Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 464159172692730568 2454 tymiorr the Frost Mage (level 9, -9/62 HPs) Began as a Revenant Ice Elementalist on Mar 11, 2026. Was a Believer of Vehumet. Mangled by a dancing +1 spectral quarterstaff (15 damage) ... created by Joseph ... on level 8 of the Dungeon. The game lasted 00:20:42 (7243 turns). tymiorr the Frost Mage (Revenant Ice Elementalist) Turns: 7243, Time: 00:20:42 Health: -9/62 AC: 8 Str: 12 XL: 9 Next: 25% Magic: 2/16 EV: 11 Int: 18 God: Vehumet [**....] Gold: 242 SH: 5 Dex: 9 Spells: 6/22 levels left rFire . . . (100%) g - +6 great mace "Sumir" {drain, rElec rC++ rCorr Stlth-} rCold + + + (20%) [offhand occupied] rNeg + + + (0%) a - +0 robe rPois ∞ (0%) j - +1 helmet {Snipe} rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... m - amulet of reflection Stlth + c - +4 ring of protection HPRegen 0.30/turn h - ring of willpower MPRegen 0.15/turn %: reflection @: freezing walls, enkindled, studying 2 skills A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%), Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 354 gold pieces. You spent 112 gold pieces at shops. Inventory: Hand Weapons f - a +1 hand axe of electrocution g - the +6 great mace "Sumir" (weapon) {drain, rElec rC++ rCorr Stlth-} (You acquired it on level 5 of the Dungeon) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. k - a +0 war axe Missiles b - 6 datura-tipped darts Armour a - a +0 robe (worn) d - a +0 leather armour i - a +0 buckler j - a +1 helmet of sniping (worn) Jewellery c - a +4 ring of protection (worn) e - a ring of protection from cold h - a ring of willpower (worn) l - an amulet of regeneration m - an amulet of reflection (worn) Wands a - a wand of flame (4) e - a wand of charming (23) Scrolls V - 2 scrolls of vulnerability t - 6 scrolls of teleportation f - 5 scrolls of fear I - a scroll of immolation p - a scroll of poison w - 2 scrolls of enchant weapon g - a scroll of fog Potions g - 2 potions of magic b - 2 potions of brilliance A - 4 potions of attraction h - 2 potions of haste w - a potion of heal wounds c - 4 potions of curing C - a potion of cancellation B - 2 potions of berserk rage M - a potion of mutation e - a potion of enlightenment a - 2 potions of ambrosia Skills: - Level 1.8 Dodging - Level 2.2 Stealth + Level 7.2 Spellcasting + Level 9.1 Necromancy + Level 9.3 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 0% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 40% N/A 1% 3 d - Grave Claw Necr 100% 2d14 1% 2 e - Vampiric Draining Necr 79% 2d11 1% 3 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Passwall Erth 6% N/A 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 100% 2d8 3% 2 Magic Dart Conj 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Fugue of the Fallen Necr 39% N/A 1% 3 Scorch Fire 100% 2d9 3% 2 Summon Ice Beast Ice/Summ 23% N/A 4% 3 Sticky Flame Fire/Alch 50% 2d9 28% 4 Swiftness Air 6% N/A 32% 3 Metabolic Englaciation Hex/Ice 11% N/A 41% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:5 ?*!: D:6 : Annotations: D:8 Joseph Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Joseph unwields a +0 sling. Joseph wields a +1 spectral quarterstaff. Joseph hits you with a +1 spectral quarterstaff! The dancing +1 spectral quarterstaff hits you but does no damage. You encounter a dancing +1 spectral quarterstaff. