Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 13286356245538236405 72 valamere the Insei (level 4, -11/35 HPs) Began as a Merfolk Shapeshifter on Oct 8, 2025. Mangled by an orc ... wielding a +2 whip of electrocution (20 damage) ... on level 3 of the Dungeon. The game lasted 00:02:11 (1890 turns). valamere the Insei (Merfolk Shapeshifter) Turns: 1890, Time: 00:02:11 Health: -11/35 AC: 3 Str: 14 XL: 4 Next: 25% Magic: 4/4 EV: 12 Int: 9 God: Gold: 134 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . k - +0 leather armour rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Armour k - a +0 leather armour (worn) Scrolls g - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions a - a potion of invisibility {unknown} c - 2 potions of lignification f - 2 potions of might {unknown} i - a potion of haste {unknown} j - 2 potions of attraction {unknown} Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 3.0 Fighting + Level 3.6 Dodging * Level 4.6 Unarmed Combat - Level 4.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 0% 2d6 83% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You bump into the rock wall. Something hits you. You punch something! Reactivating autopickup. You feel a bit more experienced. Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You have reached level 4! You bump into the rock wall. The orc hits you with a +0 mace. You bump into the rock wall. The orc is struck by your quills. The orc hits you with a +0 mace. You punch the orc! You kill the orc! You're too confused to move! You feel less confused. The orc hits you with a +2 whip of electrocution. You hit the orc. The orc is moderately wounded. You closely miss the orc. The orc is moderately wounded. The orc barely misses you. You barely miss the orc. The orc is lightly wounded. The orc barely misses you. You hit the orc but do no damage. The orc is lightly wounded. The orc barely misses you. You barely miss the orc. The orc is lightly wounded. The orc is struck by your quills. The orc hits you with a +2 whip of electrocution. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +2 whip of electrocution. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +2 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... #.........##.# #..######.##.# #..# #.##.####### #..######.##.......# #..##.....##.......# #..# ##.....###### ##..# #..##..# #<..#..##.###### #...#.....o@..# .....#.#..###### ..##.#...... .<. #.###.#.. #. #.##..o.. # ......### ..###. You could see an orc. Vanquished Creatures An orc wizard (D:3) A dart slug (D:1) 2 orcs (D:3) 2 ribbon worms (D:2) 4 endoplasms 3 giant cockroaches 2 hobgoblins (D:1) 2 quokkas 10 ball pythons 5 bats 3 frilled lizards 5 goblins 5 kobolds 2 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valamere the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 255 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1124 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1880 | D:3 | Reached XP level 4. HP: 29/35 MP: 4/4 1890 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, serial_glass, glass_columns_a, glass_columns_a D:2: layout_loops_corners, serial_bayou_lake_a D:3: layout_basic, zin_scriptorium, gup_sewer_entry_glass, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.6 Unarmed Combat | 4 | 4.6 Fighting | 3 | 3.0 Shapeshifting | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 109 | 8 || 117 Punch | 6 | || 6 Stab: Sleeping | 2 | || 2 Armour: Animal skin | 36 | || 36 Leather armour | 9 | 6 || 15 Dodge: Dodged | 50 | 3 || 53