ulgurath Level 1 of the Dungeon (0, 0, D:1) a ring of wizardry (3, 19, D:1) 10 gold pieces (4, 4, D:1) a +0 short sword of speed (5, 50, D:1) a +0 club (7, 15, D:1) a frilled lizard skeleton (7, 55, D:1) a bat skeleton (24, 47, D:1) a rat skeleton (27, 3, D:1) a rat skeleton (29, 5, D:1) a hobgoblin skeleton (35, 20, D:1) an inkwell talisman (41, 4, D:1) a jackal corpse (skeletalised by now) (51, 40, D:1) a +0 ring mail (53, 27, D:1) a rat skeleton a bat skeleton (55, 2, D:1) a ring of poison resistance (60, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (62, 50, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (20, -4, D:2) a +0 short sword (28, -20, D:2) a hobgoblin skeleton (29, -18, D:2) a +0 club (32, -8, D:2) a +0 dagger (33, -8, D:2) a hobgoblin skeleton (35, -23, D:2) a +0 falchion (35, -19, D:2) a +0 mace (35, -15, D:2) a +0 dagger (37, -11, D:2) a +0 dagger 5 stones a kobold skeleton (45, -17, D:2) a frilled lizard skeleton (47, -29, D:2) a ball python corpse (skeletalised by now) (48, -14, D:2) a +0 dagger (62, -28, D:2) 4 gold pieces (still there?) a +2 demon whip of electrocution (still there?) a +0 plate armour (still there?) Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (1, 0, D:3) a +0 club a +0 club a +0 whip (3, 11, D:3) a +0 short sword (10, 22, D:3) a +0 spear (10, 31, D:3) a +0 dagger a +0 robe (10, 32, D:3) a +0 club a +0 chain mail a +0 war axe (13, -7, D:3) a +0 leather armour (15, 17, D:3) a +0 plate armour (19, 1, D:3) a +0 leather armour (24, 22, D:3) a +0 falchion (25, 22, D:3) a +0 short sword a +0 chain mail (28, 17, D:3) a +0 club (28, 21, D:3) a +0 short sword (29, 22, D:3) a +0 club a +0 leather armour (30, 15, D:3) a rat skeleton (30, 17, D:3) a +0 mace (30, 24, D:3) a +0 dagger a +0 ring mail (30, 31, D:3) a rat skeleton (42, -3, D:3) an orb of attunement Level 4 of the Dungeon (0, 0, D:4) an orb of mayhem (8, -2, D:4) a +1 rapier of speed (14, -3, D:4) a +0 short sword (14, -2, D:4) a +0 club a +0 ring mail (17, -41, D:4) a +0 whip (18, -41, D:4) a +0 club a +0 robe a +0 whip (19, -40, D:4) a +0 whip (20, -41, D:4) a +0 whip (21, -40, D:4) a +0 halberd (36, 5, D:4) a maw talisman (38, -43, D:4) a +0 club (38, -34, D:4) a +0 spear (39, -34, D:4) a +0 giant spiked club (42, -41, D:4) a +0 mace a +0 leather armour (42, -16, D:4) a +0 leather armour (51, -38, D:4) a ring of magical power (52, -37, D:4) a +0 ring mail (52, -33, D:4) a +0 leather armour (54, -40, D:4) a +3 heavy flail a +0 robe a +0 dagger (55, -30, D:4) a +0 leather armour a +2 short sword of venom (58, -43, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -3, D:5) a +0 leather armour (7, -38, D:5) a +0 war axe (18, -38, D:5) a spore talisman (24, -6, D:5) a +0 flail (46, -20, D:5) a +0 orcbow Level 6 of the Dungeon (1, 12, D:6) a +0 whip (10, -8, D:6) a +0 club (13, -31, D:6) a +0 robe a +0 battleaxe (14, -31, D:6) a +0 robe a +3 trident (16, -12, D:6) a +0 short sword (17, -33, D:6) a +0 robe a +0 spear (17, -32, D:6) an orb of pyromania (27, -17, D:6) 4 stones a +0 short sword (28, -17, D:6) a +0 club a stone a +1 dagger of draining (29, -37, D:6) a +0 giant club (29, -18, D:6) a +0 dagger (29, -1, D:6) a +0 robe (30, -19, D:6) a +0 short sword (30, -17, D:6) a +0 club (32, -15, D:6) a +0 short sword (35, -6, D:6) a +0 sling (43, -16, D:6) a +2 morningstar of flaming (43, -15, D:6) a +0 dagger of chaos (43, -14, D:6) 11 stones (43, -13, D:6) 5 stones (49, -21, D:6) a rimehorn talisman (51, 10, D:6) a +4 ring of protection (56, -8, D:6) a +1 morningstar of protection a +0 leather armour (58, -8, D:6) a +0 short sword a +0 dagger a +0 robe (59, -8, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a ring of positive energy (2, -10, D:7) a +0 hand axe (3, -10, D:7) a +0 dagger (3, -9, D:7) a +0 club (3, -8, D:7) a +0 leather armour a +0 club (6, -17, D:7) a +0 flail (9, -12, D:7) 6 gold pieces (9, 4, D:7) 5 gold pieces (10, -8, D:7) a +0 robe a +0 dagger (14, -9, D:7) a +0 robe a +0 dagger (15, 3, D:7) a +0 ring mail a +0 mace (15, 4, D:7) a +0 club (16, 3, D:7) a +0 falchion a +0 plate armour a +0 long sword (16, 4, D:7) a +0 club (22, -13, D:7) a +0 leather armour (33, -6, D:7) a +0 club a +0 whip a +0 halberd a +0 plate armour (34, -5, D:7) a +0 flail a +0 leather armour (35, -6, D:7) a +0 dagger a +0 ring mail (35, -5, D:7) a +0 club (39, -5, D:7) a +0 halberd a +0 chain mail (40, -6, D:7) a +0 dagger a +0 robe (40, -5, D:7) a +0 flail a +0 orcbow a +0 chain mail (40, 0, D:7) a +0 short sword a +2 scale mail of willpower (41, -6, D:7) a +0 giant spiked club a +0 dagger a +0 robe a +0 club a +0 ring mail (42, -6, D:7) a +0 dagger (42, 1, D:7) a +0 flail a +0 scale mail Level 8 of the Dungeon (3, -34, D:8) a +0 club (3, -33, D:8) a +0 short sword a +2 leather armour of willpower (3, -32, D:8) a +0 dagger a +0 robe a +0 whip (6, -16, D:8) a +0 short sword (7, -19, D:8) a +0 hand axe (8, -17, D:8) a +0 short sword (8, -16, D:8) a +0 flail (10, -17, D:8) a +0 dagger a +0 robe (12, -18, D:8) a +0 whip a +0 scale mail (13, -14, D:8) a +0 flail (14, -14, D:8) a +0 falchion (16, -19, D:8) a -2 glaive a +0 robe (16, -13, D:8) a +0 dagger a +0 robe (18, -13, D:8) a +0 flail a +0 leather armour a +0 club a +0 leather armour (20, -14, D:8) a +0 hand axe (21, -32, D:8) a +0 hand axe (24, -28, D:8) a +0 quarterstaff a +0 ring mail (25, -17, D:8) a +0 animal skin (30, -8, D:8) a +2 whip of venom a +0 ring mail (39, -43, D:8) a +0 mace (50, -9, D:8) a +1 mace of freezing a +0 robe (50, -8, D:8) a +3 short sword a +0 robe (51, -12, D:8) a +0 halberd a +0 robe (53, -20, D:8) a +0 flail a +0 robe a +2 flail a +0 robe a +4 scimitar a +0 robe (53, -11, D:8) a +0 morningstar a +0 robe (56, -34, D:8) an amulet of guardian spirit Level 9 of the Dungeon (0, 0, D:9) a +0 mace (4, 10, D:9) a +0 quarterstaff (5, 4, D:9) a +0 spear a +1 heavy spear (5, 6, D:9) a +0 whip (6, 4, D:9) a +0 whip a +0 club a +0 flail (16, 31, D:9) a +0 dagger a +0 robe (16, 33, D:9) a +0 dagger a +0 leather armour (17, 31, D:9) a +0 short sword (21, 7, D:9) a +0 mace (34, 4, D:9) a +0 dagger (45, -1, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Sonieny's Distillery a potion of invisibility (172 gold) a potion of might (86 gold) a potion of might (86 gold) a potion of ambrosia (172 gold) a potion of ambrosia (172 gold) a potion of moonshine (21 gold) a potion of heal wounds (172 gold) (0, 0, D:10) a ring of protection from cold (6, -2, D:10) a +0 rapier (29, -14, D:10) a +0 chain mail (29, 3, D:10) a +0 war axe a +0 short sword (30, -1, D:10) a +0 dagger (30, 4, D:10) a +0 dagger 3 stones a +0 whip a +0 short sword (31, 4, D:10) a +0 dagger (33, 5, D:10) 2 stones a +0 short sword (38, -20, D:10) a scarab talisman (40, 14, D:10) a +0 scale mail (43, -5, D:10) a +0 long sword (44, -8, D:10) a +0 chain mail (46, -9, D:10) a +0 club (48, -8, D:10) a stone a +1 whip of venom (50, -4, D:10) a +0 dagger (50, -2, D:10) a +0 short sword (51, -2, D:10) a +0 whip a +0 spear (52, -3, D:10) a +0 spear (52, -1, D:10) a +0 spear (53, -2, D:10) a +0 spear Level 11 of the Dungeon [Shop] Watun's Book Boutique a parchment of Call Canine Familiar (140 gold) a parchment of Lehudib's Crystal Spear (668 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Curse of Agony (294 gold) a parchment of Metabolic Englaciation (294 gold) a parchment of Platinum Paragon (832 gold) a parchment of Sublimation of Blood (92 gold) a parchment of Sigil of Binding (140 gold) a parchment of Forge Blazeheart Golem (208 gold) [Shop] Nonuegg's Assorted Antiques a potion of berserk rage (120 gold) a phial of floods (960 gold) a potion of lignification (72 gold) a +0 plate armour (432 gold) a scroll of identify (48 gold) a scroll of enchant armour (180 gold) a tin of tremorstones (2/2) (960 gold) a +0 battleaxe (240 gold) a +0 falchion (72 gold) a phantom mirror (960 gold) [Shop] Dodaymm's Antique Armour Shop a +0 robe (17 gold) a +1 scale mail of positive energy (247 gold) +0 ice dragon scales (950 gold) a +0 buckler (85 gold) a +0 leather armour (38 gold) a +0 cloak of poison resistance (161 gold) a +0 plate armour (342 gold) a +0 scale mail (76 gold) a +1 buckler of positive energy (256 gold) (8, 34, D:11) a +0 giant club a +0 giant club (11, 16, D:11) a +0 dagger a +0 robe (11, 19, D:11) a +0 long sword a +0 ring mail (14, 35, D:11) a +0 dagger a +0 robe (19, 6, D:11) a ring of flight (19, 28, D:11) a +0 mace a +0 ring mail a +0 dagger (20, 27, D:11) a +0 dagger a +0 robe (21, 28, D:11) a +0 dagger a +0 robe (21, 42, D:11) a +0 war axe a +0 plate armour (22, 14, D:11) a black bear skeleton (22, 41, D:11) a +0 short sword (22, 42, D:11) a +0 hand axe (23, 27, D:11) a +0 orcbow (23, 42, D:11) a +2 vampiric whip (31, 3, D:11) a +0 robe a +2 dagger of draining (32, 55, D:11) a +0 pair of gloves (33, 3, D:11) a +0 leather armour (34, 25, D:11) a +0 war axe (35, 41, D:11) the +1 war axe of Laceration {freeze, rElec rC- rN++ SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (38, 1, D:11) a +0 rapier (39, -1, D:11) a +0 cloak (43, 12, D:11) a +0 giant club a +0 giant spiked club (46, 40, D:11) a parchment of Maxwell's Portable Piledriver (50, 39, D:11) a parchment of Mercury Arrow Level 12 of the Dungeon (0, 0, D:12) a +0 animal skin (3, -6, D:12) a +0 robe a +0 dagger (4, -2, D:12) a +0 plate armour a +0 dire flail (7, -5, D:12) a +0 leather armour (7, -4, D:12) a +0 club (7, 29, D:12) a parchment of Summon Forest (10, -5, D:12) an orb of glass (13, -5, D:12) a +0 leather armour a +0 hand axe (18, -3, D:12) a +0 giant spiked club (18, -2, D:12) a +0 leather armour a +0 hand axe (19, -3, D:12) a +0 chain mail a +0 battleaxe a +0 robe a +0 dagger (20, -1, D:12) a +0 animal skin (21, -3, D:12) a +0 ring mail a +0 short sword (21, 0, D:12) a +0 short sword (23, 27, D:12) a +3 longbow of flaming a +0 barding of flying (32, 18, D:12) a +0 falchion (33, 14, D:12) a +0 halberd (37, 34, D:12) a +0 mace (48, 16, D:12) a +0 buckler (48, 28, D:12) a +0 robe a +0 dagger (48, 36, D:12) a +0 short sword a +0 mace a +0 ring mail a +0 flail (49, 35, D:12) 4 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow a +0 orcbow a +0 shortbow a +0 shortbow (3, -32, D:13) a +0 long sword a +0 leather armour (5, -42, D:13) a +2 