Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 1120670372982914652 9 typical the Conjurer (level 2, -1/19 HPs) Began as a Human Conjurer on Feb 22, 2026. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:08:03 (496 turns). typical the Conjurer (Human Conjurer) Turns: 496, Time: 00:08:04 Health: -1/19 AC: 3 Str: 7 XL: 2 Next: 12% Magic: 4/5 EV: 11 Int: 18 God: Gold: 25 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) g - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) d - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 club e - a +0 falchion h - a +0 hand axe Missiles c - 3 curare-tipped darts f - 4 large rocks Armour a - a +0 robe (worn) d - a +1 hat (worn) Magical Staves g - a staff of alchemy (weapon) Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of poison {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Swiftness Air 1% N/A 47% 3 Fulminant Prism Conj/Alch 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Sticky Flame Fire/Alch 2% 2d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. You encounter a frilled lizard. There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! The gnoll shouts! There are no items here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. You barely miss the gnoll. The gnoll hits you with a +0 spear! You hit the gnoll but do no damage. The gnoll barely misses you. The gnoll closely misses you. You closely miss the gnoll. The gnoll misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. The gnoll hits you with a +0 spear! You die... .###....# .# #.##.# .###.##.# .....##.#################. .......................... #.#####.###########....... #.#####.#######........... .>............#...†....#.. #######.#####.'.@j.....# . #÷# ###........+ #.# #........# #.# #........# #.# #........# ##### #.# #......... ....# #.# #......... ###.# #.# #......... #.# #.# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 quokkas A frilled lizard (D:1) 2 rats 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | typical the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 381 | D:2 | Reached XP level 2. HP: 19/19 MP: 5/5 496 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_loops_cross, columned_hall_lemuel, minmay_misc_feat_tiny, minmay_tromino_v7, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 40 Melee: Unarmed || 12 Club || 9 Falchion || 1 Staff || 18 Cast: Magic Dart || 4 Stab: Sleeping || 2 Armour: Robe || 25 Dodge: Dodged || 29