Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13525597318369508088 24 tymiorr the Vexing (level 2, -8/21 HPs) Began as a Demonspawn Hexslinger on Apr 14, 2026. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:01 (784 turns). tymiorr the Vexing (Demonspawn Hexslinger) Turns: 784, Time: 00:02:02 Health: -8/21 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 3/4 EV: 11 Int: 13 God: Gold: 114 SH: 0 Dex: 15 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, studying Dodging A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - a +3 ring mail Jewellery c - a ring of protection from cold (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Skills: - Level 1.0 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging + Level 1.9 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 8% 2x1d4 22% 1 Construct Spike Launche Frge 2% 2d3 36% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Teleport Other Tloc 1% N/A 61% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Brom's Barrelling Bould Conj/Erth 1% 2d4 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You resist with significant effort. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. Sigmund gestures at you while chanting. You are confused. You are too confused! It was a potion of curing. You feel better. Sigmund casts a spell at you. The puff of flame hits you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, heavily drained, 54% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, heavily drained, 54% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, heavily drained, 54% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any items that you can evoke. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, heavily drained, 54% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund casts a spell at you. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. ######## #......# #......# +......+ . ##...@..# .. # .....?..# ... #. #####@####.... #.#+## #............. . +....# #..........## ..#....###..........## .......##...##......... #...........#....### ###..............+ ###.........#....# #.......†........# You could see Sigmund (very drained). Vanquished Creatures A dart slug (D:2) 2 endoplasms 3 hobgoblins (D:1) 8 ball pythons 6 bats 3 frilled lizards 4 goblins 2 kobolds (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymiorr the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 248 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 248 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/4 624 | D:2 | Learned a level 2 spell: Jinxbite 768 | D:2 | Encountered Sigmund 783 | D:2 | HP: 1/21 [Sigmund/+0 scythe (9)] 784 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_rooms, serial_park_square3 [serial_park_minivault_5x5_6], chequers_serial_rivers_micro_a, dk_noncrumbling_4, kennysheep_pointless_box D:2: layout_basic, serial_shops, nicolae_shop_waterfront, basic_ecumenical_altar, grunt_decor_cap, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.5 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.9 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 79 Cast: Jinxbite || 1 Drink: Curing || 1 Armour: Robe || 21 Dodge: Dodged || 18