tymiorr Level 1 of the Dungeon (9, 3, D:1) a +0 dagger (12, -13, D:1) a frilled lizard skeleton (18, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 2, D:1) a +0 club (31, -12, D:1) a +0 mace (31, -10, D:1) a ball python skeleton (33, -8, D:1) a rat skeleton (36, -11, D:1) a +0 scale mail (45, 3, D:1) a hobgoblin skeleton (46, 2, D:1) a jackal skeleton (46, 5, D:1) a rat skeleton (47, 8, D:1) a staff of conjuration (52, -11, D:1) a quill talisman (52, 5, D:1) a jackal skeleton (54, 7, D:1) a ball python skeleton (59, 8, D:1) a +0 ring mail (59, 13, D:1) a +0 plate armour Level 2 of the Dungeon (3, 5, D:2) a ball python skeleton (4, -13, D:2) a +0 robe (4, -4, D:2) a +0 hand axe (6, -9, D:2) a +0 club a goblin skeleton (7, -22, D:2) a +0 hand axe (7, -10, D:2) a hobgoblin skeleton (7, 4, D:2) a +0 dagger an orc skeleton (8, 7, D:2) a rat skeleton (9, -10, D:2) a +0 club 2 stones a kobold skeleton (11, -20, D:2) the felid corpse of Natasha (skeletalised by now) (14, -23, D:2) a +0 hand axe (17, 12, D:2) a +0 robe (20, -2, D:2) 3 poisoned darts (27, -12, D:2) a +0 pair of boots (28, 5, D:2) a ball python corpse (skeletalised by now) (31, 18, D:2) the +3 chain mail of Sukhown {Harm rN++ Int+2} Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (35, -21, D:2) a hobgoblin skeleton (39, -11, D:2) a +0 robe Level 3 of the Dungeon [Shop] Poickiet's Book Emporium a parchment of Fugue of the Fallen (105 gold) a parchment of Shock (48 gold) a parchment of Infestation (501 gold) a parchment of Kiss of Death (48 gold) a parchment of Passwall (105 gold) a parchment of Construct Spike Launcher (69 gold) a parchment of Sandblast (48 gold) a parchment of Call Imp (69 gold) a parchment of Orb of Destruction (393 gold) a parchment of Nazja's Percussive Tempering (220 gold) a manual of Short Blades (960 gold) a parchment of Petrify (156 gold) (0, 0, D:3) a +0 club a +0 leather armour (2, 0, D:3) a +0 hand axe (3, 28, D:3) a hobgoblin skeleton (5, 0, D:3) a +0 dagger a +0 robe (6, 2, D:3) a +0 hand axe a +0 leather armour (10, 39, D:3) a staff of fire (12, 25, D:3) a +0 robe (13, 2, D:3) a +0 club a +0 war axe an orc skeleton an orc skeleton (14, 1, D:3) a +0 dagger a +0 leather armour a +2 dagger of freezing a +0 robe a +0 mace a +0 hand axe a +0 leather armour a ball python skeleton an orc skeleton (14, 2, D:3) a rat skeleton (35, 3, D:3) a +0 dagger (38, 19, D:3) an adder skeleton (42, -12, D:3) a medusa talisman (48, 29, D:3) a +0 scale mail (51, 35, D:3) a +0 short sword a kobold skeleton (52, 35, D:3) a +0 dagger a stone (53, 19, D:3) a +0 flail a gnoll skeleton (54, 18, D:3) a +0 club a +0 spear a +0 halberd a gnoll skeleton a gnoll skeleton a gnoll skeleton (54, 36, D:3) a +0 dagger 5 stones a frilled lizard skeleton (55, 35, D:3) a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton (55, 36, D:3) a rat skeleton (58, 37, D:3) a frilled lizard skeleton (62, -13, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +1 leather armour of Intuition {rF+} rF+: It protects you from fire. It cannot be enchanted further. (10, -4, D:4) a quokka corpse (skeletalised by now) (11, -2, D:4) a +0 leather armour a +0 hand axe a +0 leather armour a +0 whip an orc corpse (skeletalised by now) (12, -2, D:4) a +0 robe a +0 dagger a +0 club a +1 dagger of pain an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -9, D:4) a +0 mace (19, -7, D:4) a bombardier beetle corpse (19, 2, D:4) a hound skeleton (22, 1, D:4) a +0 club a gnoll skeleton (23, 1, D:4) a +0 flail a +0 robe a +0 whip a gnoll skeleton (25, 4, D:4) a +0 flail a gnoll skeleton (27, -31, D:4) a +0 club (27, 5, D:4) 2 boomerangs a +0 flail an orc skeleton (28, -21, D:4) a ring of flight (28, -5, D:4) a +0 short sword a +0 leather armour (38, -10, D:4) an iguana skeleton (45, -15, D:4) a +0 ring mail Level 5 of the Dungeon