dagger of speed a +0 robe (5, -21, D:13) a +0 club (10, -43, D:13) a +0 war axe (19, -55, D:13) a +0 longbow (19, -25, D:13) a +0 club a +0 robe a +0 dagger (20, -25, D:13) a +0 shortbow a +0 whip (20, -24, D:13) a +0 orcbow (22, -31, D:13) a curare-tipped dart a +0 short sword (22, -24, D:13) a +0 robe a +0 short sword a +0 orcbow of draining (23, -28, D:13) a +0 short sword (23, -25, D:13) a +0 plate armour of cold resistance a +0 long sword of valour (23, -23, D:13) a +0 orcbow (25, -26, D:13) a +0 robe a +0 dagger (25, -25, D:13) a +0 leather armour a +0 short sword (25, -24, D:13) a +0 robe a +0 scimitar a +0 shortbow a +0 mace (26, -24, D:13) a +0 ring mail a +0 mace (28, -26, D:13) a +0 plate armour a +0 long sword (29, -22, D:13) a +0 robe a +0 long sword (35, -11, D:13) a +0 orcbow (36, -13, D:13) a +0 orcbow (36, -11, D:13) 6 large rocks a +0 shortbow (36, -10, D:13) a +0 shortbow (41, -46, D:13) a +1 pair of boots of earth a +0 cloak a +0 chain mail a +0 ring mail a +0 leather armour a +0 sling {Sunngifu} a +0 sling a +1 ring mail of cold resistance (54, 1, D:13) a +0 dagger (56, -42, D:13) 6 gold pieces (56, -13, D:13) a +0 mace (64, -19, D:13) a +0 great sword Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour a +0 war axe (0, 1, D:14) a +0 robe a +0 hand axe (1, 5, D:14) a +0 leather armour a +0 hand axe (8, 3, D:14) an amulet of regeneration (17, 24, D:14) a +0 quarterstaff (23, 18, D:14) 3 large rocks (27, 35, D:14) a +0 orcbow (28, 1, D:14) 6 large rocks (28, 13, D:14) a +0 orcbow (28, 19, D:14) a +0 orcbow (28, 22, D:14) a +0 battleaxe a +3 scale mail of command (29, 15, D:14) a +0 shortbow (30, 31, D:14) 3 large rocks (30, 32, D:14) a +0 shortbow (31, 23, D:14) a +3 scimitar of flaming (38, -4, D:14) a parchment of Mercury Arrow (43, 9, D:14) a +0 shortbow (55, 38, D:14) a +0 scale mail (56, 41, D:14) the +5 short sword of Tenacity {venom, *Noise rElec Int+4 Stlth+} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (61, 28, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 plate armour (7, 32, D:15) a +0 shortbow (10, 11, D:15) the spore talisman "Gompukuw" {Harm rElec rF- rC-} [spore talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. (24, -4, D:15) an orb of pyromania (30, -4, D:15) a +0 war axe a +0 ring mail a +0 buckler (32, 34, D:15) 6 gold pieces (37, 23, D:15) an inkwell talisman (40, 17, D:15) a +0 shortbow (41, 17, D:15) a +0 shortbow (44, 18, D:15) a +0 orcbow (44, 31, D:15) a +0 ring mail a +0 arbalest (45, 16, D:15) a +0 shortbow (48, 1, D:15) a +0 hand axe (48, 13, D:15) a +0 chain mail a +0 great mace (48, 31, D:15) 4 large rocks (49, 3, D:15) a +0 robe a +0 dagger (49, 33, D:15) a +0 ring mail a +0 longbow (50, 11, D:15) a +0 orcbow a +0 orcbow (51, 10, D:15) a +0 shortbow a +0 shortbow (56, 12, D:15) a +0 hand axe Level 1 of the Orcish Mines [Shop] Guscho's Weapon Shoppe a +0 great mace (130 gold) a +0 lajatang (195 gold) the +1 shortbow "Nifietz" {flame, Str+5 SInv} (417 gold) Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 great mace (130 gold) a +1 heavy arbalest (266 gold) a +3 scimitar of electrocution (416 gold) a +0 short sword (39 gold) [Shop] Yrywoufe's Book Boutique a parchment of Cause Fear (221 gold) a parchment of Malign Gateway (557 gold) a parchment of Bombard (425 gold) a parchment of Manifold Assault (557 gold) a parchment of Fortress Blast (425 gold) a parchment of Swiftness (149 gold) a parchment of Summon Hydra (557 gold) a parchment of Starburst (425 gold) a parchment of Alistair's Walking Alembic (312 gold) a parchment of Permafrost Eruption (425 gold) (7, 6, Orc:1) 5 large rocks (7, 37, Orc:1) a +0 chain mail a +0 dire flail (8, 3, Orc:1) a +0 giant club (8, 4, Orc:1) a +0 flail a +0 robe a +0 giant club (8, 5, Orc:1) a +0 giant club (8, 36, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 club (8, 38, Orc:1) a +0 heavy hand axe (9, 2, Orc:1) a +0 giant club (9, 38, Orc:1) a +0 chain mail a +0 war axe a +0 leather armour a +0 scimitar (11, -4, Orc:1) a +0 robe (11, 20, Orc:1) a gold piece (21, 1, Orc:1) 3 large rocks (25, -3, Orc:1) a +0 antimagic shortbow a +0 halberd a +0 robe a +0 dire flail a +0 dire flail 7 large rocks (26, -3, Orc:1) a +4 heavy shortbow a +1 chain mail of willpower a ring of see invisible 5 large rocks (27, -3, Orc:1) a +2 heavy halberd the +4 spear of Gloom {venom, rElec rN+ Int+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +11 plate armour of Supple Strength {Bane Str+6} Bane: It inflicts you with a random bane when you equip it. Str+6: It affects your strength (+6). It cannot be enchanted further. a +3 sling of draining a +1 long sword of valour a +0 robe 5 large rocks (27, -2, Orc:1) 6 large rocks (29, 8, Orc:1) a +0 club a +0 whip (30, 8, Orc:1) a +0 dagger a +0 robe (31, 6, Orc:1) a +0 dire flail a +0 dire flail (32, 8, Orc:1) a +0 war axe a +0 chain mail (40, 44, Orc:1) 4 curare-tipped darts a +2 dagger of distortion (44, 1, Orc:1) 10 large rocks (45, 0, Orc:1) 3 large rocks (46, -2, Orc:1) 3 large rocks (47, 0, Orc:1) a +1 whip of venom (47, 1, Orc:1) a +2 hand axe of freezing (48, 1, Orc:1) a +0 hand axe (49, 0, Orc:1) a +0 dagger (49, 1, Orc:1) a +0 dagger (50, -3, Orc:1) 3 large rocks a +0 dire flail a +0 dire flail (50, 0, Orc:1) a +0 dagger (50, 1, Orc:1) a +1 falchion of freezing (50, 7, Orc:1) a +0 giant club (50, 10, Orc:1) 4 large rocks (51, -3, Orc:1) 6 large rocks (51, 8, Orc:1) a +0 arbalest (52, 6, Orc:1) a +0 orcbow (55, -2, Orc:1) a +0 battleaxe of freezing (60, 5, Orc:1) a +2 shortbow of electrocution (61, 4, Orc:1) a +0 leather armour (61, 5, Orc:1) a +3 shortbow of flaming Level 2 of the Orcish Mines [Shop] Zoferomn's Distillery 2 potions of haste (362 gold) a potion of curing (54 gold) a potion of mutation (145 gold) a potion of haste (181 gold) a potion of brilliance (72 gold) a potion of haste (181 gold) a potion of attraction (54 gold) a potion of curing (54 gold) [Shop] Enavaumoih's Book Boutique a parchment of Fugue of the Fallen (167 gold) a parchment of Detonation Catalyst (349 gold) a parchment of Rending Blade (247 gold) a parchment of Malign Gateway (623 gold) a parchment of Dimensional Bullseye (247 gold) a parchment of Iskenderun's Battlesphere (247 gold) a parchment of Metabolic Englaciation (349 gold) a parchment of Summon Seismosaurus Egg (247 gold) a parchment of Eringya's Surprising Crocodile (247 gold) a parchment of Cigotuvi's Putrefaction (247 gold) [Shop] Ygup's Antique Armour Shoppe a +0 chain mail (174 gold) a +0 leather armour (58 gold) a +0 robe (26 gold) the +5 ring mail "Buhanucoeg" {*Corrode +Inv rC+ Stlth+} (1368 gold) *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 chain mail of poison resistance (870 gold) a +0 plate armour (522 gold) a +0 chain mail (174 gold) [Shop] Feick's General Store a +0 arbalest (127 gold) a wand of paralysis (3) (130 gold) a +0 shortbow (51 gold) a potion of brilliance (72 gold) a scroll of revelation (135 gold) a +0 robe (15 gold) a +0 robe (15 gold) a box of beasts (680 gold) [Shop] Paomaosh's Jewellery Emporium an amulet of guardian spirit (390 gold) a +6 ring of strength (unknown) (468 gold) a +4 ring of slaying (468 gold) a +4 ring of protection (468 gold) a +4 ring of slaying (468 gold) a sanguine talisman (390 gold) [Shop] Koruubas's Antique Weapon Boutique a +0 scimitar (168 gold) a +0 morningstar (168 gold) a +0 dagger (56 gold) a +3 sling of electrocution (579 gold) a +0 shortbow (84 gold) a +0 partisan (196 gold) a +0 morningstar (168 gold) [Shop] Zafreymn's Assorted Antiques a potion of cancellation (136 gold) a lightning rod (4/4) (680 gold) a +1 plate armour of fire resistance (510 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1745 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +2 battleaxe "Jellybane" {venom, rElec rF- rCorr} (588 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the orb of the Hurricane {Mayhem, -Tele Dex+8 Forge} (533 gold) -Tele: It prevents most forms of teleportation. Dex+8: It affects your dexterity (+8). Forge: It increases the power of your Forgecraft spells. a +0 kite shield of reflection (187 gold) the +1 arbalest "Waapp" {antimagic, Str+2 Int+4 Stlth+} (848 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, 5, Orc:2) a +0 giant club (9, 3, Orc:2) a +0 chain mail a +0 dire flail a +0 chain mail a +0 mace a +0 orcbow (11, -8, Orc:2) a +0 robe a +0 dagger (11, 4, Orc:2) a +2 chain mail of willpower a +0 glaive (12, -7, Orc:2) a +0 chain mail a +0 great sword a +0 robe a +2 scimitar of protection (12, 3, Orc:2) a +0 war axe a +0 ring mail a +0 long sword a +0 plate armour (13, -9, Orc:2) a +0 giant club a +0 chain mail a +2 battleaxe a +0 arbalest (13, -7, Orc:2) a +0 chain mail a +1 long sword of holy wrath (17, 4, Orc:2) a +0 whip (17, 5, Orc:2) a +0 war axe a +0 plate armour (19, -10, Orc:2) a +0 plate armour a +0 long sword (20, 14, Orc:2) a +0 dagger a +0 robe (20, 15, Orc:2) a +0 mace (21, -10, Orc:2) a +0 chain mail a +2 heavy trident (21, 15, Orc:2) a +0 short sword a +0 plate armour a +0 falchion a +0 flail (22, 7, Orc:2) a +0 war axe (22, 16, Orc:2) a +3 war axe a +0 plate armour (24, -8, Orc:2) a +2 chain mail of cold resistance a +0 cloak of cold resistance a +2 robe of resistance the +1 leather armour of the Orcish Mines {Rampage Str+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 leather armour of fire resistance +0 steam dragon scales the +1 cloak of Filth {rPois Str+5 Dex-3} rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (27, 18, Orc:2) a +0 flail a +0 chain mail (28, 17, Orc:2) a +0 club (28, 21, Orc:2) a +0 club (30, 19, Orc:2) a +0 trident a +0 plate armour a +0 flail (31, 19, Orc:2) a +3 halberd a +0 robe a +0 arbalest (32, 15, Orc:2) a +0 short sword a +0 chain mail a +0 battleaxe a +0 plate armour (32, 18, Orc:2) a +0 dire flail a +0 chain mail (32, 19, Orc:2) a +0 dire flail a +0 chain mail (33, 14, Orc:2) a +0 chain mail a +0 club a +0 leather armour a +0 club a +0 chain mail a +0 trident (33, 16, Orc:2) a +0 trident (33, 17, Orc:2) a +0 club a +0 leather armour of fire resistance a +0 falchion a +0 chain mail (33, 18, Orc:2) a +0 mace (41, -2, Orc:2) a +2 robe of resistance a +0 dagger a +0 robe a +0 scimitar (46, 21, Orc:2) a +0 dire flail