tymiorr Level 1 of the Dungeon (2, 13, D:1) a +0 hand axe (6, -1, D:1) a +0 robe (11, 2, D:1) a +0 whip 4 stones (13, -21, D:1) a bat corpse (skeletalised by now) (17, -17, D:1) a +0 club (17, -6, D:1) a hobgoblin corpse (skeletalised by now) (19, -17, D:1) a frilled lizard corpse (skeletalised by now) (33, 0, D:1) 5 large rocks (36, -24, D:1) a hobgoblin skeleton (36, -13, D:1) a frilled lizard skeleton (38, -9, D:1) a +0 whip (40, -9, D:1) a +0 dagger (45, -28, D:1) a quokka corpse (skeletalised by now) (47, -7, D:1) a +0 club (48, -17, D:1) a parchment of Awaken Armour Level 2 of the Dungeon (3, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 47, D:2) a hobgoblin corpse (skeletalised by now) (19, 43, D:2) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (17, 33, D:3) a +0 rapier (20, 33, D:3) a +0 mace (20, 44, D:3) an adder corpse (skeletalised by now) (20, 47, D:3) a +0 helmet (24, 7, D:3) a +0 hand axe (26, 20, D:3) a +0 short sword 2 stones (29, 35, D:3) a quokka corpse (skeletalised by now) (39, 24, D:3) a +0 club (41, 10, D:3) a bat corpse (skeletalised by now) (45, 10, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (7, 28, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (14, -36, D:5) a +0 giant spiked club (18, -36, D:5) a +0 robe Level 6 of the Dungeon (26, 11, D:6) a black bear corpse (skeletalised by now) (49, -5, D:6) a +4 battleaxe a +0 robe Level 7 of the Dungeon (0, 0, D:7) 2 potions of moonshine (1, 0, D:7) 2 potions of moonshine (2, -5, D:7) 2 potions of moonshine (2, 0, D:7) 2 potions of moonshine (2, 1, D:7) a +0 hand axe 2 potions of moonshine a gnoll skeleton (2, 2, D:7) a +0 hand axe (2, 3, D:7) 2 potions of moonshine (2, 4, D:7) 2 potions of moonshine (3, 1, D:7) a +4 hand axe a gnoll skeleton (3, 2, D:7) a +0 hand axe (3, 4, D:7) 2 potions of moonshine (4, 0, D:7) 2 potions of moonshine (60, 19, D:7) a hound corpse (skeletalised by now) Level 8 of the Dungeon (38, 8, D:8) a +0 dagger a +0 cloak (42, 12, D:8) 2 stones (42, 13, D:8) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 9 of the Dungeon (6, 37, D:9) a troll corpse (skeletalised by now) (10, 15, D:9) a +0 orcbow a centaur skeleton (16, 3, D:9) a +0 robe (24, 17, D:9) a staff of conjuration (27, 13, D:9) a +1 heavy quarterstaff a +1 sling of draining a +0 ring mail (30, 42, D:9) a +0 cloak (31, 6, D:9) a +0 long sword (44, 14, D:9) +0 acid dragon scales an acid dragon skeleton Level 10 of the Dungeon [Shop] Neemash's Book Emporium a parchment of Orb of Destruction (492 gold) a parchment of Scorch (87 gold) a parchment of Iskenderun's Mystic Blast (195 gold) a parchment of Construct Spike Launcher (87 gold) a parchment of Ignite Poison (195 gold) a parchment of Vhi's Electric Charge (195 gold) a parchment of Summon Hydra (492 gold) a parchment of Gell's Gavotte (375 gold) a parchment of Summon Mana Viper (276 gold) a parchment of Yara's Violent Unravelling (276 gold) (0, 0, D:10) a +0 leather armour (5, -3, D:10) a +0 robe a +0 dagger (13, 13, D:10) a +0 leather armour (18, 14, D:10) a +0 flail (24, 10, D:10) a +0 ring mail (33, -9, D:10) a +0 mace (34, -14, D:10) a +0 dagger (37, -2, D:10) a yak skeleton a yak skeleton (43, -2, D:10) a +0 scale mail (54, 14, D:10) a +0 hand axe (54, 15, D:10) a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) Level 11 of the Dungeon (22, 25, D:11) a +0 pair of gloves (32, -6, D:11) a +0 chain mail a +0 short sword (32, -4, D:11) a +0 mace (33, -5, D:11) a +0 leather armour a +0 dagger an orc skeleton (33, -1, D:11) a +0 short sword (37, 25, D:11) a +0 ring mail (41, 7, D:11) a +0 short sword (42, -29, D:11) a +1 short sword of protection an orc corpse (skeletalised by now) (42, 5, D:11) a +0 dagger a +0 robe (42, 6, D:11) a +0 chain mail a +0 club an orc corpse (skeletalised by now) (43, 29, D:11) a +0 flail (48, 24, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (49, -12, D:11) the +5 falchion of the Mauling Visionary {venom, rF+ Will+ Stlth+} rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (54, -10, D:11) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 12 of the Dungeon (13, 25, D:12) a +0 mace (13, 26, D:12) a +0 giant club a +0 giant club (15, 25, D:12) a +0 rapier (31, 42, D:12) a +0 troll leather armour (42, 40, D:12) a +0 helmet Level 13 of the Dungeon [Shop] Zywamuin's Weapon Shop 5 curare-tipped darts (114 gold) a +0 shortbow (57 gold) a +0 short sword (57 gold) a +0 falchion (57 gold) the +6 hand axe of Vaoxkot {sunder, rElec SInv} (972 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +1 mace of venom (201 gold) a +0 shortbow (57 gold) a +0 orcbow (76 gold) a +0 dagger (38 gold) the +2 mace of Upheaval {reap, rElec rPois rF+ Dex-3} (606 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (0, 0, D:13) a +0 whip (26, 27, D:13) a potion of moonshine (33, 28, D:13) 4 large rocks (41, -1, D:13) a +0 robe a +1 dagger of electrocution the human skeleton of Josephine (41, 1, D:13) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (42, -10, D:13) a shapeshifter corpse (44, 2, D:13) a +0 robe a +0 short sword (44, 13, D:13) a +0 trident a +0 shortbow (52, 33, D:13) a +0 broad axe a +0 chain mail a +0 great mace a +0 plate armour a +0 great mace a +0 plate armour a +0 dire flail a +0 plate armour a +0 great mace a +0 plate armour (53, 33, D:13) a +0 great sword a +0 chain mail a human corpse Level 1 of the Lair of Beasts (47, -22, Lair:1) a water moccasin corpse (skeletalised by now) (59, -21, Lair:1) a water moccasin corpse (skeletalised by now) (60, -18, Lair:1) a water moccasin corpse (skeletalised by now) (62, 21, Lair:1) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 sling (8, 1, Lair:2) a water moccasin skeleton (14, 19, Lair:2) a blink frog corpse (skeletalised by now) (18, 4, Lair:2) a +0 hand axe (19, -4, Lair:2) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (19, -3, Lair:2) a black mamba corpse (skeletalised by now) (20, 4, Lair:2) a +1 pair of boots of flying (58, 18, Lair:2) a yak corpse (skeletalised by now) Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (38, 51, Lair:4) a +0 trident (59, 38, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +4 war axe of freezing (1, 0, Lair:5) a staff of alchemy (2, -1, Lair:5) a +2 cloak (11, 2, Lair:5) a +0 arbalest (40, 21, Lair:5) a +0 ring mail (49, 20, Lair:5) a water moccasin corpse (skeletalised by now) (55, 20, Lair:5) a blink frog corpse (skeletalised by now) (55, 52, Lair:5) a human skeleton (56, 19, Lair:5) a blink frog corpse (skeletalised by now) (58, 19, Lair:5) a blink frog corpse (skeletalised by now) (58, 53, Lair:5) a human skeleton Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (3, 1, Slime:5) the +3 leather armour of the King of the Hill {Int+6} Int+6: It affects your intelligence (+6). It cannot be enchanted further. (4, -4, Slime:5) a book of Dangerous Friends (5, -1, Slime:5) the earth staff "Buez" {Dex-2 SInv Tloc Earth} [staff of earth] Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. (6, -1, Slime:5) the +2 ring mail of Pan-Flutes {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (9, -3, Slime:5) the +0 storm dragon scales of the Sky {Fly rElec rF+ Int-3 Stlth+} Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (9, -1, Slime:5) the fire staff "Ruonyipp" {rF++ Int+3 Fire Earth} [staff of fire] rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (9, 3, Slime:5) the earth staff "Goabbyse" {*Slow Conj Summ Air Earth} [staff of earth] *Slow: It may slow you when you take damage. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (10, 5, Slime:5) the +4 scale mail of Yhikyrch {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (13, -5, Slime:5) the +8 plate armour "Asatich" {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further.