1) A kobold (D:2) A rat (D:1) 8 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymiorr the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 36 | D:1 | Reached skill level 1 in Translocations 188 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 188 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 278 | D:1 | Learned a level 2 spell: Call Imp 561 | D:1 | Identified the inkwell talisman of the Original Sin {Dex+2 | SInv} 936 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 936 | D:2 | Reached XP level 3. HP: 19/24 MP: 7/7 939 | D:2 | Learned a level 2 spell: Grave Claw 1460 | D:2 | Identified the +1 leather armour "Sut Ishre" {Dex+2} 1513 | D:2 | HP: 1/24 [gnoll/+0 whip (5)] 1514 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_rooms, serial_bayou_lagoon_b D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.5 Necromancy | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.2 Conjurations | | 2.5 Summonings | | 1.8 Action || total ---------------------------++------- Attack: Normal || 83 Melee: War axe || 92 Dagger || 2 Cast: Magic Dart || 44 Call Imp || 6 Grave Claw || 2 Drink: Magic || 1 Read: Vulnerability || 1 Identify || 2 Teleportation || 1 Enchant weapon || 1 Fear || 2 Armour: Robe || 99 Dodge: Dodged || 103