tyranny Level 1 of the Dungeon (3, 7, D:1) a +0 short sword (7, -6, D:1) a beast talisman (10, 5, D:1) a +0 flail (10, 12, D:1) a +0 club a kobold skeleton (11, 7, D:1) a +0 club a goblin skeleton (16, -13, D:1) a ball python skeleton (17, 15, D:1) 3 stones (18, 13, D:1) a +0 club a goblin skeleton (26, 15, D:1) a +0 dagger a +0 dagger a goblin skeleton a ball python skeleton (26, 24, D:1) a +0 club (33, -17, D:1) a ball python corpse (skeletalised by now) (33, 13, D:1) a +0 dagger (34, -23, D:1) a stone (34, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -13, D:1) a +0 ring mail (42, -15, D:1) a bat corpse (skeletalised by now) (44, -22, D:1) a +0 sling (48, -8, D:1) a +0 club (52, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, -15, D:2) a +0 club a goblin corpse (15, -9, D:2) a +0 short sword (16, 16, D:2) a frilled lizard corpse (17, -12, D:2) a rat corpse (skeletalised by now) (17, 6, D:2) a rat corpse (41, -17, D:2) a +0 whip