tymiorr Level 1 of the Dungeon (1, -37, D:1) 4 poisoned darts (1, -21, D:1) a +0 short sword (2, -37, D:1) a +0 leather armour (2, 4, D:1) a +0 mace (19, -15, D:1) a +0 robe (19, -4, D:1) a frilled lizard corpse (skeletalised by now) (22, -12, D:1) a staff of conjuration (24, -12, D:1) a +0 robe (33, -35, D:1) a quokka skeleton (41, -34, D:1) a +0 club (42, -19, D:1) a jackal skeleton (50, -27, D:1) a +0 short sword a kobold skeleton (50, -26, D:1) a hobgoblin skeleton (57, 4, D:1) a +0 short sword (61, -27, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Jaibukk's Weapon Boutique a +0 rapier (66 gold) a +0 hand axe of flaming (88 gold) a +6 short sword of draining (448 gold) the +4 battleaxe "Utruib" {flame, rElec rN+ SInv Stlth+} (758 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. 2 poisoned darts (14 gold) a +0 long sword (42 gold) a +0 mace (36 gold) a +0 dagger (24 gold) a +0 mace (36 gold) the +7 Throatcutter {drain, coup de grace} (579 gold) It cannot be enchanted further. a +0 mace (36 gold) (6, -15, D:2) an orb of energy (16, -15, D:2) a +2 dagger of speed a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 5, D:2) a hobgoblin skeleton (19, -8, D:2) a rat skeleton (24, -13, D:2) a hobgoblin skeleton (28, -9, D:2) a rat skeleton (30, -23, D:2) a +0 rapier (31, -28, D:2) a +0 sling (32, -14, D:2) a scarf of harm (34, 3, D:2) a +0 short sword (39, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (43, 8, D:2) a ball python corpse (skeletalised by now) (45, -11, D:2) a +0 dagger (48, 9, D:2) a +0 short sword 4 stones (50, -28, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (23, 44, D:3) a frilled lizard skeleton (31, 37, D:3) an inkwell talisman (38, 20, D:3) a rimehorn talisman (38, 45, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (17, -12, D:4) a +0 club (26, -23, D:4) a +0 dagger