valamere Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 26, D:1) a +0 leather armour (3, 35, D:1) a +0 flail (6, 18, D:1) a +0 club a stone (9, -7, D:1) a +0 leather armour (9, 21, D:1) a rat skeleton (11, 21, D:1) a +0 spear (11, 35, D:1) a +2 dagger of venom a kobold skeleton (15, 26, D:1) a +0 club (27, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 0, D:1) 4 poisoned darts (41, 38, D:1) a jackal skeleton (43, 37, D:1) a jackal skeleton (46, 36, D:1) 6 stones (47, 25, D:1) a +0 short sword 2 stones a kobold skeleton (47, 40, D:1) a +0 club a goblin skeleton (48, 26, D:1) a bat skeleton (50, 18, D:1) a +0 robe (55, 38, D:1) a hobgoblin skeleton (56, 4, D:1) a jackal corpse (skeletalised by now) (57, 45, D:1) 9 stones Level 2 of the Dungeon (6, 0, D:2) a bat corpse (skeletalised by now) (7, 5, D:2) a hobgoblin corpse (skeletalised by now) (10, -31, D:2) a +0 short sword (12, -12, D:2) a +4 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (20, 10, D:2) a +0 dagger (21, -18, D:2) a +0 leather armour (22, -4, D:2) an adder corpse (skeletalised by now) (23, -27, D:2) a hobgoblin skeleton (25, -25, D:2) a +0 mace of venom (26, -36, D:2) a +0 dagger (44, -21, D:2) a scarab talisman (47, -36, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (4, -25, D:3) a +0 dagger (5, 18, D:3) a +0 flail a +0 leather armour an orc skeleton (9, -14, D:3) a +0 short sword (10, -12, D:3) a +0 club (10, -11, D:3) a +0 chain mail (11, -12, D:3) a +0 dagger (12, 10, D:3) a bat skeleton (13, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (19, 7, D:3) a +0 ring mail (19, 22, D:3) a +0 mace (31, 7, D:3) a +0 club a +0 leather armour (31, 12, D:3) a +0 giant club an ogre corpse (skeletalised by now) (33, 6, D:3) a +0 trident an orc skeleton (35, 26, D:3) a +0 club (53, 13, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (4, 6, D:4) 8 stones (13, 5, D:4) a +1 sling (14, 13, D:4) a +0 leather armour (15, 16, D:4) a +0 whip (19, 43, D:4) a +0 club (22, 19, D:4) a +0 scale mail a +2 heavy hand axe (24, 32, D:4) a +0 ring mail (35, 16, D:4) a +0 falchion of holy wrath an orc corpse (skeletalised by now) (39, 39, D:4) an iguana skeleton Level 5 of the Dungeon [Shop] Kefaqife's Antique Weapon Shop a +0 orcbow (64 gold) a +0 sling (24 gold) a +0 dagger of draining (89 gold) a +0 spear (48 gold) a +0 quarterstaff (80 gold) a +0 morningstar (96 gold) a +0 long sword (56 gold) a +0 orcbow (64 gold) (0, 0, D:5) a +0 falchion a +0 leather armour (2, -12, D:5) a +0 dagger (3, 7, D:5) a +0 club (8, -10, D:5) a +0 dagger a +0 robe a +0 dagger (9, -12, D:5) a +0 dagger (9, -11, D:5) a +0 club (14, -27, D:5) a +0 spear (16, -27, D:5) a +0 club a +0 whip (18, -27, D:5) a +0 whip a +0 leather armour (24, 12, D:5) a +0 leather armour (26, -4, D:5) a +0 giant spiked club (35, 16, D:5) the +2 sling of Reapportionment {freeze, Int+4} Int+4: It affects your intelligence (+4). the +2 shortbow of Action {heavy, Int+4} Int+4: It affects your intelligence (+4). (37, -2, D:5) a +0 shortbow (37, 10, D:5) a quill talisman (43, -24, D:5) a +0 leather armour (44, -19, D:5) a +0 ring mail (53, 9, D:5) a +0 war axe (59, 16, D:5) a +0 broad axe (60, 9, D:5) 9 stones Level 6 of the Dungeon (4, -27, D:6) 6 poisoned darts (9, -46, D:6) a +0 whip (17, -21, D:6) a +0 scale mail (25, -6, D:6) a +0 club (25, -4, D:6) a +0 club (26, -6, D:6) a +0 whip a +0 dagger a +0 robe (41, -30, D:6) a +0 pair of gloves (55, -59, D:6) a +0 robe (60, -45, D:6) a +0 dagger Level 7 of the Dungeon (32, -6, D:7) a +3 whip (42, -10, D:7) a fortress talisman (47, -16, D:7) a quill talisman (50, 5, D:7) a +0 ring mail (55, 21, D:7) 5 stones (58, 22, D:7) a +0 mace a +0 club (58, 25, D:7) a +0 short sword a +0 war axe (58, 26, D:7) a +0 trident a +0 ring mail Level 8 of the Dungeon [Shop] Iwkuhem's Antique Armour Shoppe a +3 chain mail of poison resistance (500 gold) a +3 chain mail of willpower (560 gold) the +2 robe "Jag Etit" {^Contam rPois Archmagi} (610 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Archmagi: It increases the power of your magical spells. a +0 ring mail of cold resistance (220 gold) a +2 robe of positive energy (298 gold) a +1 robe (158 gold) the +4 scale mail "Vant" {Fly rF++ rCorr Dex+4} (1292 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a +1 plate armour of cold resistance (600 gold) (3, -10, D:8) a +0 whip (3, -9, D:8) a +0 robe a +0 dagger (4, -10, D:8) a +0 short sword a +0 ring mail a +0 hand axe (4, -8, D:8) 2 boomerangs a +0 club (5, -6, D:8) a +0 leather armour a +0 whip (6, -11, D:8) a +0 hand axe (6, -2, D:8) a +0 hand axe a +0 flail a +0 ring mail a +0 dagger a +0 scale mail a +0 mace (7, -5, D:8) a +0 ring mail a +0 war axe a +0 club (7, -4, D:8) 3 boomerangs a +0 flail a +0 whip a +0 dagger a +0 short sword a +0 chain mail a +0 long sword (7, -3, D:8) a +0 club a +0 dagger a +0 short sword a +0 falchion a +0 club a +0 scale mail a +0 club a +0 heavy flail a +0 trident a +0 morningstar (7, -2, D:8) a +0 short sword a +0 mace (8, -5, D:8) a +0 whip (8, -4, D:8) a +0 short sword (14, -32, D:8) a +3 whip of electrocution (18, 6, D:8) a +1 pair of gloves (20, -24, D:8) a +0 shortbow (24, -16, D:8) a +2 whip of electrocution (28, -23, D:8) a +0 leather armour (33, -25, D:8) 7 stones (37, -10, D:8) a +0 robe a +0 long sword a +0 robe a +0 war axe (38, -11, D:8) a +0 robe a +1 halberd (39, -13, D:8) a +0 shortbow (39, -10, D:8) a +0 robe a +4 mace (41, -25, D:8) a maw talisman (41, -5, D:8) a +0 robe of willpower a +3 dagger (43, -1, D:8) a +3 dagger of freezing a +0 robe of cold resistance a +0 robe a +4 great sword (44, 0, D:8) a +0 robe a +5 scimitar (45, 1, D:8) a +4 dagger a +0 robe (45, 2, D:8) a +1 scimitar of holy wrath +0 steam dragon scales (50, 0, D:8) a staff of conjuration (54, 7, D:8) a +0 ring mail Level 9 of the Dungeon (1, 1, D:9) a +0 short sword 2 poisoned darts (3, -32, D:9) a +0 shortbow (5, -1, D:9) a +0 dagger 2 poisoned darts (7, -8, D:9) a +0 bardiche (7, -2, D:9) 4 stones (8, 2, D:9) a +0 robe a +1 dagger of venom (8, 15, D:9) a +0 falchion (14, 9, D:9) a +0 long sword (15, -22, D:9) 2 poisoned darts (16, -8, D:9) a +0 spear (23, -13, D:9) a +0 club a +0 leather armour a +0 club (24, -14, D:9) a +0 flail a +0 halberd a +1 whip of pain (25, -7, D:9) a +0 flail (30, -20, D:9) a +0 flail (35, -6, D:9) a +0 shortbow (38, 12, D:9) a +0 barding Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (4, -6, D:10) a +0 hand axe a +0 leather armour (5, -20, D:10) a +0 