Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15493348080457984284 23 tymiorr the Shooter (level 2, -4/18 HPs) Began as an Octopode Hexslinger on Aug 6, 2026. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (902 turns). tymiorr the Shooter (Octopode Hexslinger) Turns: 902, Time: 00:01:29 Health: -4/18 AC: 1 Str: 7 XL: 2 Next: 95% Magic: 0/3 EV: 12 Int: 15 God: Gold: 44 SH: 0 Dex: 14 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: weak-willed, jinxed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Scrolls p - 2 scrolls of poison i - 2 scrolls of identify w - a scroll of enchant weapon Skills: - Level 1.0 Fighting + Level 3.3 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 24% 1 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Blink Tloc 0% N/A 36% 2 Sublimation of Blood Necr 0% N/A 36% 2 Cause Fear Hex 4% N/A 56% 4 Swiftness Air 0% N/A 58% 3 Vampiric Draining Necr 0% 2d6 58% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. The jinxing sprites lose interest in you. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence seems less drained. Terence misses you. Terence barely misses you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. You aren't carrying any potions. Unknown command. You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! As you read the scroll labelled OTECIL ODAUHE, it crumbles to dust. It is a scroll of identify. d -> w - a scroll of enchant weapon; c -> i - 2 scrolls of identify Terence misses you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is severely wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #### ## #... #######... #.#.###.>......# .............## #.##.......... #$.@@.....#.# ####.>###...#.## #..###......## #..##........ #..#......... #..#..#....# # #........#.##.# ##.............# #......#....# You could see Terence (very drained). Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 endoplasms (D:1) 3 jackals (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:2) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tymiorr the Octopode Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 173 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 572 | D:1 | Learned a level 2 spell: Jinxbite 886 | D:2 | Encountered Terence 902 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, eino_curves_02, chequers_serial_rivers_small_3 D:2: kennysheep_big_flooded_room, layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.3 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 47 Cast: Jinxbite || 3 Read: Identify || 1 Armour: None || 9 Dodge: Dodged || 17