tyranny Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (5, -36, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (8, -25, D:1) 6 stones (8, -7, D:1) a hobgoblin corpse (skeletalised by now) (10, -22, D:1) a rat skeleton (11, -29, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (11, -10, D:1) 4 large rocks (15, -38, D:1) a ball python corpse (skeletalised by now) (17, -37, D:1) a +0 ring mail (17, -12, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, -39, D:1) a +0 club 3 stones (26, -7, D:1) a rat corpse (skeletalised by now) (29, -6, D:1) 6 stones (38, -19, D:1) a +0 robe (40, -25, D:1) a +0 dagger a goblin skeleton (41, -12, D:1) a +0 whip a stone (45, -35, D:1) a rat corpse (skeletalised by now) (60, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (69, -15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, 8, D:2) a +0 whip (10, -1, D:2) a +0 dagger (15, -3, D:2) a +0 flail a gnoll corpse (24, 19, D:2) a bat corpse (35, 28, D:2) a +0 spear (37, 24, D:2) a +0 dagger a goblin corpse