Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 10632544598864751888 515 valamere the Magician (level 7, 23/45 HPs) Began as a Djinni Conjurer on Sept 27, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:07:27 (3476 turns). valamere the Magician (Djinni Conjurer) Turns: 3476, Time: 00:07:28 Health: 23/45 AC: 3 Str: 6 XL: 7 Next: 44% Gold: 303 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 303 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Jewellery h - a ring of resist corrosion m - a +5 ring of evasion Wands k - a wand of flame (23) q - a wand of digging (3) Scrolls b - a scroll of fear {unknown} e - 4 scrolls of identify {unknown} f - a scroll of fog {unknown} o - a scroll of noise {unknown} p - a scroll of revelation {unknown} Potions c - 2 potions of brilliance {unknown} d - a potion of invisibility {unknown} g - a potion of lignification {unknown} i - a potion of cancellation {unknown} l - a potion of haste {unknown} n - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations + Level 6.5 Hexes + Level 6.5 Summonings + Level 6.5 Necromancy + Level 6.5 Translocations + Level 6.5 Forgecraft + Level 6.5 Fire Magic + Level 6.5 Ice Magic + Level 6.5 Air Magic + Level 6.5 Earth Magic + Level 6.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 6% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 6% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Static Discharge Conj/Air 70% 3-6/arc 1% 2 g - Passwall Erth 35% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog zombie (heavily damaged, 88% to hit) You focus your ray upon the bullfrog zombie. The searing ray hits the bullfrog zombie! The bullfrog zombie is severely damaged. The searing ray hits the hound zombie. The hound zombie is moderately damaged. (Press . to maintain the ray.) The bullfrog zombie closely misses you. The searing ray hits the bullfrog zombie! The bullfrog zombie is almost destroyed. The bullfrog zombie hits you. The hound zombie barely misses you. The searing ray misses the bullfrog zombie. The bullfrog zombie barely misses you. The hound zombie barely misses you. The bullfrog zombie hits you. The hound zombie bites you but does no damage. The searing ray hits the bullfrog zombie! You destroy the bullfrog zombie! You finish channelling your searing ray. The hound zombie closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound zombie (moderately damaged, 86% to hit) You focus your ray upon the hound zombie. The searing ray hits the hound zombie! The hound zombie is severely damaged. (Press . to maintain the ray.) The hound zombie bites you. The searing ray hits the hound zombie. The hound zombie is severely damaged. The hound zombie closely misses you. The hound zombie barely misses you. The searing ray misses the hound zombie. The hound zombie bites you. The searing ray misses the hound zombie. You finish channelling your searing ray. The hound zombie bites you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.###.##. .######## .................#.# ......##.######.#.# #.....# .....#.#.# #.....# #...#.#.# #.....#+####..#.#.# #..Z.........<..#.# #..@$...####...#.##. #.......+........... #.......#######..### +.......'........... #.......#######..### #..........# .....# ###........# #####.# #.######## .. #. . You could see a hound zombie. Vanquished Creatures Menkaure (D:4) An ogre (D:4) A jelly (D:4) A gnoll bouda (D:3) An iguana (D:3) A water moccasin zombie (D:5) Terence (D:3) A bullfrog zombie (D:5) 3 adders 7 gnolls (D:4) A howler monkey zombie (D:5) A shadow imp (D:4) 2 ribbon worms (D:3) An adder zombie (D:5) A dart slug (D:2) 5 endoplasms 3 giant cockroaches 6 hobgoblins 4 jackals (D:2) 2 quokkas (D:3) 5 ball pythons 5 bats A frilled lizard (D:2) 5 goblins 7 kobolds 9 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valamere the Djinni Conjurer began the quest for the Orb. 0 | D:1 | valamere set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 185 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 810 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 810 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1235 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1436 | D:3 | Found a faded altar of an unknown god. 1637 | D:3 | Noticed Terence 1648 | D:3 | Killed Terence 1725 | D:3 | Found a burning altar of Makhleb. 1870 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 1870 | D:3 | Learned a level 2 spell: Static Discharge 2280 | D:4 | Noticed Menkaure 2320 | D:4 | Reached skill level 5 in Spellcasting 2320 | D:4 | Reached skill level 5 in Conjurations 2320 | D:4 | Reached skill level 5 in Hexes 2320 | D:4 | Reached skill level 5 in Summonings 2320 | D:4 | Reached skill level 5 in Necromancy 2320 | D:4 | Reached skill level 5 in Translocations 2320 | D:4 | Reached skill level 5 in Forgecraft 2320 | D:4 | Reached skill level 5 in Fire Magic 2320 | D:4 | Reached skill level 5 in Ice Magic 2320 | D:4 | Reached skill level 5 in Air Magic 2320 | D:4 | Reached skill level 5 in Earth Magic 2320 | D:4 | Reached skill level 5 in Alchemy 2366 | D:4 | Noticed an ogre 2373 | D:4 | Killed an ogre 2374 | D:4 | Reached XP level 6. HP: 5/40 MP: 0/0 3128 | D:4 | Killed Menkaure 3129 | D:4 | Reached XP level 7. HP: 39/45 MP: 0/0 3129 | D:4 | Learned a level 3 spell: Passwall 3353 | D:5 | Entered Level 5 of the Dungeon 3476 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, minmay_pentomino_w2 D:2: layout_rooms, minmay_strange_pillars, minmay_bisected D:3: layout_basic, lightli_temple_of_fire, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, shapermc_ecumenical_altar_mp_vishouse, uniq_terence D:4: layout_rooms, grunt_decor_one_mirror, dk_noncrumbling_3, uniq_menkaure D:5: minmay_diamond_boxcup, layout_basic, mainiacjoe_overflow_boulevard, serial_undead, serial_undead_d, serial_undead_b, serial_undead_a, serial_undead_a, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.5 Conjurations | 4 5 6 | 6.5 Hexes | 4 5 6 | 6.5 Summonings | 4 5 6 | 6.5 Necromancy | 4 5 6 | 6.5 Translocations | 4 5 6 | 6.5 Forgecraft | 4 5 6 | 6.5 Fire Magic | 4 5 6 | 6.5 Ice Magic | 4 5 6 | 6.5 Air Magic | 4 5 6 | 6.5 Earth Magic | 4 5 6 | 6.5 Alchemy | 4 5 6 | 6.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 67 | 59 | 6 || 132 Searing Ray | | 13 | 5 || 18 Armour: Robe | 1 | 13 | 18 || 32 Dodge: Dodged | 1 | 6 | 14 || 21