typical Level 1 of the Dungeon (11, -15, D:1) a bat corpse (skeletalised by now) (12, -10, D:1) a +0 whip (15, -19, D:1) a frilled lizard corpse (skeletalised by now) (24, -26, D:1) a hobgoblin corpse (24, -25, D:1) a hobgoblin corpse (24, -13, D:1) a +0 spear a gnoll corpse (skeletalised by now) (29, -14, D:1) a ball python corpse (skeletalised by now) (34, -10, D:1) a staff of alchemy (37, -3, D:1) a +0 dagger (46, 2, D:1) a +0 whip (47, -27, D:1) a quokka corpse (skeletalised by now) (48, -7, D:1) a +0 robe a hobgoblin corpse (skeletalised by now) (52, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (3, -9, D:2) a hobgoblin corpse (4, 6, D:2) an adder corpse (12, 11, D:2) a ball python corpse (25, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 scale mail (1, 0, D:3) a +0 dagger a +3 leather armour an orc corpse (1, 1, D:3) a +0 hand axe (2, 0, D:3) a +0 club (2, 1, D:3) a +0 dagger a +0 robe an orc corpse (4, 1, D:3) a +0 trident (7, 31, D:3) a +0 dagger a goblin corpse (12, 25, D:3) a +0 robe (12, 33, D:3) a +0 club a kobold corpse (17, 38, D:3) a ball python corpse (20, 4, D:3) a +0 leather armour (20, 16, D:3) a +0 spear (21, 31, D:3) a potion of mutation Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (1, 11, D:4) a scroll of blinking (2, 5, D:4) a +1 vampiric halberd (2, 6, D:4) a scroll of noise (2, 10, D:4) a scroll of teleportation (8, 9, D:4) a scroll of teleportation