a +0 plate armour (46, 23, Orc:2) a +0 dagger (47, 21, Orc:2) a +0 dagger a +0 robe (48, 15, Orc:2) a +0 hand axe a +0 chain mail a +0 short sword a +0 dagger Level 1 of the Elven Halls (6, 16, Elf:1) a +0 rapier a +0 robe (9, -4, Elf:1) a +0 long sword a +0 ring mail (9, 12, Elf:1) a +0 scale mail (9, 15, Elf:1) a +0 long sword a +0 robe a +2 scimitar of protection a +0 robe a +0 long sword a +0 robe (10, -5, Elf:1) a +0 shortbow a +0 long sword a +0 robe (10, 11, Elf:1) a +4 war axe of electrocution (10, 16, Elf:1) a +0 rapier a +0 robe (10, 20, Elf:1) a fortress talisman (11, 12, Elf:1) a parchment of Curse of Agony (13, 3, Elf:1) a +0 robe a +0 rapier (13, 17, Elf:1) a +0 short sword a +0 robe (15, -2, Elf:1) a +0 ring mail a +0 rapier (16, -2, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (17, -1, Elf:1) a +0 leather armour a +0 long sword (19, -2, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (24, -8, Elf:1) a +0 ring mail a +0 short sword (27, 16, Elf:1) a +0 rapier a +0 robe (33, 28, Elf:1) a +0 short sword (34, 18, Elf:1) a +0 long sword a +0 robe a +0 quarterstaff a +3 leather armour (38, 28, Elf:1) a +0 short sword (39, 2, Elf:1) a +0 robe a +0 long sword (39, 30, Elf:1) a +0 robe (41, 31, Elf:1) a +0 shortbow a +0 lajatang a +0 leather armour (42, 29, Elf:1) a +0 long sword a +0 robe (43, -11, Elf:1) a +0 leather armour a +0 dagger (44, 25, Elf:1) a +0 plate armour (45, 14, Elf:1) a +0 buckler (46, -25, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (46, 17, Elf:1) a +0 leather armour (48, 0, Elf:1) a +0 long sword a +0 robe (57, -12, Elf:1) a +0 robe a +0 dagger (59, -3, Elf:1) a parchment of Arcjolt (61, -11, Elf:1) a +0 long sword a +0 robe (65, -6, Elf:1) a parchment of Foxfire Level 2 of the Elven Halls [Shop] Weesuovi's Jewellery Emporium a ring of wizardry (390 gold) a ring of protection from fire (325 gold) an amulet of wildshape (unknown) (390 gold) an amulet of wildshape (unknown) (390 gold) a storm talisman (520 gold) a spider talisman (162 gold) an amulet of chemistry (unknown) (390 gold) [Shop] Lyakhe's Book Shop a parchment of Freezing Cloud (331 gold) a parchment of Olgreb's Toxic Radiance (234 gold) a parchment of Maxwell's Capacitive Coupling (752 gold) a parchment of Hellfire Mortar (590 gold) a parchment of Arcjolt (331 gold) a parchment of Shatter (936 gold) a parchment of Enfeeble (590 gold) a parchment of Vampiric Draining (158 gold) [Shop] Ninebbi's Jewellery Emporium a ring of see invisible (270 gold) an amulet of the acrobat (540 gold) an amulet of chemistry (unknown) (540 gold) a ring of protection from cold (450 gold) the amulet of the Furies {Rampage Acrobat} (666 gold) [amulet of the acrobat] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Acrobat: It increases your evasion after moving or waiting. a +5 ring of evasion (648 gold) a talisman of death (720 gold) a ring of protection from fire (450 gold) a ring of positive energy (360 gold) (12, 16, Elf:2) a +0 falchion (13, -21, Elf:2) a +0 shortbow a +0 leather armour (13, 6, Elf:2) a +0 buckler a +0 ring mail a +0 short sword (15, 15, Elf:2) a +0 longbow a +0 short sword a +0 leather armour (15, 16, Elf:2) a +0 rapier a +0 robe (15, 17, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (16, 17, Elf:2) a +0 long sword of holy wrath a +0 ring mail (16, 19, Elf:2) a +0 short sword a +0 leather armour (18, -30, Elf:2) a +0 longbow a +0 short sword a +0 leather armour (18, -29, Elf:2) a +0 long sword a +0 robe (18, 2, Elf:2) a +0 robe a +0 short sword (20, -31, Elf:2) a +0 short sword a +0 robe (20, -23, Elf:2) a +0 long sword a +0 leather armour (20, -1, Elf:2) a +0 scale mail (21, -3, Elf:2) a +0 chain mail a +0 trident (21, -1, Elf:2) a +0 ring mail a +0 shortbow (21, 13, Elf:2) a +0 dagger a +0 leather armour (22, -11, Elf:2) a +0 dagger (22, -2, Elf:2) a +0 flail (22, -1, Elf:2) a +0 plate armour a +0 antimagic glaive (23, -1, Elf:2) a +0 ring mail a +0 mace (24, -33, Elf:2) a +0 long sword a +0 leather armour (24, -2, Elf:2) a +0 robe a +0 long sword (25, -34, Elf:2) a +0 dagger a +0 robe of resistance (25, -3, Elf:2) a +0 giant club a +0 giant club (25, 1, Elf:2) a +0 club (26, -33, Elf:2) a +0 shortbow a +0 leather armour (26, -4, Elf:2) a +0 plate armour a +4 halberd a +0 chain mail a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 leather armour a +0 falchion a +3 leather armour a +0 trident a +0 plate armour a +0 partisan (27, -5, Elf:2) a +0 chain mail a +0 battleaxe a +0 chain mail a +1 scimitar of valour a +0 arbalest a +0 short sword a +0 plate armour a +0 glaive a +0 plate armour a +0 battleaxe a +0 arbalest (27, -4, Elf:2) a +0 chain mail a +0 halberd a +0 orcbow a +0 chain mail a +1 battleaxe of venom a +0 chain mail a +0 battleaxe a +0 leather armour a +0 club a +0 chain mail a +0 mace a +0 chain mail a +0 hand axe a +0 hand axe (29, 9, Elf:2) a +0 rapier (30, -29, Elf:2) a +3 scimitar a +0 leather armour (30, -4, Elf:2) a +0 club (31, -5, Elf:2) a +0 club (31, 18, Elf:2) a +0 shortbow (38, 3, Elf:2) a +0 battleaxe (41, -32, Elf:2) a +0 short sword a +0 ring mail (42, -35, Elf:2) a +0 long sword a +0 shortbow a +0 robe (43, -36, Elf:2) a +0 rapier of speed a +0 rapier of speed a +0 leather armour (44, 4, Elf:2) a +0 quarterstaff (47, -33, Elf:2) a +0 rapier a +0 robe (47, -32, Elf:2) a +0 long sword a +0 robe (50, -16, Elf:2) a blade talisman (53, 19, Elf:2) a parchment of Fulminant Prism (55, -2, Elf:2) a +1 dagger of electrocution a +0 robe (57, 12, Elf:2) a +0 rapier a +0 leather armour (62, -9, Elf:2) a +0 battleaxe (62, -5, Elf:2) a +0 leather armour (62, -3, Elf:2) a +0 short sword a +0 robe Level 3 of the Elven Halls [Shop] Zuwkophi's Book Shop a parchment of Sigil of Binding (220 gold) a parchment of Dragon's Call (1300 gold) a parchment of Maxwell's Capacitive Coupling (1045 gold) a parchment of Fulsome Fusillade (1045 gold) a parchment of Alistair's Intoxication (460 gold) a parchment of Olgreb's Toxic Radiance (325 gold) a parchment of Metabolic Englaciation (460 gold) a parchment of Animate Dead (325 gold) a parchment of Irradiate (460 gold) a parchment of Arcjolt (460 gold) a parchment of Dispersal (625 gold) a manual of Throwing (2000 gold) a parchment of Fortress Blast (625 gold) a parchment of Enfeeble (820 gold) a parchment of Yara's Violent Unravelling (460 gold) [Shop] Horeet's Book Boutique a manual of Staves (1280 gold) a parchment of Fulminant Prism (208 gold) a parchment of Martyr's Knell (208 gold) a parchment of Call Canine Familiar (140 gold) a parchment of Cause Fear (208 gold) a parchment of Manifold Assault (524 gold) a parchment of Fugue of the Fallen (140 gold) a parchment of Sigil of Binding (140 gold) a parchment of Curse of Agony (294 gold) [Shop] Qeonus's Antique Weapon Boutique a +0 heavy morningstar (332 gold) the +3 sling "Tios Coy" {flame, rN+ Str+2 Int+3 Dex+2} (1133 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 dire flail of protection (338 gold) the +2 dagger "Newtbane" {freeze, rF+ Dex+2} (826 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +3 short sword of speed (676 gold) a +4 sling of freezing (642 gold) the +6 great sword of Symmetry {drain, rF+ Dex+3} (1775 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +5 vampiric spear (936 gold) a +2 vampiric halberd (624 gold) a +7 falchion of valour (1040 gold) a +0 shortbow of draining (192 gold) [Shop] Difeh's Assorted Antiques a potion of magic (152 gold) 3 scrolls of fog (228 gold) a +1 spear of venom (201 gold) a scroll of teleportation (57 gold) a scroll of identify (38 gold) a box of beasts (760 gold) a scroll of identify (38 gold) (0, 0, Elf:3) a +0 scale mail a +0 dagger a +0 robe a +0 dagger of venom (0, 4, Elf:3) a +0 robe a +2 long sword of freezing (2, -2, Elf:3) a +0 robe a +0 scimitar (2, 0, Elf:3) a +0 robe a +2 short sword of holy wrath (3, -2, Elf:3) a +0 ring mail a +0 long sword (3, -1, Elf:3) a +0 dagger a +0 robe (4, -2, Elf:3) a +0 leather armour a +0 scimitar (4, 1, Elf:3) a +0 rapier a +0 ring mail (5, 2, Elf:3) a +2 mace of concussion a +0 robe a +0 leather armour a +3 long sword (7, 0, Elf:3) the +4 quarterstaff "Azaof" {venom, *Noise Str+3 Int+7} *Noise: It may make a loud noise when swung. Str+3: It affects your strength (+3). Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 leather armour a +0 ring mail a +2 rapier of protection (7, 3, Elf:3) a +0 long sword a +0 robe a +0 short sword a +0 leather armour a +0 long sword a +0 robe (7, 4, Elf:3) a +0 long sword a +0 scale mail (7, 5, Elf:3) a +0 shortbow a +0 short sword a +0 robe (7, 6, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (7, 8, Elf:3) a +0 short sword a +0 robe a +0 robe (7, 11, Elf:3) a +0 ring mail a +0 long sword (8, -4, Elf:3) a +3 short sword of freezing a +0 ring mail (8, 1, Elf:3) a +2 longbow a +1 vampiric bardiche 2 atropa-tipped darts a +0 robe the amulet of Jeoh {Chemistry Harm Int+2} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). (8, 11, Elf:3) a +0 leather armour a +0 long sword a +0 leather armour a +0 short sword (8, 12, Elf:3) a +0 scale mail a +2 devious dagger (8, 13, Elf:3) a +0 ring mail a +0 long sword (9, 1, Elf:3) a +0 rapier a +0 robe a ring of wizardry (9, 15, Elf:3) a +0 buckler a +0 leather armour a +0 short sword (10, -1, Elf:3) a +1 shortbow of freezing a +0 longbow a +0 leather armour a +6 ring of intelligence (12, 15, Elf:3) a +1 ring mail of poison resistance (13, 23, Elf:3) a +0 scale mail a +0 long sword a +0 leather armour a +0 long sword (14, -4, Elf:3) a +0 robe a +0 short sword (14, 24, Elf:3) a +0 robe a +0 buckler a +0 robe a +0 scimitar the ring "Diant" {rN+ Str+9 Stlth+} [ring of strength] rN+: It protects you from negative energy. Str+9: It affects your strength (+9). Stlth+: It makes you more stealthy. a +3 vampiric great sword (15, 25, Elf:3) a +0 robe a +0 dagger a +0 robe a +0 long sword (15, 27, Elf:3) a +0 leather armour a +0 longbow (16, -5, Elf:3) a +0 leather armour a +0 rapier (17, -5, Elf:3) a +0 robe a +1 long sword of holy wrath a +0 longbow a +0 robe a +2 long sword of valour a +0 robe a +0 short sword a +0 leather armour a +0 leather armour a +0 dagger a +0 robe a +0 long sword a +0 ring mail the +6 double sword "Kilesmun" {valour, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (17, 28, Elf:3) a +0 robe a +0 shortbow a +1 heavy hand axe (18, -5, Elf:3) a +2 leather armour of fire resistance a +0 rapier of speed a +4 ring of protection (20, -15, Elf:3) the earth staff of Vekoklir {rF+ Fire Earth} [staff of earth] rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (20, -14, Elf:3) a granite talisman (20, -7, Elf:3) a +0 robe a +0 long sword (21, -16, Elf:3) the cold staff "Zycusipn" {rF+ rC+ Will+ Dex+3 Tloc Ice} [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (21, -15, Elf:3) a staff of conjuration (21, -14, Elf:3) a staff of earth (21, -13, Elf:3) a +0 dagger (21, -5, Elf:3) a +0 dagger a +0 robe (21, 4, Elf:3) a +0 ring mail (21, 6, Elf:3) the conjuration staff "Atisok" {Dex+6 Conj Hexes} [staff of conjuration] Dex+6: It affects your dexterity (+6). