Dungeon Crawl Stone Soup version 0.34-a0-2099-ge1d2b83f61 (webtiles) character file. Game seed: 2681702152473932019 22 valamere the Shooter (level 2, -4/16 HPs) Began as a Deep Elf Hexslinger on Jan 26, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (881 turns). valamere the Shooter (Deep Elf Hexslinger) Turns: 881, Time: 00:01:49 Health: -4/16 AC: 2 Str: 5 XL: 2 Next: 68% Magic: 6/6 EV: 12 Int: 17 God: Gold: 59 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of see invisible Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} e - a scroll of summoning {unknown} h - a scroll of enchant armour {unknown} k - a scroll of identify {unknown} Potions d - a potion of haste {unknown} f - 2 potions of brilliance {unknown} j - a potion of might {unknown} Skills: - Level 0.7 Fighting + Level 4.4 Ranged Weapons - Level 2.4 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 14% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Sublimation of Blood Necr 1% N/A 30% 2 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You climb downwards. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Found a dagger. Sigmund shouts! You hear an angry hiss. You encounter a ball python. There is a stone staircase leading up here. You don't know any spells. Unknown command. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. The sling bullet hits the ball python. You kill the ball python! Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet completely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. Something hits you but does no damage. You shoot a sling bullet. Something hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. Something barely misses you. You shoot a sling bullet. You shoot a sling bullet. Something hits you! You die... . .## ..# #.# #.# #.# #.# #<# #@# #{# #†# #.# ... ... ).. ..... There were no monsters in sight! Vanquished Creatures 5 hobgoblins (D:1) A quokka (D:1) 3 ball pythons A bat (D:1) 4 endoplasms 3 frilled lizards A goblin (D:1) 3 kobolds 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valamere the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 200 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 870 | D:2 | Encountered Sigmund 881 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_cross D:2: layout_loops_ring, basic_altar, minmay_box_of_dots, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 4 | 4.4 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 63 Armour: Robe || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 895 | 858 | 37 | 0 | 698 | 2 | 447.5 | Dungeon | 895 | 858 | 37 | 0 | 698 | 2 | 447.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 758 daAuts D:2: 136 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+