Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 12856069284567293947 46 valamere the Magician (level 3, 0/19 HPs) Began as a Deep Elf Hedge Wizard on Jan 21, 2026. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:12 (1046 turns). valamere the Magician (Deep Elf Hedge Wizard) Turns: 1046, Time: 00:03:13 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 46% Magic: 5/10 EV: 11 Int: 20 God: Gold: 44 SH: 0 Dex: 14 Spells: 7/10 levels left rFire . . . a - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of torment {unknown} g - a scroll of acquirement {unknown} i - a scroll of silence {unknown} Potions d - a potion of magic f - a potion of curing {unknown} h - a potion of lignification {unknown} j - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.4 Spellcasting + Level 4.3 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Call Imp Summ 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 12% 2 Grave Claw Necr 18% 2d8 12% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the quokka but does no damage. The quokka is moderately wounded. The quokka barely misses you. Your cerulean imp hits the quokka from afar with a -4 spear. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +1 vampiric spear (moderately wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is almost dead. The quokka bites you. Your cerulean imp barely misses the quokka. The gnoll misses your cerulean imp. The quokka attacks as it pursues you! The quokka barely misses you. Your cerulean imp hits the gnoll with a -4 spear. The gnoll hits your cerulean imp with a +1 vampiric spear! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! The quokka bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. The gnoll closely misses you. The quokka bites you. The quokka attacks as it pursues you! The quokka bites you but does no damage. Your cerulean imp hits the gnoll with a -4 spear. Your cerulean imp hits the gnoll but does no damage. Your cerulean imp hits the gnoll but does no damage. The quokka closely misses you. Your cerulean imp hits the gnoll with a -4 spear. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +1 vampiric spear (moderately wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. You die... ############## ###............# .##.##########.# .##.##########.######### ...........5j.jr@.>..... .##.###..#####.########### .##.# #..# #.###........ .##.###..# #.##..######. .........### #.#.#.######. ...........###..#......... .>#.###.##.#....<.......## .##............##..####.# .######............# # You could see 2 gnolls, a quokka and a friendly cerulean imp (summoned). Vanquished Creatures A gnoll (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valamere the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 229 | D:1 | Learned a level 2 spell: Call Imp 889 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1046 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, minmay_heptomino_l4 D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 4.4 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Cast: Magic Dart || 67 Call Imp || 7 Armour: Robe || 15 Dodge: Dodged || 10