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. (22, -14, Elf:3) a +0 short sword (22, 5, Elf:3) a +0 robe (23, -15, Elf:3) a parchment of Alistair's Intoxication (23, -5, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour a +0 rapier a +0 leather armour a +0 rapier (23, 8, Elf:3) the cold staff "Kagh" {rC+ Stlth+ Ice Earth} [staff of cold] rC+: It protects you from cold. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (26, -8, Elf:3) a staff of earth a +0 leather armour (27, 39, Elf:3) a +0 long sword a +0 robe (28, -16, Elf:3) a +0 short sword (28, 16, Elf:3) a +0 leather armour (29, -17, Elf:3) a staff of alchemy (29, -9, Elf:3) a +0 rapier a +2 robe of positive energy (29, -2, Elf:3) a +0 long sword a +0 robe the ring "Vofof" {rC+ rN+ MP+9 Dex+5} [ring of magical power] rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Dex+5: It affects your dexterity (+5). (29, 39, Elf:3) a +0 short sword a +0 robe (30, -16, Elf:3) a +0 short sword (30, -1, Elf:3) a +0 long sword a +0 leather armour a +6 ring of intelligence (31, -19, Elf:3) a +1 plate armour of resonance (31, -13, Elf:3) a +0 long sword a +0 plate armour a +4 ring of protection (31, 11, Elf:3) a +0 rapier (32, -18, Elf:3) a +1 long sword of protection the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. (32, 34, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (33, -17, Elf:3) a +0 short sword (33, 33, Elf:3) a +0 long sword a +0 robe a +0 longbow a +0 leather armour a +0 rapier a +0 robe (33, 34, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (33, 38, Elf:3) a +0 long sword 5 atropa-tipped darts a +0 robe (34, -16, Elf:3) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. (34, -13, Elf:3) a +1 hat of stealth (35, 27, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (36, 1, Elf:3) a +0 dagger a +0 robe (36, 29, Elf:3) a +0 short sword of draining a +0 shortbow a +0 leather armour (39, 5, Elf:3) a +0 ring mail (40, -16, Elf:3) a +0 dagger (40, -15, Elf:3) a +2 chain mail of command (40, 7, Elf:3) a parchment of Dispersal (40, 29, Elf:3) a +0 rapier a +0 robe (41, -15, Elf:3) a +0 robe (41, -14, Elf:3) a +0 short sword (41, -13, Elf:3) a +0 scale mail (41, 6, Elf:3) the +2 pair of gloves "Niyfaushraof" {Infuse, rC+ rCorr Dex-2} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (46, -5, Elf:3) a +0 long sword a +0 robe a +0 short sword a +1 robe of fire resistance a +0 long sword a +0 leather armour (46, 41, Elf:3) a +0 robe (47, -5, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (47, 29, Elf:3) a +0 scimitar a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (16, 17, Lair:1) a +0 dagger a +0 robe (17, 21, Lair:1) a +0 demon whip of venom (23, 1, Lair:1) a +2 orcbow of freezing (23, 5, Lair:1) a +0 scale mail (23, 25, Lair:1) a +4 ring of protection (28, -23, Lair:1) a +0 club (31, -13, Lair:1) a +0 chain mail (45, 4, Lair:1) a +0 scale mail (60, -23, Lair:1) a ring of positive energy Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (2, -12, Lair:2) a +0 chain mail (5, -5, Lair:2) a +0 glaive (5, -3, Lair:2) a +0 hand axe (7, -5, Lair:2) a +0 mace (9, -5, Lair:2) a +0 glaive (13, -4, Lair:2) a +0 leather armour (22, -34, Lair:2) a +0 ring mail (25, -44, Lair:2) the rimehorn talisman of Death Resistance {Dex+3} [rimehorn talisman] Dex+3: It affects your dexterity (+3). (33, -28, Lair:2) a ring of protection from cold Level 3 of the Lair of Beasts (1, 8, Lair:3) a +0 ring mail (5, 40, Lair:3) a +0 quarterstaff (14, 17, Lair:3) a +0 leather armour (23, 45, Lair:3) 5 gold pieces (38, 26, Lair:3) a +6 ring of intelligence (39, 34, Lair:3) a +0 ring mail (51, 48, Lair:3) a +0 lajatang (54, 45, Lair:3) a +0 quarterstaff (63, 13, Lair:3) a +0 dagger a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 flux baubles (4, 6, Lair:4) a +0 rapier of flaming (12, -2, Lair:4) a parchment of Momentum Strike (26, -2, Lair:4) a +0 pair of boots (27, -2, Lair:4) a +0 scimitar (48, 13, Lair:4) a +0 scale mail (57, 24, Lair:4) a parchment of Inner Flame Level 5 of the Lair of Beasts (11, 12, Lair:5) a +0 rapier (11, 26, Lair:5) a +0 dagger a +0 robe (13, 33, Lair:5) a +0 dagger a +0 robe (18, 20, Lair:5) a +0 morningstar (22, 18, Lair:5) a +0 flail (32, 33, Lair:5) a +0 short sword a +0 robe (35, 50, Lair:5) a +0 leather armour (36, 42, Lair:5) a +0 spear a +0 short sword a +0 robe a +0 buckler (41, 26, Lair:5) a +0 quarterstaff (42, 53, Lair:5) a +0 rapier a +0 robe (43, 53, Lair:5) a +0 short sword a +0 robe (44, 53, Lair:5) a +0 dagger a +0 robe a +0 buckler (45, 52, Lair:5) a +0 dagger a +0 robe (51, 53, Lair:5) a +0 rapier a +0 robe (53, 52, Lair:5) a +0 spear a +0 orcbow (54, 31, Lair:5) a +0 rapier a +0 robe (54, 53, Lair:5) a ring of protection from fire Level 1 of the Swamp (0, 0, Swamp:1) a +0 hand axe (3, 20, Swamp:1) a +0 falchion (7, 20, Swamp:1) a +0 pair of boots (10, -8, Swamp:1) a +0 ring mail (10, -2, Swamp:1) a +0 mace (11, -8, Swamp:1) a +0 shortbow (14, -6, Swamp:1) a human skeleton (14, 11, Swamp:1) a +0 mace (15, -12, Swamp:1) an orb of glass (22, 10, Swamp:1) a +0 robe a +0 quarterstaff (30, 5, Swamp:1) a +0 club (35, 14, Swamp:1) a +0 chain mail Level 2 of the Swamp (0, 0, Swamp:2) the +0 chain mail "Tojis" {Death, *Corrode Int+4} *Corrode: It may corrode you when you take damage. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (3, 15, Swamp:2) a +0 robe (7, 9, Swamp:2) a human skeleton (22, 21, Swamp:2) a +0 orcbow (24, 5, Swamp:2) a +0 spear (26, 5, Swamp:2) a +0 leather armour a +0 short sword of draining (30, 17, Swamp:2) a +0 spear a +0 buckler (39, 11, Swamp:2) a +0 mace (51, 14, Swamp:2) a +0 leather armour (52, 16, Swamp:2) a +0 robe an orb of glass a staff of necromancy Level 3 of the Swamp (18, -5, Swamp:3) a +0 spear (23, 9, Swamp:3) a +0 sling (24, 9, Swamp:3) a +0 leather armour (28, 12, Swamp:3) a +0 robe (29, 14, Swamp:3) a +0 robe (30, 10, Swamp:3) a +0 buckler a +0 spear (32, 8, Swamp:3) a +0 quarterstaff a +0 robe (35, 7, Swamp:3) a +0 short sword a +1 robe of willpower (35, 21, Swamp:3) a +0 robe a +1 spectral quarterstaff (37, 15, Swamp:3) a +0 partisan (46, -11, Swamp:3) a +0 buckler (47, -4, Swamp:3) a +4 ring mail (48, 2, Swamp:3) a +0 leather armour Level 4 of the Swamp (0, 0, Swamp:4) a +0 quarterstaff a +0 robe (3, -1, Swamp:4) 6 curare-tipped darts (15, -17, Swamp:4) a +0 flail (26, 18, Swamp:4) 3 curare-tipped darts (27, 18, Swamp:4) a +1 spectral quarterstaff (28, 26, Swamp:4) a +0 short sword (42, 22, Swamp:4) a +0 leather armour (48, 9, Swamp:4) a +0 spear (51, -2, Swamp:4) a +0 pair of gloves of stealth Level 1 of the Snake Pit (0, 0, Snake:1) a +0 ring mail (0, 25, Snake:1) a +0 arbalest a +0 halberd (2, 7, Snake:1) a +0 quarterstaff (2, 20, Snake:1) a +0 shortbow a +0 flail a +0 robe a +5 shortbow a +0 short sword (2, 21, Snake:1) a +0 war axe (3, -3, Snake:1) a +0 glaive of entangling a +0 robe (8, -7, Snake:1) a +0 club a +0 long sword (8, -6, Snake:1) a +0 war axe a +0 robe (8, -5, Snake:1) a +0 war axe a +0 kite shield (8, 3, Snake:1) a +0 flail a +0 robe (11, 27, Snake:1) a +0 longbow a +0 halberd a +0 robe (18, -7, Snake:1) a +0 scimitar (18, 4, Snake:1) a +0 arbalest a +1 heavy dire flail (18, 14, Snake:1) a storm talisman (19, 3, Snake:1) a +0 shortbow a +0 scimitar (19, 15, Snake:1) a +0 battleaxe a +0 robe (21, 7, Snake:1) a +3 war axe (22, 45, Snake:1) a +0 trident (23, -5, Snake:1) a +4 battleaxe (23, 35, Snake:1) a +0 scimitar (27, 23, Snake:1) a +0 trident (49, -12, Snake:1) a +6 ring of strength (50, -1, Snake:1) 6 atropa-tipped darts (52, 16, Snake:1) a +0 trident (61, 20, Snake:1) a +0 flail (68, 40, Snake:1) a +0 morningstar (69, 16, Snake:1) a +0 whip (69, 27, Snake:1) a +0 shortbow Level 2 of the Snake Pit [Shop] Buovydgh's Antique Weapon Emporium a +0 club (16 gold) a +0 flail (112 gold) a +0 trident (112 gold) a +2 orcbow of flaming (614 gold) a +1 lajatang of venom (800 gold) a +0 giant club (67 gold) the +3 triple sword of Midnight {pain, rPois Str-5 Dex+2} (1836 gold) rPois: It protects you from poison. