valamere Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -15, D:1) a ring of poison resistance (11, 5, D:1) a bat corpse (skeletalised by now) (12, 5, D:1) a jackal corpse (skeletalised by now) (17, 19, D:1) a +0 sling (21, 0, D:1) a +0 robe (23, 19, D:1) a +1 dagger of venom (31, 11, D:1) an orb of guile (32, -7, D:1) a rat corpse (skeletalised by now) (32, 35, D:1) a +0 dagger 2 stones a kobold skeleton (33, -7, D:1) a +0 club (35, 34, D:1) a goblin skeleton (38, -4, D:1) 3 boomerangs (38, 14, D:1) a +0 ring mail (42, 23, D:1) a +0 club (50, 22, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (13, -13, D:2) a rat skeleton (17, 24, D:2) a quokka skeleton (24, -3, D:2) a +0 leather armour (25, 27, D:2) a ball python skeleton (32, -22, D:2) a ball python corpse (skeletalised by now) (44, 11, D:2) an adder skeleton (45, -6, D:2) a ring of poison resistance (46, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (51, 5, D:2) a +0 ring mail (55, -14, D:2) a +0 short sword 5 stones a ball python corpse (skeletalised by now) (56, 6, D:2) a +0 short sword 5 stones a kobold skeleton Level 3 of the Dungeon (1, 10, D:3) 3 poisoned darts (2, -4, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (11, 15, D:3) a ball python corpse (skeletalised by now) (15, -17, D:3) a rat skeleton (16, 15, D:3) a +0 dagger (17, -25, D:3) a +0 whip a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, -18, D:3) an orb of energy (20, -22, D:3) a rat skeleton (24, 18, D:3) a +0 robe (40, 10, D:3) a +0 club (45, -18, D:3) a ball python corpse (skeletalised by now) (47, -18, D:3) a +0 ring mail (51, -28, D:3) a +0 flail Level 4 of the Dungeon [Shop] Pamualuu's Weapon Boutique 3 poisoned darts (23 gold) a +0 quarterstaff (65 gold) 5 atropa-tipped darts (58 gold) a +2 hand axe of freezing (226 gold) the +1 quarterstaff "Yfuimel" {flame, rPois rF+} (418 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +0 trident (45 gold) a +0 dagger (26 gold) the +4 long sword "Jyprahat" {drain, rC++ SInv Stlth-} (696 gold) rC++: It greatly protects you from cold. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. 2 throwing nets (78 gold) (0, 0, D:4) a +0 flail (11, 23, D:4) a medusa talisman (19, 8, D:4) a jackal skeleton (20, 1, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (20, 8, D:4) an adder skeleton (22, 12, D:4) a jackal skeleton (32, 22, D:4) a +0 short sword (34, 7, D:4) a +0 rapier (35, 8, D:4) a +0 flail an orc skeleton (36, 7, D:4) a +0 flail a +0 leather armour a +0 short sword an orc skeleton (36, 10, D:4) 2 boomerangs (39, 38, D:4) a +0 spear a +0 whip a gnoll skeleton (39, 39, D:4) a +0 whip a gnoll skeleton (40, 39, D:4) a +0 spear (50, 2, D:4) a +0 chain mail (50, 37, D:4) a quokka corpse (skeletalised by now) (54, 9, D:4) a +0 ring mail (59, 44, D:4) a +0 robe Level 5 of the Dungeon (14, -4, D:5) a +0 club (15, -1, D:5) a maw talisman (18, -10, D:5) a parchment of Call Imp (19, -7, D:5) a +0 giant club an ogre skeleton (49, 5, D:5) a +0 hand axe Level 6 of the Dungeon (4, 10, D:6) a ring of poison resistance (9, 4, D:6) a +0 scale mail a +0 flail 3 boomerangs an orc skeleton (11, 2, D:6) a hound skeleton (14, -8, D:6) 5 javelins (25, -27, D:6) a +0 whip (26, 3, D:6) a +0 ring mail (27, -27, D:6) a bullfrog skeleton (31, -17, D:6) 2 boomerangs (31, -3, D:6) a +0 quarterstaff of draining (41, -13, D:6) a +0 scale mail (45, -5, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (6, 4, D:7) a +0 hand axe (7, 0, D:7) a +0 spear a +0 ring mail a +0 buckler a gnoll corpse (7, 1, D:7) a +0 orcbow the Ecumenical Temple