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You closely miss Joseph. Joseph is moderately wounded. The wall freezes the dancing +1 spectral quarterstaff but does no damage. The wall freezes Joseph! Joseph hits you with a +1 spectral quarterstaff! The dancing +1 spectral quarterstaff hits you! * * * LOW HITPOINT WARNING * * * The wall freezes the dancing +1 spectral quarterstaff but does no damage. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your flames flare with remembrance! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +1 spectral quarterstaff, wearing a +0 leather armour and carrying a +0 sling (heavily wounded) You draw life force from Joseph. You feel life coursing into your body. You sock Joseph! Joseph is heavily wounded. You rip the existence from Joseph to re-knit yourself! The dancing +1 spectral quarterstaff completely resists. The wall freezes the dancing +1 spectral quarterstaff but does no damage. The wall freezes Joseph. Joseph hits you with a +1 spectral quarterstaff! * * * LOW HITPOINT WARNING * * * The dancing +1 spectral quarterstaff hits you! You die... #...# #.#.# #.# #...####.#.####.# #.............#.# #..#####.#.##.#.# #..# #.#..#.#.# #..# #.#..#.#.# #..# #......#.# ### #..########.###@# #<# #...........).@(# #.# #.#########.##### #.# ###.# #.# #.# ....# #.########.# ###.# #..........# #.# #.########## ### ### You could see Joseph and a dancing +1 spectral quarterstaff (distracted). Vanquished Creatures A two-headed ogre (D:8) A steam dragon (D:7) An ice beast (D:6) An ogre (D:5) 3 centaurs A phantom (D:5) A bullfrog (D:6) A scorpion (D:7) A marrowcuda (D:6) A burial acolyte (Ossuary) 4 howler monkeys 3 electric eels (D:5) A bombardier beetle (D:3) A jelly (D:5) A hound (D:6) A gnoll bouda (D:4) A sleepcap (D:4) Jessica (D:2) 4 iguanas 5 water moccasin zombies (Ossuary) An orc wizard (D:6) 3 crocodile zombies (Ossuary) 2 bullfrog zombies (D:7) 2 mummies (Ossuary) A gnoll (D:6) 2 howler monkey zombies (D:7) 5 adders 4 shadow imps A white imp (D:8) 2 ufetubi (D:5) 4 dart slugs 5 adder zombies (Ossuary) 10 gnoll zombies (Ossuary) 13 orcs 2 ribbon worms 6 endoplasms 3 hobgoblins A jackal (D:4) A quokka (D:3) 10 ball pythons 4 bats 2 frilled lizards 7 goblins 5 jackal zombies (Ossuary) 11 kobolds 4 orc zombies (Ossuary) 7 rats 152 creatures vanquished. Vanquished Creatures (others) A kobold brigand (D:6) A jelly (D:6) 4 kobolds (D:6) 6 creatures vanquished. Grand Total: 158 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymiorr the Revenant Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 241 | D:1 | Reached XP level 2. HP: 8/20 MP: 1/5 592 | D:2 | Encountered Jessica 603 | D:2 | Killed Jessica 604 | D:2 | Reached skill level 5 in Ice Magic 604 | D:2 | Learned a level 1 spell: Foxfire 604 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 604 | D:2 | Reached XP level 3. HP: 8/26 MP: 1/6 698 | D:2 | Learned a level 3 spell: Frozen Ramparts 1074 | D:2 | Found a faded altar of an unknown god. 1275 | D:3 | Found a basalt altar of Yredelemnul. 1454 | D:3 | Reached XP level 4. HP: 18/33 MP: 3/8 1707 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2010 | D:3 | Learned a level 2 spell: Grave Claw 2176 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/9 2397 | D:4 | Reached skill level 1 in Necromancy 2906 | D:4 | Found a statue of an orb of winter. 2906 | D:4 | Found a statue of an orb of winter. 2907 | D:4 | Found a staircase to the Ecumenical Temple. 3016 | D:4 | Reached XP level 6. HP: 45/45 MP: 3/10 3040 | Temple | Entered the Ecumenical Temple 3045 | Temple | Became a worshipper of Vehumet 3045 | Temple | Offered knowledge of Sandblast by Vehumet. 3427 | D:4 | Learned a level 3 spell: Vampiric Draining 3461 | D:5 | Entered Level 5 of the Dungeon 3531 | D:5 | Found a transporter. 