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 dagger (64 gold) a +0 whip (80 gold) [Shop] Ywoz's Book Emporium a parchment of Gloom (158 gold) a parchment of Soul Splinter (72 gold) a parchment of Orb of Destruction (590 gold) a parchment of Alistair's Walking Alembic (331 gold) a parchment of Gell's Gavotte (450 gold) a parchment of Leda's Liquefaction (234 gold) a parchment of Passwall (158 gold) a parchment of Blink (104 gold) a parchment of Silence (331 gold) (0, 0, Snake:2) a +0 chain mail (1, -13, Snake:2) a +0 club (4, -7, Snake:2) a +0 short sword a +0 robe (7, -9, Snake:2) a staff of alchemy (9, -5, Snake:2) a +0 spear (10, 9, Snake:2) a +0 trident a +0 robe (10, 12, Snake:2) a +2 heavy halberd (14, -13, Snake:2) a +0 short sword a +0 robe (17, -4, Snake:2) a +3 halberd (19, -13, Snake:2) a +0 halberd a +0 robe (19, -12, Snake:2) a +0 spear a +0 robe (30, 16, Snake:2) a +0 spear (31, 7, Snake:2) a +0 spear (31, 11, Snake:2) a riddle talisman (40, -15, Snake:2) a +0 chain mail (43, 21, Snake:2) a +0 leather armour (51, 20, Snake:2) a parchment of Swiftness (53, 14, Snake:2) a +0 shortbow a +0 glaive (54, -7, Snake:2) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (54, -2, Snake:2) a +0 lajatang (58, 1, Snake:2) a +0 spear (58, 2, Snake:2) a +0 hand axe (59, -2, Snake:2) a +1 glaive of venom a +0 robe (60, -3, Snake:2) a +0 halberd a +0 robe (60, -2, Snake:2) a +0 short sword (64, -5, Snake:2) a +0 spear Level 3 of the Snake Pit [Shop] Ongass's Jewellery Boutique a ring of wizardry (660 gold) a ring of protection from cold (550 gold) an amulet of guardian spirit (660 gold) the amulet of Idead {Chemistry Str+3 SInv} (1045 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the ring of Iliuhan {Fly rPois rF- Will- rCorr} (517 gold) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. an amulet of chemistry (unknown) (660 gold) the amulet of the Final Decision {Acrobat rN++} (1045 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN++: It greatly protects you from negative energy. [Shop] Pecor's Assorted Antiques a +2 spear of venom (421 gold) a lightning rod (4/4) (1080 gold) a scroll of revelation (202 gold) a lightning rod (4/4) (1080 gold) a +0 partisan (189 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) a potion of curing (81 gold) a phantom mirror (1080 gold) a potion of heal wounds (216 gold) (4, 11, Snake:3) a parchment of Platinum Paragon (17, -19, Snake:3) a +4 shortbow of flaming (19, 7, Snake:3) a +0 robe a +0 club (21, -20, Snake:3) a +0 halberd (21, -18, Snake:3) a +0 quarterstaff a +0 robe (22, -20, Snake:3) a +0 short sword (25, 4, Snake:3) a +0 shortbow of flaming (28, 4, Snake:3) a +0 mace a +4 tower shield of ponderousness (28, 5, Snake:3) a +0 club a +0 robe a ring of magical power (29, 23, Snake:3) a +0 morningstar (31, -1, Snake:3) a +0 long sword (31, 2, Snake:3) a +0 halberd a +0 halberd (31, 4, Snake:3) a +1 spear (33, 1, Snake:3) a +1 trident (33, 2, Snake:3) a +0 hand axe (35, -9, Snake:3) a +0 club a +0 robe (35, 23, Snake:3) a +0 scimitar (35, 25, Snake:3) a +0 shortbow a +0 glaive (51, 2, Snake:3) a +0 mace Level 4 of the Snake Pit [Shop] Nuofut's Weapon Shop a +0 rapier (99 gold) 4 silver javelins (648 gold) a +0 orcbow (72 gold) a +0 demon trident of venom (576 gold) 2 throwing nets (108 gold) 2 atropa-tipped darts (32 gold) a +3 long sword of flaming (419 gold) (0, 0, Snake:4) a +0 whip (2, 2, Snake:4) a +0 barding of stealth (4, -11, Snake:4) 6 gold pieces (5, -16, Snake:4) a +0 short sword a +0 club (5, -12, Snake:4) a +0 scimitar (5, 1, Snake:4) a +0 spear a +0 robe (6, -15, Snake:4) a +2 antimagic flail (6, -14, Snake:4) a +0 hand axe a +0 robe a +0 halberd (7, -15, Snake:4) a +1 heavy dire flail a +0 robe (9, -27, Snake:4) a +1 flail of protection (9, -17, Snake:4) a +0 shortbow a +0 partisan a +0 robe (9, -14, Snake:4) a +0 hand axe a +0 robe (10, -16, Snake:4) a +0 hand axe (11, -3, Snake:4) a +0 quarterstaff a +0 robe (12, 2, Snake:4) a +0 hand axe a +0 robe a +0 shortbow a +0 long sword a +0 robe (13, 1, Snake:4) a +0 club a +0 robe (14, -27, Snake:4) a +0 flail a +0 robe (14, -2, Snake:4) a +0 dire flail (14, 1, Snake:4) a +0 spear (15, -34, Snake:4) a +0 glaive a +5 halberd (15, -28, Snake:4) a +0 longbow a +0 scimitar (15, -26, Snake:4) a +0 dire flail a +0 shortbow (15, -15, Snake:4) a +0 hand axe (15, -14, Snake:4) a +0 halberd a +0 flail a +0 robe a +1 antimagic trident a +0 glaive a +0 longbow (15, -3, Snake:4) a +0 hand axe a +0 robe a +0 club (15, 3, Snake:4) a +0 arbalest a +0 hand axe a +0 robe (15, 4, Snake:4) a +0 short sword a +0 longbow of draining (16, -25, Snake:4) a +0 flail a +0 robe (16, -13, Snake:4) a +0 longbow a +4 antimagic long sword a +0 barding of fire resistance a +0 halberd a +0 robe (16, -10, Snake:4) a +0 club a +1 robe of willpower a +0 shortbow a +2 scimitar of freezing (17, -34, Snake:4) a +0 spear a +0 robe (17, -13, Snake:4) a +0 shortbow a +0 battleaxe a +0 spear a +0 robe (17, -12, Snake:4) a +0 glaive a +0 spear a +0 chain mail (17, -3, Snake:4) a +0 longbow a +2 glaive of protection (18, -12, Snake:4) a +0 spear (18, -9, Snake:4) a +0 glaive a +0 robe a +0 long sword (19, -32, Snake:4) a +0 club a +0 robe (19, -23, Snake:4) a +0 trident a +0 trident (19, -15, Snake:4) a +0 battleaxe a +0 robe (19, -11, Snake:4) a +0 scimitar a +0 robe a +0 tower shield a +0 halberd (20, -21, Snake:4) the serpent talisman of Sunlight {rN+ Int+3 Dex+4} [serpent talisman] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (20, -11, Snake:4) a +1 long sword of flaming a +0 robe (21, -21, Snake:4) a +0 battleaxe (21, -9, Snake:4) a +0 mace a +0 robe a +1 tower shield of fire resistance (22, -20, Snake:4) a +0 partisan (22, -17, Snake:4) a +0 mace a +0 robe a +0 whip a +0 robe (22, -7, Snake:4) a +0 flail a +0 robe (23, -19, Snake:4) a +0 flail a +0 robe (23, -18, Snake:4) a +0 whip a +0 robe a +0 trident a +0 robe a +0 glaive (27, 13, Snake:4) a +0 scimitar (28, -17, Snake:4) a +0 club a +0 robe a +0 scimitar (29, -17, Snake:4) a +0 war axe a +0 robe a +0 club (31, 6, Snake:4) a +0 robe (38, -17, Snake:4) a +0 battleaxe (39, -16, Snake:4) a +0 dire flail a +0 robe (39, -14, Snake:4) a +0 trident (40, -16, Snake:4) a +0 war axe a +0 longbow (40, -14, Snake:4) a +0 scimitar a +0 robe Level 1 of the Vaults (0, 0, Vaults:1) a +0 great mace a +0 animal skin (9, 4, Vaults:1) a +0 dire flail a +0 scale mail (10, 35, Vaults:1) a parchment of Dispel Undead (18, 36, Vaults:1) a +0 great mace a +0 ring mail (21, 22, Vaults:1) a +0 heavy mace (24, 23, Vaults:1) a parchment of Summon Seismosaurus Egg (30, 52, Vaults:1) a +0 flail (46, 21, Vaults:1) a +0 arbalest (47, 36, Vaults:1) a +0 morningstar a +0 ring mail (50, 20, Vaults:1) a +3 war axe a +3 war axe a +0 scale mail (51, 28, Vaults:1) a parchment of Gloom (52, -1, Vaults:1) a staff of air (52, 0, Vaults:1) a +0 orcbow (52, 2, Vaults:1) a +0 ring mail (53, -2, Vaults:1) a +1 buckler of fire resistance (53, -1, Vaults:1) a riddle talisman (54, 2, Vaults:1) a +2 scale mail of positive energy (54, 35, Vaults:1) a +0 trident a +0 trident a +0 scale mail (55, 3, Vaults:1) a +2 dire flail of holy wrath a +0 animal skin (60, 35, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail (60, 54, Vaults:1) a +0 arbalest (61, 11, Vaults:1) a +0 triple crossbow (61, 30, Vaults:1) a +0 arbalest (61, 36, Vaults:1) a +0 arbalest (62, 36, Vaults:1) a +0 glaive a +0 chain mail (63, 31, Vaults:1) a +1 battleaxe a +0 chain mail (63, 37, Vaults:1) a +0 war axe a +0 chain mail (63, 38, Vaults:1) a +0 great mace of pain a +0 chain mail (63, 41, Vaults:1) a +0 great mace a +0 ring mail (63, 43, Vaults:1) a +1 battleaxe of freezing a +3 great sword of distortion (64, 34, Vaults:1) a +0 dire flail a +0 animal skin (64, 40, Vaults:1) a +0 long sword a +0 scale mail (64, 42, Vaults:1) a +3 great mace a +0 ring mail (65, 8, Vaults:1) the +3 arbalest of Circular Logic {flame, rElec rN+ Str+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (65, 10, Vaults:1) a +0 arbalest (65, 12, Vaults:1) a +0 triple crossbow (65, 34, Vaults:1) a +0 long sword of draining a +0 plate armour a +0 tower shield (65, 38, Vaults:1) a +0 great mace a +0 scale mail (65, 40, Vaults:1) a +4 glaive of protection a +0 chain mail (65, 42, Vaults:1) a +0 arbalest (66, 39, Vaults:1) a +2 battleaxe a +0 chain mail (66, 40, Vaults:1) a +0 morningstar a +0 leather armour (66, 54, Vaults:1) a +0 ring mail (68, 37, Vaults:1) a +0 war axe a +0 chain mail (68, 39, Vaults:1) a +0 arbalest (68, 41, Vaults:1) a +0 arbalest a +0 long sword a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 club (1, -3, Vaults:2) a +0 plate armour (4, -3, Vaults:2) a +0 flail a +0 scale mail (7, 21, Vaults:2) a staff of necromancy (8, 35, Vaults:2) a ring of magical power (31, 40, Vaults:2) a +0 dagger a +0 robe (33, 41, Vaults:2) a +0 morningstar a +0 ring mail (36, 41, Vaults:2) a +0 long sword a +0 chain mail (38, -2, Vaults:2) a +0 flail a +2 ring mail of poison resistance (39, 0, Vaults:2) a +0 morningstar a +0 scale mail a +0 flail a +0 scale mail a +1 war axe of freezing a +0 chain mail a +0 kite shield (53, -2, Vaults:2) a +0 ring mail (53, 20, Vaults:2) a +0 great sword a +0 plate armour (54, -3, Vaults:2) a +0 halberd (54, -1, Vaults:2) a +3 broad axe a +0 chain mail a +0 trident (54, 20, Vaults:2) a +0 dire flail a +0 animal skin a +0 war axe a +2 chain mail of willpower a +4 battleaxe (55, -1, Vaults:2) a +0 glaive (55, 20, Vaults:2) a +1 dire flail a +0 chain mail a +3 bardiche a +0 chain mail a +0 dagger a +0 robe (56, 20, Vaults:2) a +0 mace a +0 scale mail a +0 dire flail a +0 animal skin (57, -5, Vaults:2) a +0 dire flail a +0 ring mail (57, 14, Vaults:2) a +0 chain mail (57, 20, Vaults:2) a +0 arbalest (58, 21, Vaults:2) a +2 heavy hand cannon a +0 orcbow (64, 37, Vaults:2) a +0 falchion a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) a +4 battleaxe of draining a +0 plate armour (1, 2, Vaults:3) a +0 arbalest (2, 2, Vaults:3) a +0 arbalest a +0 arbalest (3, -5, Vaults:3) a +0 war axe (3, 5, Vaults:3) a +0 ring mail of fire resistance (4, -4, Vaults:3) a +0 trident (4, -3, Vaults:3) a +0 dire flail (4, 4, Vaults:3) a +0 quarterstaff (5, -5, Vaults:3) a +3 battleaxe a +0 chain mail (5, -4, Vaults:3) a +2 demon blade of freezing a +2 demon whip of freezing a +2 leather armour of cold resistance (8, 0, Vaults:3) a +0 arbalest (8, 9, Vaults:3) a +2 great sword of flaming (10, -15, Vaults:3) a +0 arbalest (10, -14, Vaults:3) a +1 great mace of protection a +0 plate armour (11, -20, Vaults:3) a +0 great mace a +0 scale mail (11, -15, Vaults:3) a +0 arbalest a +0 long sword a +0 arbalest a +0 ring mail (12, 14, Vaults:3) a +0 kite shield (13, -10, Vaults:3) a +0 arbalest (13, 16, Vaults:3) a +0 flail a +0 ring mail (15, -10, Vaults:3) a +0 arbalest (16, 3, Vaults:3) a +0 whip a +0 animal skin (18, 14, Vaults:3) the orb of Leriphio {Stardust, rC+} rC+: It protects you from cold. a +0 chain mail a +2 demon trident of freezing (23, 20, Vaults:3) a +0 spear (25, 37, Vaults:3) a quill talisman (26, 28, Vaults:3) a +0 mace a +0 ring mail (31, -5, Vaults:3) a staff of conjuration (35, -15, Vaults:3) a +0 arbalest (36, -14, Vaults:3) a +0 arbalest (37, -13, Vaults:3) a +0 plate armour a +0 long sword (37, -12, Vaults:3) a +0 scale mail (38, 13, Vaults:3) a +1 great mace of concussion a +0 animal skin (41, 18, Vaults:3) a +0 whip a +0 animal skin (42, 20, Vaults:3) a +0 dagger a +0 robe (48, -4, Vaults:3) a +0 arbalest a +0 ring mail a +0 falchion (49, -6, Vaults:3) a +0 ring mail a +0 mace a +0 scale mail a +0 