tymiorr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -22, D:1) a +0 ring mail (3, 10, D:1) a +0 dagger of protection a goblin corpse (skeletalised by now) (5, -9, D:1) a +0 club (7, 7, D:1) a ball python skeleton (8, 9, D:1) a +0 ring mail (18, 20, D:1) a ball python corpse (skeletalised by now) (24, -2, D:1) 7 stones (26, 4, D:1) a +2 dagger of venom (29, 8, D:1) a +0 spear (33, -8, D:1) a +0 ring mail (35, 0, D:1) a quokka corpse (skeletalised by now) (35, 16, D:1) a quokka skeleton (36, 20, D:1) a +0 short sword (45, -8, D:1) a +0 club (46, 14, D:1) a frilled lizard skeleton (48, 1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 2, D:2) a frilled lizard corpse (skeletalised by now) (11, -48, D:2) 2 flux baubles (12, -3, D:2) a +0 mace (12, 6, D:2) a +0 club (14, -48, D:2) a +0 scale mail (47, 3, D:2) a +0 robe (49, -30, D:2) a +0 leather armour (53, 6, D:2) a ball python corpse (skeletalised by now) (57, -29, D:2) a ball python skeleton (58, -51, D:2) a parchment of Summon Seismosaurus Egg (58, 0, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +8 hammer "Podiq" {drain, *Noise Will++ Dex+2} *Noise: It may make a loud noise when swung. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (15, 2, D:3) a clockroach corpse (36, -22, D:3) a rat corpse (40, -25, D:3) a +0 dagger (41, -24, D:3) a bat corpse