Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 14689826806950610683 1161 valamere the Trooper (level 8, 0/51 HPs) Began as a Demonspawn Shapeshifter on Sept 7, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:11:58 (4448 turns). valamere the Trooper (Demonspawn Shapeshifter) Turns: 4448, Time: 00:11:58 Health: 0/51 AC: 3 Str: 14 XL: 8 Next: 16% Magic: 8/8 EV: 30 Int: 11 God: Gold: 147 SH: 0 Dex: 17 Spells: 7/7 levels left rFire + + . q - melded +5 long sword of Brawling {heavy, rN+ rCorr Int+3 Stlth-} rCold . . . (offhand unavailable) rNeg . . . B - melded +2 robe {rC+ rF+} rPois x (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... p - amulet of the acrobat Stlth ++ w - ring of willpower HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: acrobat @: lethally poisoned (0 -> -1), scarab-form, acrobatic A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, (hooves 2), (thin skeletal structure 1) a: Begin Untransformation You were on level 4 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons q - the +5 long sword of Brawling (melded) {heavy, rN+ rCorr Int+3 Stlth-} (You took it off a kobold on level 2 of the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. Missiles a - 3 throwing nets (quivered) Armour o - a +2 helmet y - a +0 cloak B - a +2 robe of resistance (melded) Jewellery p - an amulet of the acrobat (worn) w - a ring of willpower (worn) D - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 4 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Scrolls g - a scroll of identify h - a scroll of vulnerability {unknown} j - 2 scrolls of fear {unknown} k - a scroll of fog {unknown} n - a scroll of silence {unknown} r - 3 scrolls of enchant weapon {unknown} s - 2 scrolls of noise {unknown} t - a scroll of poison {unknown} u - a scroll of teleportation {unknown} v - a scroll of amnesia {unknown} x - a scroll of immolation {unknown} C - a scroll of brand weapon {unknown} Potions c - 3 potions of lignification f - a potion of resistance i - 2 potions of enlightenment l - a potion of magic {unknown} m - 2 potions of mutation {unknown} z - a potion of curing A - 3 potions of moonshine {unknown} Baubles b - 6 flux baubles Talismans d - a quill talisman e - a scarab talisman (active) Skills: - Level 6.0 Fighting + Level 4.1 Dodging - Level 3.2 Unarmed Combat - Level 6.0 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 34% 1 Frozen Ramparts Ice 0% 1d1 71% 3 Hailstorm Conj/Ice 0% 3d5 71% 3 Forge Lightning Spire Air/Frge 0% 3d4 98% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Xom Shops: D:1 * Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have hoof-like feet.) (You have a somewhat thin skeletal structure. (Dex +2, Stealth+)) Message History The scorpion is heavily wounded. You feel very sick. The scorpion stings you! You hit the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion stings you. You hit the scorpion. The scorpion's fire resistance is stripped away! The scorpion is almost dead. You feel very sick. The scorpion is no longer more vulnerable to fire. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is almost dead. You feel sick. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion misses you. You hit the scorpion but do no damage. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion misses you. You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses your solar ember. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses your solar ember. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings your solar ember but does no damage. You die... ♣....♣♣ #.# ♣♣...♣♣♣ ..# ♣♣♣.)†♣♣ #.# ♣.♣♣.♣♣ #.# ♣♣♣♣♣.♣ #.# ♣.♣♣ #.# ♣ ♣♣.♣ #s# ♣ ♣.♣♣ #*# ♣♣♣♣♣♣♣ ♣♣.♣ #B# .♣♣...♣♣ ♣.♣♣ #.# ..♣.♣♣.♣♣ ♣♣.♣ #.# .♣.♣♣♣♣.♣ ♣.♣ #.# .♣♣♣ ♣.♣♣♣♣.♣ #.############## ♣♣ ♣.♣♣÷..♣ #........<.....# ♣ ♣♣.....♣♣ #.......######.# ♣.....♣♣ #.#.....>...# ♣.♣...♣ #...###.###.# You could see a scorpion and a friendly solar ember (minion). Vanquished Creatures Pikel (D:4) Sigmund (D:4) A sky beast (D:4) A centaur (D:3) A hound (D:4) 2 orc priests An iguana (D:4) A sleepcap (D:4) Terence (D:2) An orc wizard (D:4) Robin (D:3) 4 gnolls (D:4) 3 adders 2 dart slugs 2 ribbon worms (D:4) 17 orcs 5 endoplasms 4 giant cockroaches 7 hobgoblins 6 jackals 3 quokkas 4 ball pythons 2 bats (D:1) 2 frilled lizards 20 goblins 7 kobolds 6 rats 106 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:4) 1 creature vanquished. Grand Total: 107 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valamere the Demonspawn Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | Found Tocoufo's Information Kiosk. 392 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 392 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 1465 | D:2 | Identified the +5 long sword of Brawling {heavy, rN+ rCorr | Int+3 Stlth-} 1608 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1879 | D:2 | Noticed Terence 1888 | D:2 | Killed Terence 2076 | D:3 | Reached XP level 4. HP: 37/37 MP: 4/4 2307 | D:3 | Found a shimmering altar of Xom. 2444 | D:3 | Found a faded altar of an unknown god. 2598 | D:3 | Noticed Robin 2609 | D:3 | Killed Robin 2610 | D:3 | Reached XP level 5. HP: 12/43 MP: 5/5 2816 | D:3 | Reached skill level 5 in Fighting 2903 | D:3 | Noticed a centaur 2919 | D:3 | Killed a centaur 3327 | D:4 | Noticed Sigmund 3335 | D:4 | Killed Sigmund 3336 | D:4 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 3336 | D:4 | Reached XP level 6. HP: 37/52 MP: 6/6 3583 | D:4 | Noticed Pikel 3625 | D:4 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 3625 | D:4 | Reached XP level 7. HP: 38/58 MP: 7/7 4190 | D:4 | Found a faded altar of an unknown god. 4190 | D:4 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 4196 | D:4 | Reached skill level 5 in Shapeshifting 4196 | D:4 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 4310 | D:4 | Killed Pikel 4311 | D:4 | Reached XP level 8. HP: 42/64 MP: 8/8 4390 | D:4 | Found a hazy altar of Hepliaklqana. 4446 | D:4 | HP: 2/51 [poisoned by a scorpion] 4448 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, nicolae_shop_information_kiosk, nicolae_eternal_life, supply_closet_lemuel, glass_columns_b D:2: layout_loops_cross, uniq_terence D:3: layout_basic, lemuel_doored_altar, serial_curves, eino_curves_04, eino_curves_04, eino_curves_04, basic_ecumenical_altar, st_stairs_3, uniq_robin D:4: kb_forest_paths, layout_basic, lemuel_crystal_altar, hellmonk_guarded_unrand_hermit, uniq_sigmund, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Unarmed Combat | 3 | 3.2 Fighting | 3 4 6 | 6.0 Shapeshifting | 3 4 6 | 6.0 Dodging | 4 | 4.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 65 | | 18 || 83 Punch | 2 | | || 2 Kick | 13 | 18 | 4 || 35 Long sword | 23 | 105 | 21 || 149 Ability: Begin Untransform | | | 1 || 1 Use: Potion | | 1 | || 1 Scroll | | | 2 || 2 Stab: Sleeping | 1 | | 3 || 4 Armour: Animal skin | 53 | 75 | || 128 Robe | | 20 | 14 || 34 Skin | | | 8 || 8 Dodge: Dodged | 37 | 119 | 35 || 191 Form: Scarab | | | 1 || 1