falchion (49, -5, Vaults:3) a +0 plate armour a +4 vampiric long sword (50, -6, Vaults:3) the +2 robe of Luixi {*Silence Regen+ Int+3} *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (55, -11, Vaults:3) a +0 arbalest a +0 arbalest a +0 ring mail a +0 falchion a +0 arbalest (55, 3, Vaults:3) a +0 heavy flail (56, -13, Vaults:3) a +0 ring mail a +0 morningstar a +0 arbalest a +0 leather armour a +0 dire flail (56, -12, Vaults:3) a +0 ring mail a +0 great mace a +0 scale mail a +0 war axe (56, -11, Vaults:3) a +0 arbalest a +0 arbalest a +0 chain mail a +3 halberd of venom a +0 arbalest (57, 4, Vaults:3) a +0 scale mail (57, 18, Vaults:3) a +0 chain mail a +2 halberd (59, 13, Vaults:3) a +0 battleaxe (59, 14, Vaults:3) a +0 scimitar (59, 23, Vaults:3) a +0 war axe a +0 chain mail a +0 flail a +0 leather armour (60, 13, Vaults:3) a +0 dire flail (61, 1, Vaults:3) a +2 dagger of freezing (61, 24, Vaults:3) a +0 great sword a +1 plate armour of cold resistance (62, 25, Vaults:3) a +0 partisan a +0 partisan a +0 ring mail a +0 dagger a +0 robe (63, 1, Vaults:3) a +2 dagger of freezing (63, 22, Vaults:3) a +0 leather armour (66, 1, Vaults:3) the +1 dagger "Sien" {freeze, rElec rF+ rC+ rN+} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (66, 4, Vaults:3) a +2 robe of cold resistance Level 4 of the Vaults (0, 0, Vaults:4) a +0 scale mail (3, 19, Vaults:4) a parchment of Iskenderun's Mystic Blast (3, 22, Vaults:4) a +0 war axe a +3 hand cannon of freezing a +0 scale mail a +0 flail a +0 scale mail (4, 10, Vaults:4) a +0 morningstar a +0 scale mail (4, 22, Vaults:4) a +0 great mace a +0 animal skin (5, 21, Vaults:4) a +0 arbalest (7, -23, Vaults:4) a +0 leather armour a +0 morningstar (7, -14, Vaults:4) a +0 dire flail a +4 dire flail (8, 7, Vaults:4) a +0 dire flail (10, -7, Vaults:4) a +0 partisan (14, 1, Vaults:4) a +1 spectral quarterstaff (14, 19, Vaults:4) a +0 robe (14, 20, Vaults:4) a +1 vampiric battleaxe a +1 scale mail of death a +0 scale mail (15, 0, Vaults:4) a +2 great mace of venom a +0 leather armour (15, 4, Vaults:4) a +3 long sword of holy wrath a +0 chain mail (16, -26, Vaults:4) a +0 scale mail (16, -1, Vaults:4) a dragon-coil talisman (16, 17, Vaults:4) a +1 battleaxe a +0 chain mail a +0 arbalest (16, 18, Vaults:4) a +0 hand axe (16, 19, Vaults:4) a +0 heavy battleaxe a +0 arbalest (16, 20, Vaults:4) a +0 dagger (17, -24, Vaults:4) a +0 scale mail a +0 falchion (18, -12, Vaults:4) a +0 animal skin a +0 dire flail (18, 17, Vaults:4) a +0 arbalest (19, -24, Vaults:4) a +0 scale mail (27, -22, Vaults:4) a +0 arbalest (28, -22, Vaults:4) a +0 cloak of poison resistance (28, -21, Vaults:4) a +1 cloak (28, -3, Vaults:4) a +0 robe (29, -1, Vaults:4) a +0 rapier (32, -1, Vaults:4) a +0 plate armour of death a +0 dire flail a +0 arbalest (41, -11, Vaults:4) a +0 animal skin (43, -13, Vaults:4) a +0 arbalest (43, 11, Vaults:4) a +0 falchion a +0 ring mail (43, 12, Vaults:4) a +0 arbalest (43, 13, Vaults:4) a +0 dagger a +0 robe a +0 great mace a +0 scale mail (44, 11, Vaults:4) a +4 ring of protection (44, 12, Vaults:4) a +0 trident (46, -9, Vaults:4) a +0 animal skin a +2 vampiric demon whip (47, -31, Vaults:4) a +0 great mace a +0 ring mail (48, -22, Vaults:4) a +0 scale mail a +1 hand cannon of flaming a +0 long sword of holy wrath (48, -21, Vaults:4) a +2 plate armour of fire resistance a +6 long sword of valour a +1 chain mail of poison resistance the +4 mace of the Candelabrum {flame, Fly} Fly: It grants you flight. It cannot be enchanted further. a +0 scale mail a +0 morningstar (48, -20, Vaults:4) a +0 plate armour a +1 dire flail (48, -8, Vaults:4) a +0 robe a +2 partisan of entangling (49, -22, Vaults:4) a +0 arbalest (49, -20, Vaults:4) a +0 arbalest a +0 robe a +0 whip (50, -22, Vaults:4) a +0 arbalest a +0 arbalest (50, -21, Vaults:4) a +0 chain mail a +0 short sword (50, -20, Vaults:4) a +0 giant club a +0 ring mail a +0 war axe a +0 war axe (55, -2, Vaults:4) a +0 scale mail a +0 morningstar (57, -3, Vaults:4) a +0 robe a +0 dagger (58, -3, Vaults:4) a +0 ring mail (58, -2, Vaults:4) a +4 arbalest (61, -5, Vaults:4) a +0 ring mail a +0 morningstar (64, -30, Vaults:4) a +0 arbalest (64, -28, Vaults:4) a +0 arbalest (64, -27, Vaults:4) a +0 scale mail a +0 great mace (65, -30, Vaults:4) a +0 arbalest (65, -28, Vaults:4) a +0 dire flail a +0 great mace a +0 scale mail a +0 war axe (66, -31, Vaults:4) a +0 ring mail a +0 great mace a +0 dire flail a +1 dire flail of holy wrath (66, -30, Vaults:4) a +0 arbalest (66, -29, Vaults:4) a +0 leather armour a +0 flail (66, -10, Vaults:4) a +0 scimitar of electrocution (67, -32, Vaults:4) a +0 arbalest a +0 falchion (67, -30, Vaults:4) 5 large rocks (67, -10, Vaults:4) a +0 short sword a +0 battleaxe of draining a +0 plate armour a +2 battleaxe of flaming (68, -32, Vaults:4) a +0 arbalest a +0 arbalest (71, -18, Vaults:4) a +0 club Level 5 of the Vaults (0, 0, Vaults:5) a +1 great sword of flaming (0, 3, Vaults:5) a +0 arbalest (0, 4, Vaults:5) a +0 battleaxe a +0 plate armour (1, 2, Vaults:5) a +0 arbalest a +0 arbalest (2, 1, Vaults:5) a +0 glaive of draining a +2 chain mail of cold resistance (2, 25, Vaults:5) a +0 arbalest a staff of cold a +1 robe a ring of protection from cold (4, 51, Vaults:5) a +0 war axe a +0 chain mail (5, 5, Vaults:5) a +0 great sword a +0 plate armour (6, 7, Vaults:5) a +0 dire flail a +0 dire flail (7, 18, Vaults:5) a +0 helmet of light (7, 19, Vaults:5) a +0 buckler (7, 51, Vaults:5) a +0 arbalest a +2 great sword a +0 plate armour a +0 great sword a +0 chain mail (8, 9, Vaults:5) a +0 rapier (8, 11, Vaults:5) a +0 ring mail (8, 19, Vaults:5) the granite talisman of Calculation {rN+} [granite talisman] rN+: It protects you from negative energy. (8, 41, Vaults:5) a +0 great mace (8, 51, Vaults:5) a +0 falchion a +0 scale mail (8, 52, Vaults:5) a +2 broad axe of flaming a +0 plate armour (9, 42, Vaults:5) a +0 great mace (15, 43, Vaults:5) a parchment of Ozocubu's Refrigeration (16, 5, Vaults:5) a +0 short sword (20, 4, Vaults:5) a +0 rapier (20, 12, Vaults:5) a +0 chain mail (20, 18, Vaults:5) a parchment of Petrify (20, 19, Vaults:5) the eel talisman "Wufim" {Str+2} [eel talisman] Str+2: It affects your strength (+2). (20, 30, Vaults:5) a +0 falchion (21, 5, Vaults:5) the +5 war axe "Hiupro" {venom, rC+ Will+ rCorr} rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe the amulet of Riad {Faith -Tele rCorr Str+5 Dex-2} [amulet of faith] Faith: It allows you to gain divine favour quickly. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). (21, 19, Vaults:5) a parchment of Forge Phalanx Beetle (22, 24, Vaults:5) a +0 buckler a +0 scale mail a +2 long sword of freezing (23, 24, Vaults:5) a +0 chain mail a +0 dire flail (24, 0, Vaults:5) a +0 battleaxe a +0 ring mail a +6 ring of intelligence (24, 27, Vaults:5) a +2 ring mail of cold resistance a +0 shortbow (25, -1, Vaults:5) a +0 dagger a +0 robe (25, 24, Vaults:5) a +0 chain mail a +1 great sword (25, 25, Vaults:5) a +0 cloak of stealth (26, 0, Vaults:5) a +4 arbalest of freezing a +0 quarterstaff (26, 23, Vaults:5) a +0 ring mail a +0 morningstar (26, 24, Vaults:5) a +0 giant club (26, 25, Vaults:5) a +0 plate armour a +0 great mace a +0 chain mail a +0 bardiche a +0 arbalest (26, 26, Vaults:5) a +0 chain mail a +0 halberd a +0 chain mail a +0 war axe a +0 chain mail a +0 great sword (26, 27, Vaults:5) a +0 ring mail a +0 long sword (26, 30, Vaults:5) a +0 chain mail a +3 battleaxe of sundering (27, 1, Vaults:5) a +0 flail a +0 scale mail (27, 23, Vaults:5) a +0 lajatang a +0 ring mail a +0 arbalest (27, 26, Vaults:5) a +0 giant club a +0 giant spiked club (28, 22, Vaults:5) a +0 robe a +0 whip a +0 plate armour a +4 bardiche of venom (28, 23, Vaults:5) a +0 chain mail a +3 long sword a +0 chain mail a +2 vampiric battleaxe (28, 24, Vaults:5) a +0 plate armour a +0 great sword a +0 plate armour a +0 great sword a +0 leather armour a +0 great mace (28, 28, Vaults:5) a +0 tower shield a +0 chain mail a +0 war axe (29, 23, Vaults:5) +1 steam dragon scales a +2 eveningstar of protection (29, 24, Vaults:5) a +0 chain mail a +0 great mace a +0 chain mail a +1 great mace the ring of Jepav {rPois rF+ rN+ Int+4 Dex-4} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). (29, 25, Vaults:5) a +0 buckler a +1 ring mail of cold resistance a +0 war axe a +0 chain mail a +0 war axe (29, 28, Vaults:5) a +0 plate armour a +0 great mace (29, 29, Vaults:5) a +0 chain mail a +0 battleaxe (30, 1, Vaults:5) a +0 giant spiked club a +0 giant club (30, 18, Vaults:5) a +0 scale mail a +0 great mace (30, 22, Vaults:5) a +0 dire flail a +0 ring mail (30, 23, Vaults:5) a +0 plate armour a +0 great mace of distortion a +0 scale mail a +0 long sword (30, 24, Vaults:5) a +0 giant club a +0 giant club a +0 plate armour a +1 great mace of draining (30, 25, Vaults:5) a +0 robe a +0 dagger a +0 plate armour a +0 glaive (30, 28, Vaults:5) a +0 plate armour a +0 great sword (30, 29, Vaults:5) a +0 chain mail a +0 great mace (30, 39, Vaults:5) a +0 cloak of poison resistance (31, 2, Vaults:5) 5 large rocks (31, 23, Vaults:5) a +0 robe a +0 scimitar (31, 24, Vaults:5) a +0 giant club a +0 giant spiked club a +0 plate armour a +0 halberd (31, 25, Vaults:5) a +0 chain mail a +0 quarterstaff of draining a +6 ring of intelligence (31, 26, Vaults:5) a +0 tower shield a +4 sacred scourge of holy wrath (31, 28, Vaults:5) a +0 plate armour a +0 battleaxe (32, 22, Vaults:5) a +0 chain mail a +0 flail of holy wrath (32, 25, Vaults:5) a +0 chain mail a +2 great sword of holy wrath a +0 chain mail a +0 battleaxe of electrocution (32, 29, Vaults:5) 5 large rocks (33, 26, Vaults:5) a +0 plate armour a +0 bardiche (33, 27, Vaults:5) a +0 kite shield a +0 chain mail a +0 long sword (34, 25, Vaults:5) a +0 arbalest (34, 28, Vaults:5) a +0 chain mail a +1 heavy halberd a +0 arbalest a +0 arbalest (34, 39, Vaults:5) a +3 heavy arbalest the +2 battleaxe of Exquisite Torment {drain, Fly Dex+4} Fly: It grants you flight. