Dungeon Crawl Stone Soup version 0.34-a0-2090-gf52bb6b557 (webtiles) character file. Game seed: 3947549105241505118 4 valamere the Conjurer (level 1, 0/16 HPs) Began as a Demonspawn Reaver on Jan 24, 2026. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (87 turns). valamere the Conjurer (Demonspawn Reaver) Turns: 87, Time: 00:00:13 Health: 0/16 AC: 3 Str: 12 XL: 1 Next: 58% Magic: 3/3 EV: 10 Int: 13 God: Gold: 11 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 3 scrolls of fear {unknown} Potions d - a potion of haste {unknown} Skills: + Level 2.1 Fighting * Level 2.8 Long Blades + Level 1.8 Dodging - Level 2.0 Spellcasting - Level 3.0 Conjurations + Level 0.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 26% 2 Hailstorm Conj/Ice 5% 3d5 45% 3 Rending Blade Conj/Frge 5% 2d6 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You barely miss the rat. The rat bites you. You hit the rat. You kill the rat! The frilled lizard unfolds its giant frill. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin closely misses you. The rat twitches its whiskers. You closely miss the goblin. You hit the hobgoblin. The hobgoblin is severely wounded. The goblin misses you. The hobgoblin barely misses you. You closely miss the goblin. The goblin barely misses you. The hobgoblin hits you. You hit the goblin. The goblin is moderately wounded. The goblin misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You die... #..#.#.#.## ....... ###.#.#.#.# ....... #.#.#<#.## ##....... ##.#.#.#.# #....?... #.#.#.#.## #:....... ##.#.#.#.# ##.....J.. #######.#######...J.r... #......##.#....... ###....@lr#...b... #...†g###....... #.....# ....... #....## ####### #....# #..#### #.## #. . You could see a hobgoblin, a frilled lizard and a rat. Vanquished Creatures A hobgoblin (D:1) 3 bats (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valamere the Demonspawn Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 87 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic Action || total ---------------------------++------- Attack: Normal || 33 Melee: Falchion || 33 Armour: Leather armour || 27 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 39 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 39 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+