valamere Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -11, D:1) a rat corpse (skeletalised by now) (8, -23, D:1) a quill talisman (8, -21, D:1) a +0 flail (9, -22, D:1) a +0 dagger (9, -11, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (10, 5, D:1) a ball python skeleton (14, -4, D:1) a quokka skeleton (23, 8, D:1) a hobgoblin skeleton (25, 0, D:1) a +0 club 5 stones (25, 7, D:1) a ball python skeleton (26, -1, D:1) a +0 short sword (26, 1, D:1) a rat corpse (skeletalised by now) (26, 8, D:1) a hobgoblin skeleton (26, 18, D:1) Plato's Book of Accelerants Spells Type Level a - Foxfire Conjuration/Fire 1 (28, 11, D:1) a +0 dagger (29, -19, D:1) a +0 club (31, -19, D:1) a bat corpse (skeletalised by now) (31, 13, D:1) a ball python skeleton (40, -6, D:1) a +0 dagger (47, -4, D:1) a bat corpse (skeletalised by now) (50, 3, D:1) a hobgoblin skeleton (57, 27, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 9, D:2) a +0 club (4, -2, D:2) 2 poisoned darts (6, -6, D:2) a parchment of Foxfire (10, 11, D:2) the inkwell talisman "Yddim" {Str+4 Int+4 Slay-2} [inkwell talisman] Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (11, 18, D:2) 4 javelins (12, 13, D:2) a hobgoblin corpse (skeletalised by now) (19, 1, D:2) a +0 ring mail (32, 5, D:2) a +0 club a goblin skeleton (39, -16, D:2) 5 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a potion of curing (2, -7, D:3) a +0 dagger a goblin corpse (5, -7, D:3) a +0 whip a jackal corpse a jackal corpse (8, -4, D:3) a staff of necromancy (10, -2, D:3) a potion of haste (14, 1, D:3) 2 potions of curing (14, 2, D:3) a +1 short sword of electrocution (unseen)