3741 | D:5 | Found Caqyghia's Magic Scroll Shop. 3743 | D:5 | Found Efefueg's Assorted Antiques. 3745 | D:5 | Found Iphu's Distillery. 3745 | D:5 | Found Xaokhim's Book Shop. 3757 | D:5 | Bought a scroll labelled WIL QERRIEFROE for 24 gold pieces 3761 | D:5 | Bought a scroll of teleportation for 33 gold pieces 3761 | D:5 | Bought a scroll of identify for 22 gold pieces 3761 | D:5 | Bought a scroll of teleportation for 33 gold pieces 3762 | D:5 | Identified a scroll of acquirement 3774 | D:5 | Acquired the +6 great mace "Sumir" {drain, rElec rC++ rCorr | Stlth-} 3942 | D:5 | Reached XP level 7. HP: 39/50 MP: 8/12 4063 | D:5 | Found an iron altar of Okawaru. 4063 | D:5 | Found a burning altar of Makhleb. 4064 | D:5 | Found a broken altar of Ashenzari. 4119 | D:5 | Found a transporter. 4285 | D:5 | Found a hide-covered altar of Uskayaw. 4300 | D:5 | Reached skill level 5 in Spellcasting 4492 | D:6 | Found Tuololof's Book Shop. 4502 | D:6 | Reached skill level 5 in Necromancy 5056 | D:6 | Reached XP level 8. HP: 51/57 MP: 9/14 5255 | D:6 | Learned a level 3 spell: Passwall 5615 | D:7 | Reached * piety under Vehumet 5644 | D:7 | Found a sand-covered staircase. 5651 | Ossuary | Entered an ossuary 5926 | Ossuary | Offered knowledge of Searing Ray by Vehumet. 5975 | Ossuary | Reached ** piety under Vehumet 6920 | D:8 | Encountered a two-headed ogre 6926 | D:8 | Killed a two-headed ogre 6927 | D:8 | Reached XP level 9. HP: 50/62 MP: 1/16 7210 | D:8 | Encountered Joseph 7243 | D:8 | Mangled by a dancing +1 spectral quarterstaff Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, fountainhead, grunt_ministairs_14, uniq_jessica D:3: minmay_recursive_quarters, layout_loops_ring, kennysheep_ying_yang, darby_ripple_courtyard D:4: layout_basic, minmay_temple_entry_slanted, minmay_manual_mess D:5: gammafunk_steamed_eel, layout_rooms, nicolae_overflow_streaming_green_lines, zin_statuary, gammafunk_temple_overflow_forgotten, nicolae_shops_little_town_plaza D:6: minmay_inner_zag, layout_loops_ring, serial_shops, shop, item_on_display_a_b, lemuel_flamethrower_2 D:7: layout_gridville, mainiacjoe_ossuary_entry_find_the_door, minmay_tree_intersection, due_unseen_surprise D:8: layout_basic, david_lair_shrubbed, uniq_joseph Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ice Magic | 5 6 7 9 | 9.3 Spellcasting | 3 4 5 7 | 7.2 Necromancy | 1 3 5 9 | 9.1 Dodging | | 1.8 Stealth | | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 46 | 100 | 176 || 322 Spellclaws | 10 | 24 | 35 || 69 Melee: Unarmed | 56 | 97 | || 153 Punch | | 2 | || 2 Hand axe | | 22 | || 22 Great mace | | 4 | 211 || 215 Cast: Freeze | 24 | 37 | 32 || 93 Foxfire | 1 | 1 | 3 || 5 Frozen Ramparts | | 14 | 16 || 30 Ozocubu's Armour | | 3 | 9 || 12 Grave Claw | | 4 | 4 || 8 Vampiric Draining | | | 8 || 8 Passwall | | | 4 || 4 Ability: Enkindle | | 1 | 1 || 2 Evoke: Wand of flame | | | 12 || 12 Drink: Might | | | 1 || 1 Enlightenment | | | 1 || 1 Cancellation | | | 1 || 1 Ambrosia | | | 1 || 1 Invisibility | | | 1 || 1 Lignification | | | 1 || 1 Curing | | | 1 || 1 Heal wounds | | | 1 || 1 Read: Identify | | 6 | 1 || 7 Teleportation | | 1 | || 1 Fear | | 1 | || 1 Noise | | 1 | || 1 Enchant weapon | | 1 | || 1 Immolation | | 1 | || 1 Fog | | 1 | || 1 Acquirement | | 1 | || 1 Vulnerability | | 1 | || 1 Poison | | 1 | || 1 Torment | | | 1 || 1 Revelation | | | 1 || 1 Silence | | | 1 || 1 Stab: Sleeping | 6 | 6 | || 12 Armour: Robe | 39 | 86 | 212 || 337 Dodge: Dodged | 33 | 78 | 159 || 270 Block: Other | | | 2 || 2 Reflection | | | 1 || 1