Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 15931577265583470489 275 valamere the Ducker (level 6, 32/32 HPs) Began as a Felid Shapeshifter on Jan 19, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:03:21 (2603 turns). valamere the Ducker (Felid Shapeshifter) Turns: 2603, Time: 00:03:21 Health: 32/32 AC: 2 Str: 10 XL: 6 Next: 3% Magic: 7/7 EV: 18 Int: 13 God: Gold: 108 SH: 0 Dex: 18 Spells: 5/5 levels left Lives: 1 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: quill-form A: quills, very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Begin Untransformation You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 108 gold pieces. Inventory: Jewellery n - a ring of fire r - an amulet of magic regeneration Scrolls f - a scroll of brand weapon {unknown} g - a scroll of immolation {unknown} h - 2 scrolls of noise {unknown} i - 2 scrolls of revelation {unknown} j - a scroll of teleportation {unknown} m - a scroll of identify {unknown} o - a scroll of blinking {unknown} p - a scroll of enchant armour {unknown} Potions b - 2 potions of lignification e - a potion of ambrosia {unknown} k - 2 potions of curing {unknown} l - a potion of brilliance {unknown} q - a potion of magic {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: + Level 3.5 Fighting + Level 4.8 Dodging + Level 4.2 Unarmed Combat + Level 3.6 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 30% 1 Magic Dart Conj 0% 1d3 30% 1 Blink Tloc 0% N/A 43% 2 Call Imp Summ 0% N/A 43% 2 Jinxbite Hex 0% N/A 43% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal completely misses you. You scratch the jackal. You bite the jackal. You kill the jackal! No target in view! You see here a jackal corpse. There is a stone staircase leading down here. An ice beast comes into view. An ice beast is nearby! There is a stone staircase leading down here. There is a stone staircase leading down here. Okay, then. You scratch the ice beast but do no damage. The ice beast hits you. The ice beast freezes you! You scratch the ice beast but do no damage. The ice beast misses you. You scratch the ice beast. The ice beast is lightly wounded. The ice beast closely misses you. You scratch the ice beast. The ice beast is moderately wounded. You claw the ice beast! The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You claw the ice beast! The ice beast is severely wounded. The ice beast barely misses you. You scratch the ice beast. You bite the ice beast, but do no damage. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... Your shape twists and changes as you die. You rejoin the land of the living... Unknown command. 2 jackals come into view. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.).##...##### #.# #...##.......# #.# #...##.......# #ยง# +....+.......# #.# #...##.......###.# #.......#........# # #.#.....#........# ###.#.#.#.#####.######.# .......@.......>.....#.# ......###.#####..###.#.# ..............#......#.# ......###.###.#..#####.# h... #.# #.#........# h. #.# #.#.######## . ..# #.#.# ..# #.#.# ...# #.#.# You could see 2 jackals. Vanquished Creatures A phantom (D:4) A bombardier beetle (D:3) An orc priest (D:3) 6 adders 2 ribbon worms (D:2) 3 dart slugs (D:3) 4 orcs (D:3) 2 endoplasms 5 giant cockroaches 8 hobgoblins 4 jackals 4 quokkas 5 ball pythons 5 bats 11 goblins 6 kobolds 24 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valamere the Felid Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 508 | D:2 | Found a faded altar of an unknown god. 635 | D:2 | Reached XP level 3. HP: 15/19 MP: 4/4 1027 | D:2 | Found a burning altar of Makhleb. 1168 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 1168 | D:2 | Gained a life (2 lives remaining) 1817 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/6 2100 | D:3 | Identified the quill talisman "Ojol" {*Slow Will+ Str+3 | SInv} 2457 | D:4 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 2457 | D:4 | Reached XP level 6. HP: 16/32 MP: 7/7 2583 | D:4 | Slain by an ice beast 2583 | D:4 | Lost a life (1 life remaining) 2603 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms, hangedman_abyss_or_decor_lesser_grid D:2: wad_pebble_path, layout_basic, basic_altar, ebering_ecumenical_altar_rust, minmay_rat_hole D:3: kb_forest_paths, layout_basic, minmay_checkerbox D:4: layout_basic, dolorous_makhleb_big_flames_little_flames, minmay_temple_entry_grid Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.8 Shapeshifting | 3 | 3.6 Fighting | 3 | 3.5 Unarmed Combat | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 106 | 122 || 228 Bite | 10 | 12 || 22 Punch | 2 | 3 || 5 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 29 | 27 || 56 Dodge: Dodged | 51 | 80 || 131