tymiorr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 36, D:1) a +0 scale mail (2, 17, D:1) a hobgoblin skeleton (4, 34, D:1) a +0 dagger a goblin skeleton (6, -5, D:1) a +0 whip 2 stones (21, 4, D:1) a +0 club (22, 22, D:1) a jackal corpse (skeletalised by now) (22, 25, D:1) a +0 whip (25, 28, D:1) a +0 dagger (31, 5, D:1) a quokka corpse (skeletalised by now) (32, 5, D:1) a hobgoblin corpse (skeletalised by now) (32, 6, D:1) a bat corpse (skeletalised by now) (32, 36, D:1) a +0 club a kobold corpse (skeletalised by now) (33, 7, D:1) a ball python corpse (skeletalised by now) (37, 5, D:1) a +0 club (42, 15, D:1) a rat corpse (skeletalised by now) (43, 35, D:1) a hobgoblin corpse (skeletalised by now) (43, 50, D:1) a ball python corpse (skeletalised by now) (44, 6, D:1) a frilled lizard corpse (skeletalised by now) (51, 39, D:1) 3 atropa-tipped darts (56, 46, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -8, D:2) a rat corpse (skeletalised by now) (7, 31, D:2) an adder corpse (skeletalised by now) (14, 6, D:2) a +0 dagger a +0 robe (14, 21, D:2) a +0 dagger (24, 20, D:2) a +0 leather armour (29, 2, D:2) a jackal corpse (skeletalised by now) (32, 20, D:2) a rat skeleton (34, 13, D:2) a +0 club (34, 34, D:2) a hobgoblin corpse (skeletalised by now) (39, 1, D:2) an adder skeleton (39, 11, D:2) a jackal skeleton (41, -2, D:2) a +0 sling (41, -1, D:2) 3 gold pieces (41, 0, D:2) a potion of resistance (42, -2, D:2) a scroll of identify (42, -1, D:2) a scroll of enchant armour (42, 0, D:2) 4 gold pieces (43, -2, D:2) a potion of curing (43, -1, D:2) a scroll of identify (43, 0, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, -25, D:3) an orb of attunement (7, -16, D:3) an inkwell talisman (15, -14, D:3) a frilled lizard skeleton (18, -15, D:3) a frilled lizard skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword an iguana corpse (skeletalised by now) (7, -16, D:4) a +0 short sword (9, -16, D:4) a +0 dagger (10, -14, D:4) a +0 club a goblin skeleton (13, 4, D:4) a +0 hand axe (18, -36, D:4) a hobgoblin skeleton (19, -25, D:4) a +0 dagger (22, -42, D:4) a +0 club a +0 sling (22, -32, D:4) a quokka skeleton (34, -1, D:4) a +0 dagger (50, -25, D:4) an adder corpse (skeletalised by now) (55, 2, D:4) a +0 giant club (65, -13, D:4) 3 poisoned darts Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (22, -15, D:5) a +0 club 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (29, 5, D:5) the +3 bardiche of Osoi {elec, *Corrode rN+ Stlth+} *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, 9, D:5) an iguana corpse (30, -14, D:5) an adder corpse (skeletalised by now) (30, 9, D:5) a clockroach corpse (31, 6, D:5) a +0 whip a +0 leather armour (32, -23, D:5) an adder corpse (skeletalised by now) (42, 13, D:5) a +0 shortbow (42, 23, D:5) a +1 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (44, 19, D:5) a +0 mace (57, -19, D:5) a +2 quarterstaff of chaos (61, -20, D:5) a +0 hammer