falchion a +0 dagger a +0 leather armour (5, -18, D:10) a +0 hand axe a +2 plate armour of cold resistance (6, -27, D:10) a +0 club 4 poisoned darts (6, -16, D:10) a +0 battleaxe a +0 plate armour (6, -9, D:10) a +0 hand axe (6, -6, D:10) a +0 short sword (7, -28, D:10) a +0 whip (7, -10, D:10) a +0 dagger a +0 leather armour (8, -24, D:10) a +0 dagger a +0 robe (9, -24, D:10) a +0 dagger (10, -24, D:10) a +0 giant club a +0 giant spiked club (11, -25, D:10) a +0 short sword a curare-tipped dart (17, 2, D:10) an orb of energy (18, -24, D:10) 6 stones (20, -18, D:10) a +0 shortbow 2 boomerangs (23, 0, D:10) a +0 mace a +0 scale mail (25, -6, D:10) a +0 falchion (40, 5, D:10) a rimehorn talisman (41, -8, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 whip (0, 1, D:11) a +0 flail (1, -18, D:11) a +0 trident of protection a +0 ring mail a +0 kite shield (1, -3, D:11) a +0 whip (1, -2, D:11) a +0 club (13, 20, D:11) 3 large rocks (26, -13, D:11) a +0 giant spiked club a +0 giant club (29, -10, D:11) a +0 leather armour (29, 20, D:11) a +0 cloak (29, 23, D:11) 4 poisoned darts (30, 21, D:11) a +0 scale mail (31, 22, D:11) a +4 ring mail (32, 20, D:11) a stone (34, 25, D:11) a +0 plate armour (35, 26, D:11) 2 flux baubles (45, 17, D:11) a +0 pair of gloves of hurling (46, -20, D:11) 9 stones (51, 24, D:11) 5 large rocks a +0 giant club a +0 giant spiked club (52, 16, D:11) a +0 flail (54, 13, D:11) a +0 whip (54, 19, D:11) a +0 spear (54, 21, D:11) a +0 scale mail a +0 spear of venom Level 12 of the Dungeon (0, 0, D:12) a scroll of identify (6, -4, D:12) a +0 partisan (8, 2, D:12) 18 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Gaurhune's Magic Scroll Emporium a scroll of fog (66 gold) a scroll of brand weapon (157 gold) a scroll of poison (66 gold) a scroll of amnesia (66 gold) a scroll of fog (66 gold) a scroll of vulnerability (66 gold) a scroll of amnesia (66 gold) (0, 0, Lair:1) a +0 rapier (6, 0, Lair:1) a scroll of noise (11, -18, Lair:1) a +0 ring mail (15, 7, Lair:1) a +0 helmet (22, -23, Lair:1) the +8 shortbow of Hepliaklqana {freeze, rC+} rC+: It protects you from cold. (24, 21, Lair:1) a ring of flight (46, 18, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts a Gauntlet (0, 0, Gauntlet) 5 gold pieces (2, -4, Gauntlet) the spider talisman of Surprise {+Inv rF+ Dex+3} [spider talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (2, 0, Gauntlet) 6 gold pieces (5, -28, Gauntlet) the +1 cloak of Mikobobb {rF- Str+4 Slay+2} rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (8, -47, Gauntlet) a phantom mirror (still there?) 2 stones (still there?) a scroll of poison (still there?) a +2 dire flail of holy wrath (still there?) a wand of iceblast (4) (still there?) a staff of cold (still there?) a +3 antimagic war axe (still there?) a wand of mindburst (5) (still there?) a phantom mirror (still there?) a wand of flame (5) (still there?) a +0 scale mail (still there?) (11, -28, Gauntlet) a scroll of fear (11, -14, Gauntlet) an orb of light (unseen) (11, -4, Gauntlet) a potion of magic (12, -15, Gauntlet) a lupine talisman (12, -4, Gauntlet) 3 atropa-tipped darts (14, -27, Gauntlet) a scroll of immolation (15, -28, Gauntlet) a +1 pair of gloves of strength (unseen)