tymiorr Level 1 of the Dungeon (3, -2, D:1) a hobgoblin skeleton (6, 9, D:1) a ball python skeleton (6, 11, D:1) a rat skeleton (13, 6, D:1) a +0 leather armour (17, 2, D:1) a ball python skeleton (17, 25, D:1) a +0 quarterstaff (19, 7, D:1) a bat skeleton (21, 19, D:1) a ball python skeleton (24, -4, D:1) a quokka corpse (skeletalised by now) (25, 10, D:1) a bat corpse (skeletalised by now) (30, 5, D:1) a frilled lizard corpse (skeletalised by now) (35, -4, D:1) a +0 dagger (37, 1, D:1) a bat corpse (skeletalised by now) (38, 13, D:1) a ball python skeleton (44, 32, D:1) a +0 club a goblin skeleton (45, 31, D:1) a jackal skeleton (50, 18, D:1) a +0 leather armour (59, 28, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Feimpirgh's Assorted Antiques a tin of tremorstones (2/2) (1080 gold) a scroll of identify (54 gold) a scroll of amnesia (108 gold) a +0 robe (24 gold) a scarf of repulsion (324 gold) a wand of paralysis (10) (648 gold) a potion of berserk rage (135 gold) a potion of magic (216 gold) a +0 mace (81 gold) [Shop] Suucw's Weapon Shoppe a +0 sling (21 gold) 6 poisoned darts (50 gold) a +3 short sword (280 gold) 5 poisoned darts (42 gold) a +0 club (7 gold) 4 atropa-tipped darts (50 gold) a +0 short sword (42 gold) (5, -15, D:2) a +0 dagger (9, -9, D:2) a +0 club (18, -5, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (19, 10, D:2) a +0 hammer (20, -8, D:2) a +0 whip a stone a kobold skeleton (26, -7, D:2) a +0 dagger (32, -4, D:2) a jackal corpse (skeletalised by now) (32, 18, D:2) a +0 club a +0 robe (46, -6, D:2) an adder corpse (skeletalised by now) (47, -6, D:2) a quokka corpse (skeletalised by now) (51, 17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (9, 4, D:3) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (14, -22, D:3) a +0 ring mail (18, -26, D:3) a +0 spear (18, -11, D:3) a +0 chain mail (22, -6, D:3) an adder corpse (skeletalised by now) (24, 6, D:3) a +0 dagger (26, -28, D:3) a +0 robe (38, -21, D:3) a +0 robe (44, -5, D:3) a +0 ring mail (45, -5, D:3) a +0 whip 5 poisoned darts (49, -8, D:3) the +2 robe of Plog {+Inv rC- rN++} +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (53, -8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 short sword of holy wrath 5 stones (0, 14, D:4) a +0 club (3, -25, D:4) a ball python corpse (skeletalised by now) (3, -24, D:4) a rat corpse (skeletalised by now) (4, -25, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (5, -25, D:4) an iguana corpse (skeletalised by now) (7, -25, D:4) a +0 club (7, 5, D:4) a +0 chain mail (9, -23, D:4) a ball python skeleton (9, -20, D:4) a +0 dagger (14, -17, D:4) a +0 leather armour a +0 dagger (15, -18, D:4) a +0 dagger (16, -19, D:4) a +0 hand axe a +0 ring mail an orc skeleton (36, -13, D:4) an iguana skeleton (38, -35, D:4) a +0 ring mail (52, -33, D:4) a +0 dagger a +0 sling (53, -9, D:4) the +0 mace "Concordance" {flame, rElec Int+3 Dex-5 Stlth+} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (55, -31, D:4) a +0 morningstar (61, -2, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -11, D:5) a scroll of enchant armour (2, 1, D:5) a +0 whip of freezing (still there?) a +0 robe (still there?) (8, -1, D:5) 2 large rocks