valamere Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -2, D:1) a ball python corpse (skeletalised by now) (6, 17, D:1) a rat skeleton (9, -12, D:1) a +0 club (10, 2, D:1) a +0 tower shield (10, 9, D:1) 3 stones (11, 6, D:1) a +0 club (11, 13, D:1) a +0 dagger a goblin skeleton (11, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -4, D:1) a +0 club a goblin skeleton (12, 12, D:1) a +0 scale mail (16, -7, D:1) a bat skeleton (25, 0, D:1) a +0 spear (25, 3, D:1) a hobgoblin skeleton (25, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (28, 34, D:1) a bat corpse (skeletalised by now) (29, -3, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (3, 11, D:2) a +0 robe (6, -2, D:2) a +0 hand axe (8, 16, D:2) a +0 chain mail (13, -10, D:2) a +0 club a goblin skeleton (19, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (33, 8, D:2) a jackal skeleton (35, -6, D:2) a ball python skeleton (35, 5, D:2) a hobgoblin skeleton (38, 8, D:2) a jackal skeleton (41, 8, D:2) a ball python skeleton (51, 25, D:2) a +0 dagger (54, -12, D:2) a +0 ring mail (56, 16, D:2) a +0 club (56, 17, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Nigrumy's Assorted Antiques the +7 short sword of Melyes {drain, Int+6} (1020 gold) Int+6: It affects your intelligence (+6). a +0 ring mail (68 gold) a scroll of noise (17 gold) a wand of roots (5) (204 gold) a potion of ambrosia (136 gold) a +0 heavy long sword (141 gold) a potion of moonshine (17 gold) a +0 ring mail (68 gold) (2, 13, D:3) a +0 ring mail (7, 10, D:3) a +0 whip 3 stones a kobold skeleton (12, 26, D:3) a +0 robe (20, 15, D:3) a +0 hand axe (21, 34, D:3) a +0 spear (22, 22, D:3) a frilled lizard skeleton (23, 23, D:3) a +0 hand axe (26, 27, D:3) a +0 hand axe (26, 28, D:3) a +0 whip (30, 1, D:3) a +0 dagger (32, 28, D:3) a +0 club (35, 9, D:3) a potion of mutation (36, -4, D:3) a frilled lizard skeleton (36, 5, D:3) a scroll of identify (36, 7, D:3) a scroll of identify (still there?) the +0 toga "Victory" {*Victory Clar} (still there?) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (36, 9, D:3) a potion of ambrosia (38, 6, D:3) a potion of heal wounds (38, 8, D:3) a scroll of identify (42, 33, D:3) a ring of see invisible (44, 20, D:3) a +0 dagger Level 4 of the Dungeon (7, -6, D:4) a +0 sling a +0 club a goblin corpse (8, -11, D:4) 9 gold pieces (12, -7, D:4) a +2 short sword of speed (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (12, -5, D:4) a +0 war axe an orc corpse