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 plate armour a +6 ring of dexterity (35, -1, Vaults:5) a +0 giant club a +0 giant club (38, 22, Vaults:5) a +0 arbalest the +1 falchion of Painted Expedience {heavy, Str+3 Int-3 Dex+2} Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a ring of wizardry (41, 46, Vaults:5) a +2 tower shield of reflection (43, 7, Vaults:5) the air staff "Metzay" {*Slow rElec Will+ Str+2 Dex+3 Air} [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. (43, 8, Vaults:5) a +0 hand axe (43, 9, Vaults:5) a +0 dagger (43, 13, Vaults:5) the dragon-coil talisman "Tugoitu" {Rampage *Silence rElec rN+} [dragon-coil talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (43, 17, Vaults:5) a parchment of Tukima's Dance (44, 2, Vaults:5) a +0 ring mail (44, 4, Vaults:5) a +0 short sword (44, 6, Vaults:5) a parchment of Vhi's Electric Charge (45, 4, Vaults:5) the riddle talisman "Qehei" {rElec rN+} [riddle talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. (45, 8, Vaults:5) a staff of cold (45, 17, Vaults:5) a staff of alchemy (45, 18, Vaults:5) a +0 hand axe (45, 20, Vaults:5) a +0 leather armour (45, 22, Vaults:5) an amulet of regeneration (46, 11, Vaults:5) a +0 hand axe (46, 15, Vaults:5) a +0 trident (46, 18, Vaults:5) a +0 scale mail (47, 8, Vaults:5) a +0 short sword (47, 13, Vaults:5) a parchment of Summon Cactus Giant (47, 18, Vaults:5) a +0 cloak (48, 35, Vaults:5) a +0 scimitar (49, 0, Vaults:5) a +1 battleaxe of freezing a +0 great sword a +0 plate armour (50, 29, Vaults:5) a +0 club (53, -1, Vaults:5) a staff of conjuration (53, 34, Vaults:5) a +0 ring mail (56, -1, Vaults:5) a +0 great mace a +0 scale mail (56, 0, Vaults:5) a +0 scimitar a +0 longbow a +0 robe Level 1 of the Crypt (0, 0, Crypt:1) a +0 dire flail a +0 scimitar (0, 3, Crypt:1) a +2 battleaxe of draining a +0 chain mail (4, -23, Crypt:1) a +0 glaive a +0 partisan (4, 10, Crypt:1) a parchment of Vhi's Electric Charge (6, -7, Crypt:1) a +0 war axe a +0 plate armour (8, -4, Crypt:1) a +0 ring mail of cold resistance (11, -4, Crypt:1) a +0 trident (19, -22, Crypt:1) a +0 robe (21, 12, Crypt:1) a +0 morningstar (31, -29, Crypt:1) an amulet of guardian spirit (34, 12, Crypt:1) a +0 battleaxe a +3 war axe of electrocution a +0 chain mail (35, 12, Crypt:1) a +0 morningstar a +0 battleaxe a +0 scimitar a +0 dire flail the +2 robe of Watchfulness {rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 battleaxe a +0 chain mail (50, 4, Crypt:1) a +0 robe (56, -29, Crypt:1) a +0 chain mail a +3 broad axe (57, -29, Crypt:1) a +0 robe (59, -29, Crypt:1) a +0 mace Level 2 of the Crypt (2, 1, Crypt:2) a +0 short sword (2, 2, Crypt:2) a +0 scimitar (3, 0, Crypt:2) a +0 flail (7, -3, Crypt:2) a +0 scale mail (15, 5, Crypt:2) a +2 battleaxe of draining a +0 chain mail (18, 6, Crypt:2) a +0 dagger a +1 robe of willpower (19, 22, Crypt:2) a +0 flail (22, 5, Crypt:2) a storm talisman (24, 20, Crypt:2) a +1 hat of willpower (27, 9, Crypt:2) a +0 ring mail (29, 2, Crypt:2) a +0 halberd (35, 4, Crypt:2) a +0 great sword a +0 plate armour an amulet of the acrobat (36, 5, Crypt:2) a +0 mace (37, 5, Crypt:2) a +0 battleaxe of freezing a +0 plate armour a +0 partisan (38, -17, Crypt:2) a +0 chain mail (39, -20, Crypt:2) a +0 leather armour (39, 4, Crypt:2) a +0 trident (39, 6, Crypt:2) a +0 hand axe (41, -25, Crypt:2) a +0 short sword (52, 10, Crypt:2) a ring of resist corrosion (54, -14, Crypt:2) a +0 long sword (55, -15, Crypt:2) a +0 short sword (60, -16, Crypt:2) a +0 trident (64, 20, Crypt:2) a parchment of Alistair's Walking Alembic Level 3 of the Crypt [Shop] Yhyts's Gilded Reliquary a +2 eveningstar of draining (1212 gold) a +0 vampiric great sword (640 gold) the ring "Oshyanorgh" {rN++ EV+5 Str-2 Int+3 Dex+2} (1196 gold) [ring of evasion] rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the ring "Plog" {rN++ SInv Stlth+} (706 gold) [ring of see invisible] rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the Atlas of Coffins (810 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Martyr's Knell Necromancy/Summoning 4 c - Borgnjor's Revivification Necromancy 8 the sanguine talisman of the Blizzard {Rampage *Slow rPois Int+2} (1440 gold) [sanguine talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). the +8 shadow dragon scales of Freedom {Bane rF+ Int+3 Dex+2 Stlth+} (2396 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, Crypt:3) a +1 heavy hand axe (1, 1, Crypt:3) a ring of wizardry (2, -15, Crypt:3) a +0 halberd (3, -14, Crypt:3) a +0 dagger of flaming a +0 robe (7, -28, Crypt:3) a +3 great mace of draining a +0 plate armour a +1 halberd of flaming a +0 plate armour (10, -29, Crypt:3) a +5 halberd of distortion a +0 plate armour (15, -11, Crypt:3) a +0 dire flail a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -10, Crypt:3) a +0 halberd a +0 mace (17, -10, Crypt:3) a +2 glaive of draining a +3 chain mail (17, -9, Crypt:3) a +2 heavy great mace a +3 long sword (18, -10, Crypt:3) a +0 hand axe (18, -7, Crypt:3) a +0 dagger a +0 robe (19, -32, Crypt:3) a +3 ring mail of willpower (19, -8, Crypt:3) a +0 flail a +0 dagger a +0 robe a +0 short sword a +0 scimitar (19, -5, Crypt:3) a +0 scimitar (20, -32, Crypt:3) the amulet of the Country {RegenMP+ Int+2 Dex+3 Slay+5} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (20, -31, Crypt:3) the +3 rapier of Gukh {vamp, rN++ Int-2 Dex+3} rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (21, -32, Crypt:3) the necromancy staff "Xoahuar" {rN+ rCorr Dex+4 Stlth- Necro Tloc} [staff of necromancy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (21, -5, Crypt:3) a +1 morningstar of protection (21, 13, Crypt:3) a +0 long sword a +0 glaive (23, -32, Crypt:3) a +0 falchion (24, -30, Crypt:3) a +0 scimitar (29, 2, Crypt:3) a +3 morningstar of protection (32, -12, Crypt:3) a +0 great mace (32, -5, Crypt:3) a +2 scythe of protection (33, -6, Crypt:3) a +3 vampiric scythe (35, -24, Crypt:3) a +5 great sword of flaming a +0 chain mail a +1 long sword of distortion a +0 plate armour a +0 great sword a +0 chain mail (35, -19, Crypt:3) a +0 flail (36, -25, Crypt:3) a +1 halberd a +0 chain mail a +0 flail (37, -18, Crypt:3) a +0 dagger a +0 robe (39, 2, Crypt:3) a +0 hand axe (40, 0, Crypt:3) a +0 leather armour Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 scale mail (2, -26, Zot:1) a +0 pair of boots of rampaging (3, -30, Zot:1) a +0 short sword (3, -29, Zot:1) a +0 hand axe a +0 cloak a +0 long sword (3, -28, Zot:1) a +0 halberd a +0 mace (5, -7, Zot:1) a +0 plate armour (6, -31, Zot:1) a +0 long sword (7, -17, Zot:1) a +0 battleaxe (8, -31, Zot:1) a +0 cloak (9, -32, Zot:1) a +0 cloak a +0 great mace (10, -31, Zot:1) a +0 tower shield a +0 cloak of poison resistance a +0 long sword a +1 cloak a +0 long sword (11, -31, Zot:1) a +0 cloak of corrosion resistance (14, -21, Zot:1) a +0 robe (20, -22, Zot:1) a +0 halberd (22, -9, Zot:1) a +0 cloak (30, -36, Zot:1) a +0 whip (30, -17, Zot:1) a +0 great mace (35, -26, Zot:1) 6 gold pieces (45, 2, Zot:1) a +0 scimitar (45, 4, Zot:1) a +0 battleaxe a +1 heavy war axe (46, 3, Zot:1) a +0 war axe (48, -31, Zot:1) 16 gold pieces (50, -26, Zot:1) a +0 trident (51, -26, Zot:1) a +0 short sword a +0 mace (52, -26, Zot:1) a +0 trident a +0 glaive (54, -13, Zot:1) a +0 cloak of corrosion resistance a +0 long sword (55, -12, Zot:1) a +0 glaive Level 2 of the Realm of Zot (0, 0, Zot:2) the orb of the Shishi {Glass, -Tele Str+3 Air} -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. (2, -29, Zot:2) a +0 flail (6, 14, Zot:2) a +0 pair of gloves (7, 16, Zot:2) a +0 dire flail (7, 17, Zot:2) a +0 glaive (10, 9, Zot:2) a +0 long sword (21, 0, Zot:2) a +0 battleaxe a +0 mace (21, 1, Zot:2) a +0 long sword a +0 flail (21, 2, Zot:2) a +0 trident a +0 short sword (22, 2, Zot:2) a +0 short sword a +5 ring of evasion (23, 4, Zot:2) a +0 long sword a +0 cloak a +0 cloak of poison resistance (25, -10, Zot:2) a +0 hand axe (27, -27, Zot:2) a +0 long sword (28, -28, Zot:2) a +0 dire flail of draining (30, -27, Zot:2) a ring of poison resistance a +0 flail (35, 3, Zot:2) a +0 rapier a +0 cloak a +0 long sword (38, 0, Zot:2) a +0 mace a +0 mace (46, -5, Zot:2) a +0 flail (49, -30, Zot:2) a parchment of Sublimation of Blood Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 mace (0, 2, Zot:3) a +0 dire flail a +1 heavy dire flail (0, 30, Zot:3) a +0 war axe (1, 1, Zot:3) a +0 hand axe a +0 war axe (2, 0, Zot:3) a +2 short sword of flaming a +0 cloak a +0 rapier a +0 cloak of willpower (3, 28, Zot:3) a +1 war axe of flaming (10, 0, Zot:3) a +0 pair of boots (11, 13, Zot:3) a +0 chain mail (14, 6, Zot:3) a +0 flail (22, 8, Zot:3) a ring of magical power a +0 cloak a +0 rapier a +0 cloak of poison resistance a +0 long sword (22, 9, Zot:3) a +0 dagger a +2 cloak a +0 halberd a +2 cloak (24, 8, Zot:3) a +0 dire flail (26, 15, Zot:3) a +0 pair of boots (28, 8, Zot:3) a ring of positive energy a +0 dire flail a +0 hand axe a +0 glaive (29, 7, Zot:3) a +0 hand axe (29, 12, Zot:3) a parchment of Swiftness (29, 20, Zot:3) a +0 cloak a +0 bardiche (30, 25, Zot:3) a +0 cloak a +0 long sword a +4 glaive a +0 cloak a +0 whip (30, 26, Zot:3) a +0 battleaxe an amulet of reflection (31, 24, Zot:3) a +0 long sword of draining a +0 battleaxe (32, 8, Zot:3) a +1 cloak a +0 whip (38, 45, Zot:3) a +0 spear (38, 46, Zot:3) a +2 great sword of protection (39, 47, Zot:3) a +2 vampiric demon trident (41, 47, Zot:3) a +0 scimitar (43, -7, Zot:3) a +0 ring mail (43, 47, Zot:3) a +0 scimitar (45, 47, Zot:3) a +0 dagger (47, 15, Zot:3) a parchment of Inner Flame (49, 6, Zot:3) 4 large rocks (49, 42, Zot:3) an amulet of the acrobat (50, 42, Zot:3) a sanguine talisman (52, 40, Zot:3) a +0 broad axe (52, 41, Zot:3) a +0 leather armour (55, 28, Zot:3) a +0 robe (56, 26, Zot:3) a +4 ring of slaying (56, 28, Zot:3) an orb of stardust (57, 25, Zot:3) a ring of poison resistance (57, 26, Zot:3) a ring of protection from cold (57, 29, Zot:3) a +0 plate armour (57, 31, Zot:3) a +0 robe (57, 33, Zot:3) a +0 plate armour (57, 35, Zot:3) a +0 chain mail (58, 48, Zot:3) the sanguine talisman "Yqumink" {rF+ Stlth+} [sanguine talisman] rF+: It protects you from fire. Stlth+: It makes you more stealthy. Level 4 of the Realm of Zot (0, 0, Zot:4) a parchment of Ignite Poison (1, 19, Zot:4) the wellspring talisman of Fun and Games {rPois Int+2 Stlth+} [wellspring talisman] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (5, 