tymiorr Level 1 of the Dungeon (0, 1, D:1) a ball python corpse (skeletalised by now) (11, 6, D:1) a +0 dagger (12, 7, D:1) a rat corpse (skeletalised by now) (28, -22, D:1) a +0 sling (32, -14, D:1) a +0 club a goblin skeleton (32, 1, D:1) an inkwell talisman (40, 21, D:1) a +0 robe (44, 4, D:1) a rat skeleton (45, 4, D:1) a stone (48, -18, D:1) a +0 robe (48, 12, D:1) a +0 leather armour (52, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, -31, D:2) a staff of fire (4, -18, D:2) a ball python corpse (skeletalised by now) (7, -52, D:2) a quokka corpse (skeletalised by now) (11, -19, D:2) a +0 club a +0 robe (12, -25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, -30, D:2) a +0 whip (22, -9, D:2) a +0 leather armour (25, -4, D:2) a jackal corpse (26, -4, D:2) a jackal corpse (32, -31, D:2) a +0 hand axe (34, -26, D:2) a +0 hand axe (34, -7, D:2) a +0 leather armour (35, -5, D:2) a +0 hand axe (36, -32, D:2) the +5 woodcutter's axe It cannot be enchanted further. (unseen) (36, -29, D:2) a +0 flail a gnoll corpse (36, -20, D:2) a +0 halberd a +0 spear a +0 spear a gnoll corpse (37, -23, D:2) a +0 hand axe (40, -28, D:2) a +2 hand axe of electrocution (unseen) (44, -55, D:2) a frilled lizard corpse (skeletalised by now) (46, -33, D:2) a ball python corpse (skeletalised by now) (47, -40, D:2) a +0 rapier