valamere Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -21, D:1) a bat corpse (skeletalised by now) (9, -10, D:1) a +0 ring mail (11, -21, D:1) a ball python corpse (skeletalised by now) (20, 2, D:1) a +0 dagger (23, -17, D:1) a +0 dagger a goblin skeleton (24, -17, D:1) a frilled lizard skeleton (25, -10, D:1) a +0 plate armour (27, 8, D:1) a +0 sling (30, 11, D:1) a +0 club (31, -14, D:1) a +0 short sword (36, 15, D:1) a +0 dagger (37, 11, D:1) a +0 chain mail (39, 18, D:1) a +0 leather armour (41, 4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 13, D:1) a +0 short sword 4 stones (44, 18, D:1) a bat skeleton (46, 17, D:1) a +0 dagger 3 stones a kobold skeleton (50, -15, D:1) a jackal corpse (skeletalised by now) (60, 18, D:1) a +0 club Level 2 of the Dungeon (6, 13, D:2) a +0 dagger (17, -14, D:2) a +0 hand axe (22, -17, D:2) a +0 hammer (22, -16, D:2) a +0 hammer (22, -15, D:2) a +0 hammer (23, -16, D:2) a +0 hammer (23, -15, D:2) a +0 hammer (23, -13, D:2) a +0 hammer (23, -3, D:2) 3 flux baubles (24, -16, D:2) a +0 hammer (24, -15, D:2) a +0 hammer (24, -12, D:2) a +0 hammer (24, -11, D:2) a +0 hammer (24, -9, D:2) a +0 hammer (24, 8, D:2) a jackal skeleton (25, -10, D:2) a +0 hammer (25, -8, D:2) a +1 hammer of concussion (25, 8, D:2) a jackal skeleton (25, 9, D:2) a jackal skeleton (39, -8, D:2) a hound skeleton (39, -7, D:2) a +0 falchion a +0 buckler (39, 11, D:2) a +0 club a +0 robe (39, 15, D:2) a +0 club a goblin skeleton (45, 0, D:2) a +0 dagger (46, 1, D:2) a +0 club a kobold skeleton (62, 18, D:2) a +1 devious short sword Level 3 of the Dungeon [Shop] Sitrul's One-of-a-Kind Rings a +3 ring of intelligence (unknown) (130 gold) a +6 ring of protection (unknown) (1014 gold) a +8 ring of intelligence (unknown) (715 gold) a +4 ring of evasion (unknown) (273 gold) the ring of Gynosofu {rElec rF+ rMut Str+3} (661 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rMut: It protects you from mutation. Str+3: It affects your strength (+3). (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, -21, D:3) a ball python corpse (skeletalised by now) (2, -1, D:3) a +0 short sword (3, -34, D:3) a +0 quarterstaff (3, -2, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (3, -1, D:3) a +0 flail (3, 6, D:3) a +0 dagger (5, -24, D:3) a frilled lizard corpse (skeletalised by now) (5, 5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, -7, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -6, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, -32, D:3) a +0 spear (19, 5, D:3) a +0 dagger a stone (20, -17, D:3) an inkwell talisman (21, -18, D:3) a +0 hand axe (21, -5, D:3) a +0 quarterstaff (27, -3, D:3) a hobgoblin skeleton (29, -2, D:3) a quokka skeleton (33, -3, D:3) a hobgoblin skeleton (36, -3, D:3) a +0 dagger a +0 sling a +0 club a goblin skeleton a rat skeleton a goblin skeleton Level 4 of the Dungeon [Shop] Bofit's Antique Weapon Shop a +0 sling (40 gold) the +4 mace of Destruction {drain, rPois rC+} (1177 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +0 war axe (94 gold) a +0 long sword (94 gold) a +0 shortbow (81 gold) a +2 rapier of venom (502 gold) a +6 arbalest of electrocution (1368 gold) a +0 whip (67 gold) a +0 battleaxe (270 gold) (1, 1, D:4) a +0 giant spiked club (22, -15, D:4) 9 gold pieces (26, -3, D:4) a +0 whip 5 stones a kobold corpse (28, -17, D:4) a +0 hand axe