18, Zot:4) a +0 short sword a +2 cloak (5, 20, Zot:4) a +2 vampiric halberd (6, 20, Zot:4) a +0 rapier a +2 cloak of air (7, -17, Zot:4) a +0 halberd (7, 20, Zot:4) a +0 battleaxe (8, -18, Zot:4) a +3 halberd (8, 21, Zot:4) a +0 hand axe (9, 14, Zot:4) a +9 club (9, 20, Zot:4) a +0 war axe (9, 22, Zot:4) a +0 dire flail (12, -17, Zot:4) a +0 halberd (12, 24, Zot:4) a +0 battleaxe (12, 25, Zot:4) a +0 short sword a +0 cloak a +0 war axe (13, 10, Zot:4) a +0 scale mail (13, 16, Zot:4) a +0 short sword (13, 24, Zot:4) a +0 cloak (14, 23, Zot:4) a +0 trident (14, 24, Zot:4) a +0 rapier a +0 cloak of corrosion resistance (14, 25, Zot:4) a +4 battleaxe of distortion (15, 24, Zot:4) a +1 whip of electrocution a +1 cloak (16, 24, Zot:4) a +0 scimitar a +0 flail (17, 23, Zot:4) a +0 whip a +0 cloak (17, 25, Zot:4) a +0 dagger a +0 cloak a +0 partisan (27, 17, Zot:4) a +0 cloak of air (31, -10, Zot:4) a +0 short sword (31, -9, Zot:4) a +0 halberd a +2 flail of concussion (32, -9, Zot:4) a +0 hand axe a +0 halberd (35, -9, Zot:4) a +0 war axe (40, 18, Zot:4) a parchment of Maxwell's Portable Piledriver (52, 29, Zot:4) a +0 chain mail Level 5 of the Realm of Zot (1, 3, Zot:5) 17 gold pieces (1, 4, Zot:5) 25 gold pieces (1, 9, Zot:5) the +1 leather armour "Mixtumiy" {Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. (unseen) (2, 4, Zot:5) 11 gold pieces (3, 6, Zot:5) 22 gold pieces (7, 0, Zot:5) 6 gold pieces (8, 4, Zot:5) 11 gold pieces (still there?) a +11 antimagic club (still there?) a +9 heavy club (still there?) (9, 4, Zot:5) 5 gold pieces (still there?) a +8 club of pain (still there?) (11, 0, Zot:5) 7 gold pieces (11, 3, Zot:5) 7 gold pieces a +0 scimitar (12, 4, Zot:5) 57 gold pieces (18, 13, Zot:5) 26 gold pieces (19, -3, Zot:5) 5 gold pieces an amulet of reflection a +0 battleaxe (21, -11, Zot:5) a +0 short sword (22, -6, Zot:5) 26 gold pieces (22, 12, Zot:5) 18 gold pieces (23, -7, Zot:5) 18 gold pieces (24, 14, Zot:5) a parchment of Spellspark Servitor (25, -3, Zot:5) 14 gold pieces (25, 12, Zot:5) 54 gold pieces (28, -28, Zot:5) 6 gold pieces (still there?) a +8 club of freezing (still there?) (30, -30, Zot:5) 4 gold pieces (33, 10, Zot:5) a +0 dagger (34, 11, Zot:5) 14 gold pieces (36, 11, Zot:5) 26 gold pieces (36, 18, Zot:5) a +0 robe (37, -1, Zot:5) 16 gold pieces (39, 13, Zot:5) 29 gold pieces (40, 8, Zot:5) 8 gold pieces (42, 16, Zot:5) a +0 scale mail (43, 19, Zot:5) 13 gold pieces (44, -12, Zot:5) a +4 heavy battleaxe (45, -14, Zot:5) a +0 trident a +0 trident (45, 13, Zot:5) 3 gold pieces (still there?) a +8 club of freezing (still there?) (46, -16, Zot:5) a +0 long sword a +1 war axe of electrocution (46, -12, Zot:5) a +0 mace (46, 7, Zot:5) a +0 plate armour (46, 9, Zot:5) 16 gold pieces (47, -16, Zot:5) a +11 club of flaming (48, -24, Zot:5) a parchment of Forge Lightning Spire (48, 0, Zot:5) 42 gold pieces Level 1 of the Depths [Shop] Migyoc's Book Shoppe a parchment of Polar Vortex (1404 gold) a parchment of Gell's Gavotte (675 gold) a parchment of Summon Seismosaurus Egg (351 gold) a parchment of Irradiate (496 gold) a parchment of Call Canine Familiar (237 gold) a parchment of Lee's Rapid Deconstruction (496 gold) a parchment of Awaken Armour (351 gold) a parchment of Iskenderun's Battlesphere (351 gold) a parchment of Diamond Sawblades (885 gold) a parchment of Summon Horrible Things (1128 gold) a parchment of Eringya's Noxious Bog (675 gold) a parchment of Fortress Blast (675 gold) a parchment of Magnavolt (885 gold) [Shop] Iqasudwa's Blood Bar Zonguldrok's Incunable of Open Graves (895 gold) Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Death's Door Necromancy 9 the Quarto of Xanthotic Cadavers (396 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Yara's Violent Unravelling Hexes/Alchemy 5 the Thoughts on Glowing Wicked Acts (677 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Fulsome Fusillade Conjuration/Alchemy 8 a +2 vampiric dagger (396 gold) a +0 vampiric dagger (176 gold) a +0 vampiric dagger (176 gold) a +1 vampiric dagger (286 gold) a +2 chain mail of death (506 gold) [Shop] Ahiz's Magic Scroll Boutique a scroll of enchant armour (148 gold) a scroll of enchant armour (148 gold) a scroll of immolation (79 gold) a scroll of noise (19 gold) (1, -1, Depths:1) a +0 robe of fire resistance (5, 0, Depths:1) a +0 plate armour (7, -14, Depths:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -13, Depths:1) a +0 dagger a +0 robe a +2 great mace a +0 plate armour a +5 heavy war axe a +0 plate armour (8, -23, Depths:1) a +0 ring mail (8, -16, Depths:1) a +5 battleaxe of draining a +0 chain mail (8, -14, Depths:1) a +0 dagger a +0 robe (8, -13, Depths:1) a staff of air (8, 20, Depths:1) a parchment of Iskenderun's Mystic Blast (10, -6, Depths:1) 3 large rocks (12, 26, Depths:1) a +0 scale mail (13, 20, Depths:1) a +0 dagger a +0 robe (15, 5, Depths:1) a +0 falchion (16, 5, Depths:1) a +1 rapier of venom (17, -17, Depths:1) a +0 robe (17, 5, Depths:1) a +0 rapier (18, -17, Depths:1) a +0 quarterstaff a +0 animal skin a +0 rapier a +0 animal skin (19, 5, Depths:1) a +0 rapier (27, -2, Depths:1) 17 gold pieces (33, 19, Depths:1) a +0 robe (35, 26, Depths:1) a +0 kite shield (37, 0, Depths:1) a parchment of Volatile Blastmotes (38, -3, Depths:1) 17 gold pieces (40, -3, Depths:1) a +0 chain mail a +0 battleaxe of sundering (41, -5, Depths:1) a +0 chain mail a +0 long sword (48, -2, Depths:1) a kobold skeleton (48, 28, Depths:1) a +0 heavy war axe a +0 leather armour a +0 buckler (49, -12, Depths:1) a fire dragon skeleton (51, -6, Depths:1) a stone giant skeleton (51, -4, Depths:1) a +0 hat of ice (52, -6, Depths:1) a +0 leather armour (52, -5, Depths:1) a +0 ring mail (52, -4, Depths:1) a stone giant skeleton (52, 2, Depths:1) a fire dragon skeleton (53, -12, Depths:1) a fire dragon skeleton (54, -5, Depths:1) a very ugly thing skeleton (54, -4, Depths:1) the +1 sling "Kebe" {heavy, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (54, -3, Depths:1) a human skeleton (55, -7, Depths:1) a deep troll skeleton (55, -4, Depths:1) a +0 heavy scythe a +0 scale mail (56, -1, Depths:1) a stone giant skeleton (57, -24, Depths:1) a +1 antimagic war axe a +0 animal skin (57, -4, Depths:1) a tengu skeleton (60, -16, Depths:1) a +2 battleaxe of freezing (60, -15, Depths:1) a staff of earth (61, -6, Depths:1) an ice dragon skeleton (63, -27, Depths:1) a +2 dire flail of protection a +0 dire flail (63, -17, Depths:1) the +1 rapier "Giantslayer" {antimagic, rElec Will+ rCorr Int+2} rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (63, -10, Depths:1) a +0 demon whip (63, -6, Depths:1) a +2 demon whip of flaming Level 2 of the Depths (0, 7, Depths:2) a +2 great sword of flaming (2, 7, Depths:2) a +0 robe a +1 scimitar (4, 5, Depths:2) a +0 robe a +2 dagger of draining (11, 11, Depths:2) a +0 robe (18, -10, Depths:2) a +0 robe a +2 antimagic dagger (18, 27, Depths:2) a +0 robe (24, 29, Depths:2) a +0 morningstar (27, -24, Depths:2) a +2 great sword of flaming (29, -21, Depths:2) a parchment of Swiftness (29, -20, Depths:2) a +0 hand axe (29, -19, Depths:2) the +4 buckler of the Ten Youths {rF+ Will+ Str+6 Int-2} rF+: It protects you from fire. Will+: It increases your willpower. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (29, -8, Depths:2) a +2 antimagic hand axe a +0 animal skin (29, -6, Depths:2) a +0 battleaxe of freezing (30, -21, Depths:2) a +0 broad axe (30, -6, Depths:2) 2 large rocks (30, 28, Depths:2) a +6 heavy scythe (31, -21, Depths:2) a +0 scale mail (31, -20, Depths:2) a +0 scale mail (31, -19, Depths:2) a +0 trident (33, -16, Depths:2) a +0 demon trident a +0 plate armour (33, -9, Depths:2) the eel talisman of Spaghetti {rN+ Dex+3} [eel talisman] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Level 3 of the Depths (0, 0, Depths:3) a parchment of Nazja's Percussive Tempering (6, 20, Depths:3) a ring of see invisible (12, 22, Depths:3) 16 gold pieces (19, -22, Depths:3) a +0 plate armour (19, 7, Depths:3) a +0 shortbow (20, 11, Depths:3) a +0 broad axe a +0 leather armour a +0 buckler (20, 13, Depths:3) 4 large rocks (25, -4, Depths:3) 5 large rocks (27, 26, Depths:3) a +0 mace (32, -22, Depths:3) a ring of wizardry (33, 15, Depths:3) a parchment of Ozocubu's Armour (34, -19, Depths:3) a +2 buckler (34, 6, Depths:3) a +0 dire flail a +0 dire flail (35, -18, Depths:3) a +0 trident a +0 robe (36, -17, Depths:3) a +1 great sword of draining a +0 chain mail (38, 6, Depths:3) a ring of flight (41, 16, Depths:3) a +0 robe (44, -4, Depths:3) 6 atropa-tipped darts (52, 8, Depths:3) a +0 chain mail Level 4 of the Depths (3, -29, Depths:4) a +0 dire flail a +0 dire flail (9, -22, Depths:4) a human skeleton (9, 24, Depths:4) a +0 war axe (18, 16, Depths:4) a +2 dagger of venom a +0 robe (21, 26, Depths:4) the +8 long sword of Income {chaos, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (24, 0, Depths:4) a +0 cloak (25, -25, Depths:4) a +0 hand axe (25, -23, Depths:4) a +0 hand axe (26, -23, Depths:4) a +0 hand axe (26, -22, Depths:4) a +0 hand axe (27, -26, Depths:4) a +0 hand axe (27, -25, Depths:4) a +0 hand axe of sundering (27, -22, Depths:4) a minotaur skeleton (28, -26, Depths:4) a +0 hand axe (28, -24, Depths:4) a +0 hand axe (28, -23, Depths:4) a +0 hand axe (29, -26, Depths:4) a +0 hand axe (29, -24, Depths:4) a minotaur skeleton (32, -24, Depths:4) a talisman of death (37, -15, Depths:4) a +0 shortbow of flaming (41, -18, Depths:4) a +0 war axe a +0 animal skin (42, -2, Depths:4) a +0 scimitar (42, 19, Depths:4) a +0 battleaxe of freezing (43, -1, Depths:4) a +2 great sword of flaming (44, -4, Depths:4) a +0 shortbow of flaming (44, 11, Depths:4) a +0 cloak of corrosion resistance a +0 rapier (44, 12, Depths:4) a +0 spear (45, 12, Depths:4) a +0 spear (46, 13, Depths:4) a +0 animal skin a +0 flail (48, -5, Depths:4) a +0 partisan a +0 cloak a +0 tower shield (48, 14, Depths:4) a +1 glaive of pain (57, 0, Depths:4) a +0 dire flail a +0 dire flail (58, -26, Depths:4) a +0 ring mail (60, -4, Depths:4) the +1 morningstar "Myzocvaz" {antimagic, +Blink rC- Will+ Stlth+} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (61, -6, Depths:4) a ring of willpower (67, 10, Depths:4) 3 flux baubles