tymiorr Level 1 of the Dungeon [Shop] Jocuhef's Antique Weapon Boutique a +0 dagger (44 gold) a +0 short sword (66 gold) a +0 dagger (44 gold) a +3 hand axe of flaming (492 gold) a +0 whip (55 gold) a +0 short sword (66 gold) a +0 sling (33 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (4, -11, D:1) a rat corpse (skeletalised by now) (14, -5, D:1) a +0 short sword (22, 19, D:1) a ball python skeleton (33, 10, D:1) a hobgoblin corpse (skeletalised by now) (34, -30, D:1) a scarf of harm (35, 1, D:1) a +0 sling (43, -21, D:1) a bat skeleton (46, -34, D:1) a bat corpse (skeletalised by now) (62, -8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (7, 2, D:2) a quokka skeleton (8, 7, D:2) a +0 robe (16, -3, D:2) a +0 club 3 stones a kobold skeleton (19, 3, D:2) a +0 sling (27, 21, D:2) a +0 dagger (30, 10, D:2) a rat corpse (skeletalised by now) (34, 4, D:2) a +0 dagger (35, -12, D:2) a +0 dagger (35, -1, D:2) a +0 dagger a kobold skeleton (49, 19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (51, -2, D:2) a +2 hat Level 3 of the Dungeon [Shop] Gurer's Assorted Antiques a +0 chain mail (180 gold) a scroll of identify (60 gold) a +1 war axe of electrocution (471 gold) a +0 trident (105 gold) a wand of flame (6) (126 gold) a scroll of identify (60 gold) a +0 robe (27 gold) a scroll of torment (285 gold) a +0 spear (90 gold) a +0 falchion (90 gold) a scroll of noise (30 gold) [Shop] Qoykhill's Jewellery Shop a +5 ring of evasion (unknown) (432 gold) a +4 ring of protection (432 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of flight (unknown) (210 gold) a storm talisman (480 gold) the ring "Xaseosut" {rN++ MP+11 Str+2 Dex+2} (752 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. MP+11: It affects your magic capacity (+11). Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). a ring of flight (unknown) (210 gold) an amulet of wildshape (unknown) (360 gold) a +4 ring of slaying (unknown) (432 gold) [Shop] Vuducw's Antique Weapon Boutique a +0 scimitar (132 gold) the +8 quarterstaff of Honour {freeze, ^Contam rElec rN+ Str+2 Stlth+} (1509 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 arbalest "Nydiarol" {elec, Fly} (831 gold) Fly: It grants you flight. It cannot be enchanted further. a +0 quarterstaff (110 gold) a +0 dagger of distortion (154 gold) a +0 battleaxe (220 gold) a +1 shortbow of flaming (272 gold) a +0 falchion (66 gold) a +0 vampiric halberd (308 gold) [Shop] Xudoh's Antique Armour Emporium a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +2 plate armour of willpower (805 gold) a +0 pair of gloves (103 gold) the +3 storm dragon scales "Holuuk" {rElec rF+ Str+5} (2373 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 ring mail (92 gold) a +0 ring mail (92 gold) a +0 robe (20 gold) a +0 leather armour (46 gold) [Shop] Jaajuif's Armour Boutique a +0 leather armour (26 gold) a +0 cloak (58 gold) a +2 chain mail of willpower (299 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) the orb of Egalitarianism {Pyromania, rPois Will- Dex+4 Stlth+} (548 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +0 robe (11 gold) a +3 ring mail of willpower (338 gold) (3, -39, D:3) a scarf of shadows (9, -29, D:3) a +0 dagger 5 stones (17, -40, D:3) a frilled lizard corpse (skeletalised by now) (19, -44, D:3) a +0 club (20, -27, D:3) a parchment of Blink (23, -35, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (26, -12, D:3) a +0 dagger (30, -40, D:3) a hobgoblin corpse (skeletalised by now) (30, -22, D:3) 2 flux baubles (32, -12, D:3) a +0 short sword a kobold skeleton (38, -15, D:3) a +0 club a +0 sling a goblin skeleton (41, -6, D:3) a +0 whip a kobold skeleton (42, -5, D:3) a +0 club (46, -25, D:3) a +0 ring mail (47, -46, D:3) a bat skeleton (48, -41, D:3) a +0 club (52, -20, D:3) a +0 chain mail a +0 war axe of freezing an orc skeleton (60, -16, D:3) a +0 leather armour Level 4 of the Dungeon (1, 25, D:4) a +0 giant club (8, -7, D:4) a +0 trident (16, -2, D:4) a +0 rapier (26, -3, D:4) a +0 dagger a kobold skeleton a hobgoblin skeleton (27, 7, D:4) a quill talisman (29, -6, D:4) an iguana skeleton (30, 32, D:4) a +0 dagger 7 poisoned darts a kobold corpse (skeletalised by now) (31, -6, D:4) a hobgoblin skeleton (33, -9, D:4) a jackal skeleton (33, -8, D:4) a +0 club a goblin skeleton (33, -7, D:4) 3 poisoned darts (33, 23, D:4) a +0 dagger (34, -8, D:4) a jackal skeleton (37, 24, D:4) a +0 falchion a +0 leather armour an orc skeleton (38, -10, D:4) a parchment of Teleport Other (39, 18, D:4) a +0 dagger a +0 robe (39, 19, D:4) a +0 club (41, 17, D:4) a +0 whip a +0 ring mail an orc skeleton (41, 18, D:4) a +0 hand axe a +0 leather armour an orc skeleton (58, 37, D:4) the +1 helmet "Dachat" {SInv} SInv: It lets you see invisible. It cannot be enchanted further. (60, -2, D:4) 2 large rocks Level 5 of the Dungeon (7, 3, D:5) a parchment of Apportation (10, -26, D:5) a +0 long sword (24, -30, D:5) a +0 dagger a +0 robe a +0 club a +0 falchion a +0 ring mail an orc skeleton (25, -23, D:5) a +0 spear (32, -20, D:5) 2 poisoned darts (47, -12, D:5) a +0 long sword (48, -11, D:5) a black bear corpse (skeletalised by now) (52, 8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a howler monkey corpse (skeletalised by now) (7, -3, D:6) a +0 hand axe an orc skeleton (7, -2, D:6) a +0 robe a +0 dagger an orc skeleton (8, -1, D:6) a +0 whip a +0 club an orc skeleton a gnoll skeleton (8, 1, D:6) a +0 whip an orc skeleton (9, 2, D:6) a +0 whip (9, 8, D:6) a +0 leather armour a +0 trident (10, 1, D:6) 3 poisoned darts (11, -22, D:6) a +0 scale mail the +1 whip "Jaisusu" {vamp, rF+ Int-5 Dex+3} rF+: It protects you from fire. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (12, 3, D:6) a +0 flail (12, 5, D:6) a +0 ring mail a +0 club an orc skeleton (14, -12, D:6) a hound skeleton (20, 4, D:6) a +0 long sword (44, -17, D:6) a centaur corpse (skeletalised by now) (52, -16, D:6) a +0 dagger a +0 robe (53, -15, D:6) a +0 flail an orc corpse (skeletalised by now) (54, -19, D:6) a +4 hand axe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a parchment of Swiftness (11, 2, D:7) a +0 mace (35, -46, D:7) 2 large rocks (36, -54, D:7) a +1 scimitar of valour a +0 chain mail (36, -46, D:7) a +0 robe a +0 short sword a water moccasin skeleton (37, -46, D:7) a +0 robe a +0 flail a +0 robe a +1 vampiric falchion a +0 robe a +0 trident (37, -45, D:7) a +0 robe a +0 short sword (39, -16, D:7) a +0 leather armour a +0 dagger an orc skeleton (44, -27, D:7) a +0 scale mail a +0 hand axe a +0 ring mail a boomerang a +0 whip a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (44, -26, D:7) a +0 robe a +0 dagger a +0 club an orc skeleton (47, -44, D:7) a +0 trident (48, -55, D:7) a +0 dagger (55, -21, D:7) a +0 flail a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +4 whip of electrocution (0, 1, D:8) a +0 short sword 2 stones (1, 0, D:8) a +0 whip a +0 dagger a +0 ring mail (2, 0, D:8) a +0 short sword a +0 leather armour a +0 dagger (4, 23, D:8) a +0 ring mail (7, 29, D:8) 6 gold pieces (39, 38, D:8) 2 potions of curing (42, 39, D:8) an amulet of chemistry (44, 36, D:8) 6 gold pieces a +0 falchion a +0 ring mail (45, 14, D:8) a parchment of Blink (48, 11, D:8) a +0 giant spiked club a +0 great mace Level 9 of the Dungeon (0, 0, D:9) a throwing net (3, -10, D:9) an amulet of dissipation (4, -11, D:9) 7 gold pieces a +0 dagger (6, -14, D:9) 6 gold pieces a +0 club the Ecumenical Temple